Quote Originally Posted by Lord Winter
Austria already had reached its major power stautus right before the game (or right as the game), starts hungry had been a part of austria for many years.
Yes, I know my history, no worries.

But, as mentioned above by Ichigo, TW games aren't the most histrical games out there (I'm a paradox-gaming veteran, and that is something completely different), and I thought it might be a good Idea to let Austrian players be able to take some rebel provinces, and not only let colonizing powers be able to do that.



Since the Treaty of Westphalia in 1648, the concept of a nation state was well consolidated, and there weren't any city that could be called "rebel" anyways... It would have been wrong to just put some rebel cities only in HRE-area, which was made up of hundreds of tiny states at the time.

My point is, that CA could well make some of the less central/important cities within an empire start out as rebel cities. And also hardcode that "this and that" AI-player would want to take "this and that" settlement. This to make sure of a "natural" development of the nationstates, but to also give the player a challenge in racing the AI to snatch some cities before their eyes.

Areas like Poland, Transylvania, Balkans, and similar border-regions could well be neutral areas from the beginning.