good foot archers behind a wall of well armored spears. of course the foot archers needs to outrange the HAs, other wise this would not work. some will tell you to use light cavalry, but HA eats them alive as they have no armor vs the arrows.
good foot archers behind a wall of well armored spears. of course the foot archers needs to outrange the HAs, other wise this would not work. some will tell you to use light cavalry, but HA eats them alive as they have no armor vs the arrows.
Real life, craziii, real life.
In RTW for some reason HA is faster than light cavalry I don't know why. Neither has armor, but HA has to turn his body around and try to shoot, distracting him a bit. And the way-too-high percentage casualties means light cavalry get chewed alive.
Not true in real life. Of course the light cavalry when chasing HA often run into nomadic heavy cavalry (who were also HA) and get their ass kicked.
I think to beat them on open plain one use a combination of barriers (carts, chariots, carriages, pavise shield and the such) surrounding your formation, archer/crossbow behind shooting, artillery also shooting, and spearmen for support against a charge.
Of course until gunpowder, no culture could readily beat the nomads. All the empires would push them back and even invade the steppes at their height of power, only to be conquered by the nomads when weak.
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I was at a Hun exhibit in a museum near Heidelberg Germany and they had a short film running which recreated a fight between a lone roman cavalryman and a lone horse archer. The cavalryman pursued and the hun just turned and loosed an arrow into his chest. It has to be pretty close to how it was. It reminded me of a type of non-aerial dog-fight. Horse archers are just downright nasty. By the way, not sure if anyone else has seen a hun exhibit but it's a great thing to visit. The way they tied their top knots elongating their skulls must have made them freakin scary to behold.
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"It is the part of a fool to say, I should not have thought."-Pvblivs Cornelivs Scipio Africanvs
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Two ways of countering horse archers I can think off. Archers with spears and/or a fortified or elevated position or light cavalry. If we can draw an analogy to the appearance of the Peltasts. When peltasts appeared in greater numbers and highlighted the vulnerability of the slow phalanx, what did the Greeks counter that with? Ekdromoi Hoplites, who had lighter gear and thus should be able to catch up to peltasts who most likely had similar gear and who in addition had to stop to throw a javelin if they wished accuracy and well doing a dismounted Parthian shot with a javelin throw isn't that easy.
Ofc the RTW engine can be sucky sometimes, but I know playing as Saka or Pahlava that light cavalry can really mess up my HA tactics.
Here is the Prodromoi description.
Prodromoi
Prodromoi are the lightest of the Diadochoi melee cavalry and can be counted upon as superb flanking, raiding, and screening cavalry. They are well trained for light cavalry, but are still lightly armed and armored. They are not meant to be used as shock cavalry and will not roll up an enemy battle line in a thunderous charge, but instead make viable flanking cavalry which can quickly provide support where it is needed and be used to counter light missile troops of both the foot and mounted varieties. Their spears, shields, and linen armor give them some staying power, but they should not be used to in protracted melee for any great amount of time.
Historically, the Seleukidai and Makedones used the smaller and weaker members of the nobility to form a quick and powerful light cavalry force that could decide an engagement on its own. Since these men are nobles, they have good staying power, as was evidenced by their widespread use in many battles. They are quick, and can be used to chase down missile cavalry when there is a need, due to the fact that they ride fast Thessalian horses and are relatively slight statured men. The Seleukidai use them as an effective counter to the Parthoi horse archers, much like the Hungarians of a later era did against the Turks.
Last edited by Krusader; 05-15-2008 at 12:56.
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There is a severe flaw however in relying a counter-tactic against mounted archers to light horse. It's a mixed bet, and upon wiser deployment of mounted archers in combination with heavy horse, armed to the teeth, the light cavalry is basically dead meat, as was proven at Carrhae. On the other hand, armed light horse could severely disrupt horse-archers, as a screening force to prevent the dreaded envelopment tactic; In coordination with foot-archers firing behind rudimentary fortifications and a reliable line of shields, this could put a screeching halt to mounted archers.
The Romans, for a start deployed slingers for this purpose, until they began to more extensively draft archer auxiliaries for the purpose. Horse-archery relies exclusively upon two axioms to its success: Mobility and space. A third axiom, amplifying the two basics, stock, is a form of insurance for sustaining the paradigm.
In RTW terms, light horse deployed against my mounted archers, amounts to a suicide mission and a sure way to ensure victory; All fire is directed against them, and in less than two full volleys, they have been dispatched. Enemy elements beyond the attention are taken care of by the swift deployment of heavy horse. Enemy heavy cavalry however is a very different deal and will rely majorly on superior numbers of heavy horse to carry the day.
"Fortunate is every man who in purity and truth recognizes valiance and prevents it from becoming bravado" - Âriôbarzanes of the Sûrên-Pahlavân
In my games I rely on heavy infantry armored to the teeth such as the elite hoplites or the Roman legionnaires. I order these heavy infantry to stand in front and form a shield wall (or in the legionnaires' case, testudo), while at the same time keeping the flanks checked. I let the horse archers waste their arrows on the sturdy shields of the infantry. After the horse archers used all their arrows they are forced to engage in melee, and thats where I rush in and slaughter them.
Alternatively whenever I invade a nomadic faction I made sure to only engage them in their settlements. They got nowhere to run in those confined spaces. If they chose to run to the outside, that's fine with me. I just capture the town center and hold it until the timer runs out.
Anyway, I was wondering about my first option. Is it a plausible tactic, historically?
Last edited by Slim_Ghost; 05-15-2008 at 15:02.
In real life the Chinese built a really big wall during the EB period![]()
I know very little about it but in checking the dates, Wikipedia says they also went offensive with a big cavalry based army & chased some of them to the Ukraine only to have the nomads come creeping back after the Chinese withdrew to more sensible borders![]()
maybe those guys should be doing something more useful...
And they were not the only ones with the same idea. The Hyrkanian Wall is very similar: build a wall that'll stop 'em.Originally Posted by hoom
Last edited by Tellos Athenaios; 05-15-2008 at 17:06.
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There is a huge debate to this, because the so-called "Wall of Alexander" (A very misleading title) is such a very poorly documented aspect of Iranian fortification works; Some claim that it was a building project commenced by Darius I The Great, to seal the Atrek river, and to mark a definite defense-line. Some say that to the contrary of the popular academical assessment (Which I will elaborate later) it was a part of the Sassanian uprise against the Hephtalites during the rule of Chosroës I "The Immortal Soul" (Which also saw the conception of Derbent or "Darband"/The Gate, otherwise incorrectly called "Gates of Alexander").Originally Posted by Tellos Athenaios
However the established opinion is that the Hyrcanian defense wall indeed was built during Parthian period and formally began when Arsaces had built his "impregnable fortress" at Darâ; At the mount Apaurtenon or Apartvartikene. Certainly the area must have had prior fortification works dating to the Achaemenid period (We do not hear that much of Seleucid activities in the area; The coins of Andragoras or Pherecles accordingly to other [later] sources are extremely rare shows that the area was in a particular turmoil, and considering how the area fluctuated in loyalty, Seleucid intervention must have been modest until the reconquista of Antiochos III Megas), but it was really the Parthians who turned that wall into what it was; A gigantic barrier crowned with fourty castles. The Parthians were no amateurs in fortifications, in fact the Sassanians completely owed their mastery in building fortresses and castles to the Parthian model. So by the mod's start, it is a bit of a stretch to have the fortifications there, but the construction of it would commence and probably finish within the mod's frame of time. In fact, it is likely, because the Parthians did past the first century CE no longer show any particular interest in the steppes.
A similar undertaking was prepared in the fringes of Gedrosia, where the fertile coast was guarded by a huge citadel (At Bam, now demolished); The desert was not an option, so the only way to get past Gedrosia to coastal Carmania was to cross this citadel. The Parthian fortress at Bam, the "Desert Emerald" as called by the natives today, was known as the largest adobe fortifications in the world, and a mark of the Parthians turning the dominion of the Ichtyophagoi into more than a desert. It lead to the Sassanian refoundation of Poura/Pura, as Panj-Gûr. The concentrated efforts in this area would eventually lead to the power-base of the later Saffarid dynasty of Iran (861 - 1003 CE).
"Fortunate is every man who in purity and truth recognizes valiance and prevents it from becoming bravado" - Âriôbarzanes of the Sûrên-Pahlavân
Though I mostly mentioned it for a comparable undertaking to that of the (various) Chinese walls built.Originally Posted by The Persian Cataphract
In fact the wall built by the Qin was also a bit of an offensive/pre-emptive measure as it also meant the acquisition of a sizeable chunk of the pastures & trade routes formerly under Nomadic control.
But regardless: walls seem to have been the typical 'settled empire's' response to frequent raiding. The main problem with combating Nomads doesn't lie in their horse archers; it lies in the fact that at times they will go one way, and at other times they will choose the other. You can't give an accurate long-term prediction of where they will strike; and to guard all your open stretches where they might invade with sizeable armies is practically impossible to keep up.
Walls are a cost-effective; long-term; efficient solution. It also has the added benefit of 'chanelling' any nomadic invasion to more advantagous locations.
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I know there was a type of bow used in the crusades, by the turks against the christians, that was fired with the feet and could rain arrows down upon a target from an incredible range. Something like this may be feasible. Aside from that, screening your main force with light cavalry, light missle cavalry ideally, is really your only option to keep mobile missle armed horse off of your army.
Combating a nomadic society with no major settlements that possess a mounted warfare culture is going to be difficult unless you adopt their tactics. Using heavy infantry against light, fast, mounted archers is going to be futile. If I were a general tasked with invading such lands I would ally myself with various tribes, buying them with whatever they found valuable and using them against my enemy. I would also hire local mercenaries to fight in their fashion. I would attempt to strike at their food supply as well, forcing them to migrate or seek out and attempt to destroy their villages and massacre their women and children until they relented. If you attack something they are forced to defend eventually they'll have to stand and fight and stop the hit and run tactics.
I would only do this if there was something really worth gaining from the lands, and I'd want to be sure I could hold the territory without dealing constantly with marauding nomadic horsemen. Something like a river barrier would work, otherwise I'd have to build some kind of fortification.
"Insipientis est dicere, Non putarvm."
"It is the part of a fool to say, I should not have thought."-Pvblivs Cornelivs Scipio Africanvs
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I agree with you. But still, about trying to get to their villages or food supply to make them choose a defensive tactic, I belive that these locations are far away from the borders, so that would exists a great space with nothing but grass betwen the villages and the borders, full of scouts in order to intercept the enemy's movement and atack any army that reach these areas.Originally Posted by Africanvs
So, still the nomadic people will have the agressive behavior, terrain advantage, and will choose once again when the fight will start.
Last edited by Stone and Blood; 05-16-2008 at 03:46.
An interesting discussion. Clearly there is an effective counter to the HA and the vast stretches of the steppes, b/c otherwise we would be speaking in Hunnish, Mongolian, or _____ (fill in the blank).
RTW, and EB by default, offers a somewhat skewed vision of HAs sweeping out of the steppes to establish vast empires. A better vision of empire that included HA and other Steppe warriors might be the Byzantine and Perisan Empires. We should look at these as models of HAs used in a successful manner - in real life.
The silver bullet mytholgy that lingers in military circles is just that, a myth. HAs are not a silver bullet. We should instead look at units (ie., HAs) in more of a Rock, Paper, Scissors fashion.
Originally Posted by Africanvs
@ Africanus: I can't quote sources, but I believe you are speaking of a bow first used by the Greeks during seige warfare. Perhaps some of the Greek Historians know better? Does this sound familiar to you, TPC? It is possible the Greeks invented it, but I would not be suprised if it had more Eastern origins.
Last edited by Disciple of Tacitus; 05-16-2008 at 03:47.
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