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  1. #1
    The Creator of Stories Member Parallel Pain's Avatar
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    Default Punch through the center, yao

    Is it just me or is the entire game too focused on flanking? What happened to the ever-useful punching through the center?

  2. #2
    The Scourge of Rome Member Spartan198's Avatar
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    Default Re: Punch through the center, yao

    I do both... and cause countless mass routs.
    My Greek Cavalry submod for RS 1.6a: http://www.twcenter.net/forums/showthread.php?t=368881

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  3. #3
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Punch through the center, yao

    Flanking is the best way for you win a battle, no matter the time period...


  4. #4
    The Creator of Stories Member Parallel Pain's Avatar
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    Default Re: Punch through the center, yao

    Not true. It's half-half, between flanking and punching, see who gets to do it first.
    Last edited by Parallel Pain; 05-13-2008 at 00:00.

  5. #5

    Default Re: Punch through the center, yao

    The AI sometimes can punch a hole into my pike phalanx formation with their cavalry, then the phalanx formation will break, no reserves to fill the gap, then you will lose the battle.

    To punch a hole in the formation line, you cannot do it by attacking the enemy but to force them march or run through the line after the attack. (Must use heavy armoured cavalry)

    I use that tactic with the elephants. If the charge was not a success, then I will let them run through the enemy lines and you will see the enemy formation will break, then your infantry can move in. (disable the guard mode)
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  6. #6

    Default Re: Punch through the center, yao

    Well... Mostly my center is very strong. But you can have situations where you have heavy elites just slaughtering their way through some medium infantry and creating lots of havoc. Just so seldom that the enemy attacks me head-on. Most often just go on one side of my line and i can then envelope them with my pretty pretty killing-machines.

  7. #7

    Default Re: Punch through the center, yao

    Quote Originally Posted by Parallel Pain
    Not true. It's half-half, between flanking and punching, see who gets to do it first.
    ur talking game wise or RL????

  8. #8
    The Creator of Stories Member Parallel Pain's Avatar
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    Default Re: Punch through the center, yao

    RL duh, I was answer MAA

    Besides this is a tacitcal simulation. I would prefer it to be as real as possible, especially on the level of tactical decisions.

    Thanks chenkai11, I'll check it out.

  9. #9

    Default Re: Punch through the center, yao

    Quote Originally Posted by Parallel Pain
    Is it just me or is the entire game too focused on flanking? What happened to the ever-useful punching through the center?
    It's just flanking on four sides..............

    Gotta flank, gotta flank (gotta remember to pronounce that carefully)
    We have fed our sea for a thousand years
    And she calls us, still unfed,
    Though there’s never a wave of all her waves
    But marks our English dead:
    We have strawed our best to the weed’s unrest,
    To the shark and the sheering gull.
    If blood be the price of admiralty,
    Lord God, we ha’ paid in full!

    Kipling - and he makes exceedingly good cakes

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