Yes, I know my history, no worries.Originally Posted by Lord Winter
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But, as mentioned above by Ichigo, TW games aren't the most histrical games out there (I'm a paradox-gaming veteran, and that is something completely different), and I thought it might be a good Idea to let Austrian players be able to take some rebel provinces, and not only let colonizing powers be able to do that.
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Since the Treaty of Westphalia in 1648, the concept of a nation state was well consolidated, and there weren't any city that could be called "rebel" anyways... It would have been wrong to just put some rebel cities only in HRE-area, which was made up of hundreds of tiny states at the time.
My point is, that CA could well make some of the less central/important cities within an empire start out as rebel cities. And also hardcode that "this and that" AI-player would want to take "this and that" settlement. This to make sure of a "natural" development of the nationstates, but to also give the player a challenge in racing the AI to snatch some cities before their eyes.
Areas like Poland, Transylvania, Balkans, and similar border-regions could well be neutral areas from the beginning.
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