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  1. #1

    Default Re: Feedback wanted!

    Alright Rinsui, I'll use the archer animation instead I guess (since I've tried modifying the default xbow animations around 7 times)

    I believe I could create those desired speeds, though it might take me some time.

    Also, should we be holding our modding discussions in the feedback thread, or would it be better if we sort of... transfered the convo somewhere else and left the feedback thread for the feedback. :P

    I don't really mind, but it is just a suggestion.
    Last edited by Ticu; 07-01-2008 at 05:42.

  2. #2
    Current Blue Lotus TW Leader Member Rinsui's Avatar
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    Default Re: Feedback wanted!

    Yes. I just opened up a new thread. Please read on there.
    Rinsui

  3. #3

    Default Re: Feedback wanted!

    Hey, just a small error I've found lately.
    The Barac Guardsmen don't have a description appear with their pic and stats during battle, and their description is actually on another unit. I think it's the peasants or militia unit.
    Also the thunderbombers make the archer fire sound when they throw their bombs. The javelin sound would make more sense. I think this can be fixed in export_desr_unit.

    Next, I was going to give some chanting sounds to the warrior monks, but when I click the chant button, nothing happens. It may still have the effect on the surrounding men, but they don't perform the chant animation or make sounds. I haven't looked into why, but maybe there's a mistake in the texts or maybe chanting isn't compatible with the two handed animation.

    Lastly, again about the snow monkeys, since there are five voice categories in a culture, is there really a problem in taking up one of the Egyptian ones so that they sound right? The mercenary snow monkey unit will make the monkey sounds for any faction that hires it, but the ones recruited by the Yomi won't unless I take a voice category.

    I'm working on making a bunch of generic grunts for the Yomi soldiers (Medium1), a voice for the geisha and hags (Female1), a wang liang and hanya voice (Heavy1). So I figure that leaves General1 open for any additional need and Light1 open for the monkeys. Same for the Chinese with Son Goku. I don't imagine there will be need for that many different voice categories, so taking one just for that unit ought to be alright.

    Lastly lastly, I noticed some of the music in the game is from an old game called Rise of the Middle Kingdom. I used to have it, and still have the sound files. If you want I could give you the rest of the music. I browsed through it and it is all very suitable.

    PS I give in. I'll ask, why are the Chinese Elite Cavalry now Hooker Cavalry?

  4. #4
    Current Blue Lotus TW Leader Member Rinsui's Avatar
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    Default Re: Feedback wanted!

    Thanks for the hints. Punching out 3 units a day takes about 3 hours, you know - there is *much* more to do than just writing descriptions and changing names. Actually many units have small skinning or animation mistakes, so I sometimes simply don't have the time to check the details.
    Barac Guardsmen descr: corrected
    Thunderbombers sound: not corrected; I know what you mean: there is an archery sound before they actually throw their bombs. Well, I guess you know better about that than me...?
    Chanting sounds: Yes, I also noticed that. This might turn out to become a problem. If everything fails, we can skip the chanting and simply have them inspire nearby troops without chanting (like a legionary eagle). Less beauty, same effect. Ticu is working on new animations already. Perhaps we could stress his good will even more, haha!

    Snow monkey sounds: I am not sure they will actually use their new sounds when "mercenaried" by other cultures. This will have to be tested first once the campaign is up again. A little more patience please. BTW, the Yomi will no more be able to "normally" recruit the Snow Monkey Infantry.
    Ah, haha. Yes, the "Hooker Cavalry" ^^. I did hesitate for a long time about the name - after all, there are some kids playing this game, too. You'll understand once you read the unit description, and consider the general "character" of the Yuwan (this Sunday).
    I don't mind about still more new music, but I consider it somewhat low priority. The pieces I used are samples of Jeff Alexander's works that are provided for free on his homepage - so there is no legal issues.
    Last edited by Rinsui; 07-04-2008 at 18:15.
    Rinsui

  5. #5

    Default Re: Feedback wanted!

    Hi, I tried this mod when it came out time ago and I found it great. I helped a bit Moros and the others in stabilising the campaign and rebalance battles and campaign. Today I installed your version and I found it really great, even in this early stages. I think that this team have done a great work and I want to thank you all for it. I was also wondering: could I volounteer to help? I'm no good in the graphic department, but I can help you in the stat testing and balancement, tech tree, building coding and text editing in general.
    Last edited by saulot333; 07-05-2008 at 22:46.

  6. #6

    Default Re: Feedback wanted!

    Hey, I was browsing the latest changes and noticed the Shadow Warriors don't have bomb sounds, and they make the archer fire sounds. So I went ahead and fixed it as well as added some 'ook ook' sounds for Son Goku. Check the file linked below.

    http://files.filefront.com/sound+fix.../fileinfo.html

    Also included two common use Indian tracks I was given and cut a little. Might be good for Krishnapur.

    Has anyone considered adding a small horde unit based on gaki or the impish demons? You see it in lots of Asian myths and art, and I think it would be very fitting of the character of the Yomi.
    It probably wouldn't take much more than copying and rescale-ing a skeleton and then modding the bakemono or hanya model a bit. Or maybe just use the kappa skeleton.

    Here's what I mean: (tab open the links, as they don't like letting you go back.)
    http://bp3.blogger.com/_uEwOmLfNbOk/...00-h/gaki1.jpg
    http://bp1.blogger.com/_xQwP8MNj0EA/...1216_001_l.jpg
    http://bp1.blogger.com/_xQwP8MNj0EA/...1900_001_l.jpg

    To Saulot333, I'm just a party crasher on this mod so my words aren't worth anything, but I hope they accept your help. I remember the good fixes you had for the first beta.
    Last edited by kitagata; 07-07-2008 at 19:10.

  7. #7
    Current Blue Lotus TW Leader Member Rinsui's Avatar
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    Default Re: Feedback wanted!

    Jesus! These pictures sure are beautiful. As for me, I don't mind having something small at all. The Bakemono would be quite befitting on a small scale as well, I guess - and it would add some sort of funny cuteness (image a horde of child-sized small devils bashing away at the knees of ever-severe, honourable and proud Akagi Duelists... admitted, it is a matter of taste, but I like the idea. I'll give it a shot with the Son Goku skeleton. We can always change back if it looks too stupid).
    Btw, the Dragon-Warriors of the monks in the last release somehow managed to elude my censorship. They are not finished, just a sketch. Lets see whether I can give them revolving claws.
    ...-and thanks for the new Shadow Warrior sounds, as always.

    P.S.: My wife will leave for a trip back to Japan for about a month beginning next monday - which might slow me down until then. You know, family>a>b>c...>x>y>BL (or at least I have to pretend to be of that opinion, haha!). The good news is: I will also be able to elude censorship for a month beginning next monday.

    @Saulot: Your help is most appreciated. Please send me a PM, and we'll talk about details.
    Rinsui

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