I need to run more tests, but it could have an effect on unit cohesion. I was also testing .25 along with .3 before RL and sickness kicked me in the bud![]()
from what I observed those two values are not as dramatic as 0.2 which also helps a unit when flanked to stay closer together. when surrounded morale level, discipline and level of training are still very important for how long a unit lasts before routing from what I saw.
so instead of continually flattening out against the enemy, the units seemed to retain a bit more rank depth and get a lot more kills,
Here are a few examples, but I need to do more testing and get screenshots!
the good news is that the radius should do what your talking about Watchman with the units, but to what extent needs more testing.
has anyone else done testing with unit radius to confirm or deny that a smaller radius will keep units from spreading out?
I've finally figured out how to get screenshots online so once I get a way to take multiple screen shots I will post more definitive findings!![]()
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