Quote Originally Posted by Wandarah
i think they look totally sweet.

the formations can be adjusted as they've always been able to in the past.
Uh, yeah... but you can't adjust the enemy AI's formations. It will be a silly game if AI armies don't form up in at least some semblance of the way they actually fought at the time.

A deeper issue is that one of the major problems with the RTW/M2TW game engine, is the way an army tends to fight not as a cohesive whole, but as "every unit for itself," with no relation to the unit on each side or nearby. If there's anything I was looking forward to in this game (assuming the copy protection isn't too Draconian to be worth buying it), it's better cohesion and cooperation of units in the battle line. I'm not seeing it in that one screenie where they're all broken into separate deep-rank blocks, but maybe it's still too early to judge. Or maybe that was a dispersed battle line in the process of re-forming, or something. I'm trying to keep an open mind.