I remember reading somewhere that EBII would incorporate Roman 'civil wars' in order to simulate the Caesarian/Senate conflicts of the perid. I've been wondering a bit about how that's gonna work, though I know that EBII is still very much a WIP, so I'm not really expecting any definite answers to these Q's:
1-I imagine that the most logical time for the Civil Wars to occur would be after the Augustan Reforms (when your character has, so to speak, 'Taken power'). Is this correct?
2-I also imagine that the forces opposing you would be represented as Eleutheroi instead of a seperate faction, however, will they appear as simply large, full-stack armies roaming around the map? Or will provinces actually rebel to them, thus giving your opponents actual 'bases' from which to launch attacks against you?
3-If the above case happens, and provinces DO revolt to your enemies, would these be specific provinces that would be lost (i.e, Southern and central Italy, Greece, and Spain, which is where historically the Senate armies would concentrate and where they gathered most recruits/support for their cause) or would the rebelling provinces be randomly generated?
4-Would the 'enemy' Roman skins in battle be different from those in your own army (i.e, different coloured shields or tunics, different designs on shields, different standard-bearer skins) or would they be identical to ordinary Roman units?
5-Would the 'rebelling' enemy armies be led by their own, suddenly-created captains? Or would FM's defect to the rebel's cause depending on their traits/personalities?
Any insight into these questions would be greatly appreciated. Keep up the great work![]()
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