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Thread: seeing who suffers....

  1. #1
    Strategos Autokrator Member Vasiliyi's Avatar
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    Default seeing who suffers....

    I was looking at the screenshots that for the may competition and I was wondering on how much juice your eb machine has (computer). Since some of those pictures look like u have everything maxed out for settings, I was wondering what u guys have for ram.. Cuz I'm going to be purchasing some soon and I was wondering how many gigs u guys have of it. Oh, and I'd like to see what the "average" eb player has for system settings to see how I'm doings.

    Thanks to all

    4x
    1x

  2. #2
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: seeing who suffers....

    Mine's a crappy little shuttle not really designed for gaming. I've got a 1.8GHz AMD chip (that alledgely runs at 2.8 compared to Intel chips), 2GB of Ram and an ATI Radeon 1650X card.

    Fortunately for me, I couldn't really care less about the graphics as long as I get my Huge unit size. I've got shadows off, medium or low settings on textures and such. I rarely zoom in close enough to be able to tell anyway. I'm all about the gameplay, not cosmetic fripperies.

    That's why I'm thoroughly unimpressed with MII:TW (as the basis for EB2 - not interested in the medieval period at all); it seems the only concrete improvements were on making it prettier, not improving gameplay.
    Last edited by QuintusSertorius; 05-11-2008 at 14:53.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  3. #3

    Default Re: seeing who suffers....

    Memory: 2046MB RAM
    NVIDIA GeForce 8800 GTS
    Processor: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz (2 CPUs), ~2.4GHz

    Dunno if this is a good processor though. I play with everything on max except for quality shadows and I turned campaign map shadows off.
    Last edited by eggthief; 05-11-2008 at 15:05.

  4. #4
    Guitar God Member Mediolanicus's Avatar
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    Default Re: seeing who suffers....

    2.4GHz, 512MB RAM and an old ati radeon 9200 (128mb) vid card

    And still my screens look fairly good...
    I do have a lot of lag on the campaign map (with everything at minimum settings), but I rarely have lag in the battles (with nearly everything on maximum).
    Last edited by Mediolanicus; 05-11-2008 at 21:35.
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  5. #5

    Default Re: seeing who suffers....

    I was wondering how many gigs u guys have of it.
    2 GB is enough for EB.
    I have 4 (3.5 actually since i still use 32 bit system ) and there was no noticeable difference in performance when I moved from 2GB.

  6. #6

    Default Re: seeing who suffers....

    AMD Dual core @2.6GHz (each); WinNT (OEM Vista 32 bit); ATI Radeon X1650 SE; 2 GB RAM.

    Maxed everything out, at a resolution of 1900x1200. Only a slight bit of lag -- usually full stack vs. full stack; or in (larger) cities.

    M2TW battles with everything maxed out have a noticeable amount of lag though, even in smaller battles.
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  7. #7

    Default Re: seeing who suffers....

    While my current computer is pretty good, I reckon my games have always run better than my hardware would suggest, due to the fact that I tend to have fairly small monitors, meaning comparatively low resolutions... I typically used 1024x768 for both games and general operations (things like desktop and Internet) on the XP I used to use and now on the Vista I'm currently using I typically run my games on 1280x1024 and general ops on 1024x768 (any higher I get this strange phenomenon where it seems to take forever to move the mouse across the screen (though strangely this doesn't happen with my games)).

    Anyway, currently I can run M2TW with everything maxed out and 1280x1024 resolution. My specs are as follows...

    Core: Intel Core 2 6400 (2 x 2.13 GHz)

    Graphics card: NVIDIA GeForce 8600 GTS (this one's actually from NVIDIA istelf, as opposed to the NVIDIA cards produced by other companies on NVIDIA's behalf (Sparkle, etc.))

    Ram: 3 GB

    System type: 32-bit

    Monitor: ViewSonic VA720 (17 inch)

    I can also run Company of Heroes with everything maxed out...
    Last edited by Captain Trek; 05-11-2008 at 21:35.

  8. #8
    Member Member Irishmafia2020's Avatar
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    Default Re: seeing who suffers....

    I have a single core processor (of the last generation),1 gig of RAM, and a 128 meg standard issue no name "came with the computer" graphics chip. I cannot run most of the games that came out in the year that I bought my computer (2006, e.g. oblivion) but I can run EB on large settings with no lag, and I run MTW2 mods with some noticeable lag in battles. Someday I will convince my wife that yearly computer upgrades are a necessity of modern life, but until then I am stuck on a three year schedule...

  9. #9
    Member Megas Methuselah's Avatar
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    Exclamation Re: seeing who suffers....

    I need to buy another gig of ram sometime to support my current 1 gig of ram. Maybe a better videocard, too. As of now, it's an NVIDIA GeForce 6150 LE (whether this is good or not, I don't know).

  10. #10
    master of the wierd people Member Ibrahim's Avatar
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    Default Re: seeing who suffers....

    if I get the quick kill on to kill background stuff, EB is as fast as IBFD or even ETW vanilla (except for the loading of the menu (2-3 min)). DUO CORE ROCKS!!!
    I was once alive, but then a girl came and took out my ticker.

    my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).

    tired of ridiculous trouble with walking animations? then you need my brand newmotion capture for the common man!

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  11. #11
    Member Member General Aetius's Avatar
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    Default Re: seeing who suffers....

    I,m playing on 1.8 ghz, 512 mb ram and it is reeeaaaalllyyy slow on campaign map and I can only play with large unit size with battlemap lag quite often.

    General Aetius
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  12. #12
    EB2 Baseless Conjecturer Member blacksnail's Avatar
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    Default Re: seeing who suffers....

    Quote Originally Posted by QuintusSertorius
    That's why I'm thoroughly unimpressed with MII:TW (as the basis for EB2 - not interested in the medieval period at all); it seems the only concrete improvements were on making it prettier, not improving gameplay.
    Actually the gameplay improvements are considerable, at least the behind-the-scenes stuff that allow us to more accurately represent how exactly things worked back when. The new recruitment capabilities alone are almost worth the price of admission.

    The actual battle gameplay we can do little about, obviously, but we're taking a sledgehammer and a circular saw to just about everything else.

  13. #13
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: seeing who suffers....

    Quote Originally Posted by blacksnail
    Actually the gameplay improvements are considerable, at least the behind-the-scenes stuff that allow us to more accurately represent how exactly things worked back when. The new recruitment capabilities alone are almost worth the price of admission.

    The actual battle gameplay we can do little about, obviously, but we're taking a sledgehammer and a circular saw to just about everything else.
    In that case I'll reserve judgement til I see what you guys have done with it. Given the improvement EB makes to vanilla RTW, if it's anywhere near as significant it'll be worth it.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  14. #14
    Member Member Irishmafia2020's Avatar
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    Default Re: seeing who suffers....

    I have seen the mods that have come out of MTW2, and I for one think that it is a far superior engine to the RTW one. It might take awhile, but eventually EB2 is likely to make EB look like some bargain bin game you played before you knew any better (I love EB - I am just saying that the MTW2 engine has real depth)...

  15. #15
    Member Member Africanvs's Avatar
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    Default Re: seeing who suffers....

    OS: XP
    RAM: 4G DDR2
    CPU: AMD 64 X2 6000+ 3.0Ghz (running on single core for RTW)
    GPU: 8800 GTX

    Results: Everything on max including resolution which I believe is 1400x900x32? Large unit sizes, some lag with full stacks at which point I decrease building and terrain detail slightly to fix the problem. Huge units cause me to have to decrease graphical quality even with superb hardware. Since RTW is an older game is far more cpu reliant in addition to gpu reliant.

    My laptop has fairly good specs, yet it can't run games for "s". I blame Vista.

    As far as what EB can do with MTW:2 I have no doubt it will rock the casba. I hate CTDs so I probably won't play it until it reaches at least 1.0 as I did with regular EB, which I'm sure is far in the future, but you can't rush a masterpiece. Besides I am positive it will be worth its "wait" in gold. :)
    "Insipientis est dicere, Non putarvm."

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  16. #16
    EB2 Baseless Conjecturer Member blacksnail's Avatar
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    Default Re: seeing who suffers....

    Quote Originally Posted by QuintusSertorius
    In that case I'll reserve judgement til I see what you guys have done with it. Given the improvement EB makes to vanilla RTW, if it's anywhere near as significant it'll be worth it.
    By then the package deal for the games should be cheap, too!

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