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  1. #1
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: Phalanxes in version 1.1

    No idea, I'm not involved with EBII statting (yet, anyway) - only recently having bought M2TW and still only planning to purchase Kingdoms has a fair bit to do with that. But if it works out well for EB1, and the M2TW engine doesn't have any fundamental differences that disallowed it, I would assume it's going to at the very least get tested.
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  2. #2
    is on the outside looking out Member PraetorFigus's Avatar
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    Smile Re: Phalanxes in version 1.1

    Bump?


    Uggh, I got caught up with RL...

    With the pseudo-phalanxes I'm thinking of posting a modified edu in the EB UMP section when I get time to work on it, I want that to be soon,

    unless someone else has started already, then I'll contribute to your work.

    I expect to leave most stats alone with mods in the unit radius, formation spacing, defensive skill and lethality (maybe troop numbers also), open to modding others attributes for balancing if necessary.

    I'll be open to any suggestions for any units and have been considering doing some things that were suggested about making hoplites fight more with pushing and less lethality, for example also.

    The goal for the hoplites is trying to mimic the "shield-wall" effect that some of those units seem better suited for with their style of shield then how they work now as other spearmen that spread out against an enemy front without guard mode. But the planned mod is primarily for the pseudo-phalanxes.

    Feel free to PM me.
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