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  1. #1
    Current Blue Lotus TW Leader Member Rinsui's Avatar
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    Default Re: Feedback wanted!

    Ok, here we go. Second round ;)
    You won, the launching attribute will be cancelled in the next official patch (this sunday). Stop begging already, haha! The stats of the hero units are far from being final anyway - I just gave them the high numbers to make them last long enough to check for modeling and skinning errors and the like. Btw, this goes for ALL units up to now. None of the stats are final; the high defense ratings the stats are based on were introduced as a try-out by Moros, originally.
    The problem with the Katana and two-handed spear animations is unit movement speed. As the animations are directly tied to movement speed, I could well give the Yari Ashigaru the two handed animation alright - by making them move just as slow as a heavy unit clad in full body plate armour. I decided to go with the a little less beautiful, but technically a little better option. The Katana animation may work with the No-Dachi, the normal Samurai and some other units though. I'll look into this.
    The Akagi/Zensens colours were mentioned by Kitagata already. It is just a matter of the little time I have to do things. I guess I'll have to re-introduce different colours for both factions, then. It's just a matter of working time.
    The music... I am not sure about which pieces don't fit, but I will try to keep my ears open for inconsistencies.

    @Kitagata
    You'll get the Handlers next. Anything else that needs new sounds?
    Rinsui

  2. #2

    Default Re: Feedback wanted!

    Hmm, beast riders, and yomi general's unit maybe; they could use the shishi sounds.
    I'd like to give the Wang Liang and Hanya a few new growls and howls and add new Asiatic chants to any chanting monk units.

    These are all low priorities though, and can be done at whatever your pace work is. So I guess for the time being, the leopards are the last in dire need of sounds.

    Beyond that I probably can't help too much else unless there are sound issues or needs.

    Do you want a new background song for the credits instead of the one from M2TW? I have a raw sound file that could easily be turned into a fitting dark and Asian down-tempo piece for the credits.
    Also if you want to put new sounds in to replace the 'clicks' and 'button pushing' I have a bunch of mastered Asian instrument wav sounds lying around.

    On the subject of animations, I know people make slow, semi-fast, fast versions of skeletions. Maybe that could be looked into.
    Last edited by kitagata; 06-18-2008 at 12:49. Reason: extra thought

  3. #3
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: Feedback wanted!

    the length of the battles is mostly due to a low lethality used bu most units. Try doubling or trippling them.
    So don't lower attack speed, and defense yet.
    Last edited by Moros; 06-18-2008 at 14:40.

  4. #4
    Current Blue Lotus TW Leader Member Rinsui's Avatar
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    Default Re: Feedback wanted!

    Hm. Changing the colours for Akagi and Zensen will be more time-consuming than I originally thought, as the original BLTW does not provide INFO pics in different colours. I'll do it right away, though.
    Rinsui

  5. #5

    Default Re: Feedback wanted!

    The movement speeds of the animations could always be changed, of course. If you want I can try modifying them.

    Edit: Also, another minor issue I thought I'd point out is that the veil of the Tomoe Gozen isn't semitransparent as it was in the previous version.
    Last edited by Ticu; 06-18-2008 at 19:34.

  6. #6
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: Feedback wanted!

    Note that a lot of animation packs who have the basic animations also have different speed anim's. Alin's one for example might have usefull ones.

  7. #7
    Current Blue Lotus TW Leader Member Rinsui's Avatar
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    Default Re: Feedback wanted!

    @Ticu
    Definitely yes. Finalization of unit movement speed is of much higher priority than the building roster for now. As Kita knows how to integrate new animations, please talk to him directly - I guess he can help on that matter. As far as I can tell, we still can use, ordered according to priority high->low:
    1.) An additional slow-firing crossbow-type animation. Movement speed is ok as it is, but the reload times are too fast (for the Singijeon). Perhaps you can simply double the animation cycles for the reload animation? (making them reload twice before firing)
    2.) An additional "semi-fast movement speed" 2-handed spear animation for the Ashigaru - otherwise the 1-handed one will have to do.
    3.) thats all for now. Give it a shot, and if it takes too much effort, tell me. It is not a "must have", just a "would be good to have".



    The veil of Miss Gozen is directly linked to the indian officer's beards (haha). You will know what I mean if you read Kita's post a few posts up. This will be corrected in the next release (Sunday). Strangely the GIMP seems to sometimes lose transparency information - just sometimes I say, because it did a great job for the Kamikaze (their flag has holes).
    Last edited by Rinsui; 06-19-2008 at 15:21.
    Rinsui

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