I'm glad you included the old 'shiva' unit into the Krishnapur army. I've been messing around with the old beta for a while, and it feels far more appropriate for that unit not to be a Yomi. You might include the Vanara as well, perhaps as a buildable unit requiring a certain level of the Krishnapuri temple. It's another unit that seemed strange as a mercenary.
The fishmen are demonic enough that they could be recruited by the Yomi. It could be a change of pace for the Yomi, if when they finally get to territories with ports they could start recruiting the fishmen.
You could update some of the animations. The Battles of Asia mod has two Katana skeletons/animations which you might seek to use, they look great modded into the Akagi and Zensen. Also the two handed spear and two handed cavalry lancer skeletons that are floating around in various mods are also good.
Lastly, if you can figure it out, adding some appropriate sounds to the firelances and thunderbombers. I've managed to add rocket sounds to the firelances, but couldn't get impact sounds to work. Dunno if there's an issue with the old programming or just my modding novice-ness, but if you can do it, it'd be cool.
Keep up the good work, I look forward to seeing more of your fixes and improvements.
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