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Thread: Look here regarding problems getting VanillaMod to work or to verify installation

  1. #1
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Look here regarding problems getting VanillaMod to work or to verify installation

    This is a step by step tutorial on how to get VanillaMod to run. This is as simple as I can imagine it to be, but if you think this is not so, let me know!
    Thanks to gardibolt for helping me put all the scattered info together

    A. Download VanillaMod (currently 0.93)
    B. Download the hotfix (0.93b, which also includes 0.93a so you don't need to download that)
    C. In the directory where your MIITW is located, create a new folder called VanillaMod
    D. Unzip the download of VanillaMod, sending the files to that new folder you just created rather than whatever default your unzipping program uses.
    E. Unzip the download of the hotfix into that new folder, saying "Yes" to overwrite existing files.


    1. Find your medieval2.preferences.cfg, which should be in the main MIITW file
    2. Make a copy of the file in another folder, such as the VanillaMod folder you just made
    3. Rename the copy VanillaMod.cfg
    4. Open VanillaMod.cfg in NotePad
    5. Add the following to the top of the file:
    [features]
    mod=VanillaMod
    6. Save the file and close it
    7. Move the file back to where you copied it out from
    8. Run the mod using VanillaMod.bat (has to be in the same folder as VanillaMod.cfg) that is included in the archive
    9. Alternatively you can make a shortcut to VanillaMod.bat (which should be in the same folder as VanillaMod.cfg) and then place the shortcut (not the bat file) on your desktop for easy access


    Have you ever unpacked your game? If you did (or are not sure) check for whether you have
    data\descr_geography_new.txt
    data\descr_geography_new.db
    and delete them, or your game will crash

    Are you running a non-English version of M2TW?
    If so, and you experience a CTD whenever you click on certain units, copy events.dat and events.idx from the original M2:TW/data/sounds folder to the M2:TW/VanillaMod/data/sounds folder to fix it! (Thanks Empirate for the solution!)
    Last edited by FactionHeir; 04-15-2009 at 18:49.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  2. #2
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Look here if you have problems getting VanillaMod to work

    Please also note that you may need to create a folder called VanillaMod in your Medieval2 directory before inserting the data folder from the archive as otherwise it won't work. The initial 2 releases of the mod had the folder already but the newer versions require you to create the folder first

    How your Medieval2 directory should look like:
    Last edited by FactionHeir; 06-14-2008 at 14:37.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  3. #3

    Default Re: Look here regarding problems getting VanillaMod to work or to verify installation

    Hi

    When ever I start up the game, the campaign works great however any battle I enter, I insta CTD =/ Any idea?

  4. #4
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Look here regarding problems getting VanillaMod to work or to verify installation

    Have you ever unpacked your game? If you did (or are not sure) check for whether you have
    data\descr_geography_new.txt
    data\descr_geography_new.db

    If you do, delete them.

    Outside of that, are you using XP or Vista and does your installation look exactly like the above?
    Also, how did you generate your VanillaMod.cfg?
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  5. #5

    Default Re: Look here regarding problems getting VanillaMod to work or to verify installation

    Quote Originally Posted by FactionHeir View Post
    Have you ever unpacked your game? If you did (or are not sure) check for whether you have
    data\descr_geography_new.txt
    data\descr_geography_new.db
    Tyvm that worked

  6. #6

    Default Re: Look here regarding problems getting VanillaMod to work or to verify installation

    A bit more VanillaMod for Dummies, putting in one spot things that are scattered about:

    A. Download VanillaMod (currently 0.93)
    B. Download the hotfix (0.93b, which also includes 0.93a so you don't need to download that)
    C. In the directory where your MIITW is located, create a new folder called VanillaMod
    D. Unzip the download of VanillaMod, sending the files to that new folder you just created rather than whatever default your unzipping program uses.
    E. Unzip the download of the hotfix into that new folder, saying "Yes" to overwrite existing files.


    1. Find your medieval2.preferences.cfg, which should be in the main MIITW file
    2. Make a copy of the file in another folder, such as the VanillaMod folder you just made
    3. Rename the copy VanillaMod.cfg
    4. Open VanillaMod.cfg in NotePad
    5. Add the following to the top of the file:
    [features]
    mod=VanillaMod
    6. Save the file and close it
    7. Move the file back to where you copied it out from
    8. Run the mod using VanillaMod.bat (has to be in the same folder as VanillaMod.cfg) that is included in the archive
    9. Alternatively you can make a shortcut to VanillaMod.bat (which should be in the same folder as VanillaMod.cfg) and then place the shortcut (not the bat file) on your desktop for easy access


    Have you ever unpacked your game? If you did (or are not sure) check for whether you have
    data\descr_geography_new.txt
    data\descr_geography_new.db

    If you do, delete them.

  7. #7

    Default Re: Look here regarding problems getting VanillaMod to work or to verify installation

    hi faction heir. i have followed the instructions to the letter but the mogols still appear on turn 3! i have the emergency fix installed but it doesnt seem to work. anways, i think that this mod is really awesome except for the overly rich AI, great challenge tho.

  8. #8
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Look here regarding problems getting VanillaMod to work or to verify installation

    Hi xjllm7,

    Can you please confirm the timestamp of your descr_events.txt found in your VanillaMod\data\world\maps\campaign\imperial_campaign\ folder?

    It sounds like you may possibly not have applied the fix correctly, as checking my archive, it is fixed.
    Timestamp should be: 10.06.2008 10:41

    Also, is this a savegame you loaded where they appear turn 3 or a new game? The fix applies to new games only.
    Last edited by FactionHeir; 07-04-2008 at 13:23.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  9. #9

    Default Re: Look here regarding problems getting VanillaMod to work or to verify installation

    ; historical events and when they occur
    ;
    ; Events are followed by a category, and a label
    ; labels are used as lookups into historic_events.txt for title and body strings,
    ; and also as image names for the event picture
    ;
    ; Currently supported categories are:
    ; counter - just increase a counter
    ; historic - Just generates a message and increase a counter
    ; volcano - triggers a volcano if there is one on the map at the position specified
    ; plague - triggers a plague in settlements at the specified positions
    ; emergent_faction - triggers the emergence of the given faction. This faction must be marked
    ; as emergent in descr_strat.txt
    ;
    ; event descriptions are followed by a date (year as offset from starting date) or a date range
    ; and either a list of positions, or list of regions. Each position/region specification must appear on
    ; a seperate line below the date


    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ;;;;;;;;;;;;; TEST CASES ;;;;;;;;;;;;;;;
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

    ; ------------ CORE GAME EVENT --------------
    ;event historic mongols_invasion_warn
    ;date 2

    ;event earthquake earthquake_aleppo
    ;date 2
    ;position 257, 73

    ; ------------ CORE GAME EVENT --------------
    ;event historic gunpowder_discovered
    ;date 2 4

    ;event historic earthquake_silicia
    ;date 4
    ;position 232, 76

    ; ------------ CORE GAME EVENT --------------
    ;event plague black_death_hits
    ;date 266
    ;position 281, 163
    ; NOTE - ALL BLACK PLAGUE EVENTS WORK LIKE THIS ONE.

    ; ------------ CORE GAME EVENT --------------
    ;event historic timurids_invasion_warn
    ;date 16

    ;event historic earthquake_in_alexandria
    ;date 2
    ;position 230, 38

    ;event historic earthquake_in_aleppo
    ;date 2
    ;position 257, 73

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ;;;;;;;;;;;;; EVENT LIST ;;;;;;;;;;;;;;;
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

    event historic first_windmill
    date 50

    event earthquake earthquake_in_aleppo
    date 58
    position 257, 73

    event historic science_alchemy_book
    date 64

    event historic first_european_paper
    date 72

    event historic first_magnetic_compass
    date 102

    event historic first_wheelbarrow
    date 120

    event historic science_maths_zero_europe
    date 122

    ; ------------ CORE GAME EVENT --------------
    event historic mongols_invasion_warn
    date 128 144



    event earthquake earthquake_in_silicia
    date 188
    position 232, 76

    event historic first_mechanical_clock
    date 200

    ; ------------ CORE GAME EVENT --------------
    event historic gunpowder_discovered
    date 210 220
    movie event/gunpowder_invented.bik


    event historic first_eyeglasses
    date 206

    event earthquake earthquake_in_alexandria
    date 222
    position 230, 38

    event earthquake earthquake_in_alexandria_2
    date 232
    position 230, 38

    event historic football_banned
    date 234

    event historic first_sawmill
    date 248


    event historic first_public_clock
    date 254

    event historic science_weather_forecast
    date 256

    ; ------------ CORE GAME EVENT --------------
    event plague black_death_hits
    date 266
    position 281, 163
    position 258, 134
    position 233, 117
    position 278, 109
    movie event/black_death.bik

    event plague black_death_1
    date 268
    position 278, 101
    position 258, 104
    position 213, 92
    position 216, 88
    position 209, 73
    position 230, 38
    position 232, 76
    position 150, 70
    position 132, 76
    position 131, 92
    position 120, 99
    position 133, 104
    position 146, 108
    position 136, 111
    position 157, 82
    position 168, 95
    position 190, 85
    position 191, 71
    position 175, 87
    position 194, 99
    position 93, 95
    position 77, 73
    position 92, 83
    position 97, 114
    position 105, 104
    position 121, 122
    position 129, 119
    position 160, 108
    position 249, 44
    position 246, 76
    position 241, 65
    position 232, 76
    position 245, 85
    position 251, 57
    position 254, 51
    position 214, 65
    position 202, 57

    event plague black_death_2
    date 270
    position 281, 79
    position 259, 64
    position 257, 73
    position 136, 63
    position 103, 66
    position 71, 80
    position 107, 155
    position 201, 109
    position 74, 104
    position 55, 88
    position 109, 147
    position 78, 90
    position 115, 143
    position 120, 144
    position 113, 131
    position 163, 124
    position 94, 157
    position 132, 126
    position 119, 133
    position 148, 147
    position 143, 120
    position 138, 139
    position 125, 131
    position 104, 134
    position 94, 130
    position 102, 126
    position 235, 32
    position 291, 70
    position 251, 73
    position 265, 80
    position 150, 40
    position 90, 101

    event plague black_death_3
    date 272
    position 205, 125
    position 196, 114
    position 99, 181
    position 102, 74
    position 90, 162
    position 142, 187
    position 106, 164
    position 157, 136
    position 172, 122
    position 148, 147
    position 141, 154
    position 141, 166
    position 174, 136
    position 192, 140
    position 163, 143
    position 228, 2
    position 268, 13

    event plague black_death_4
    date 274
    position 235, 169
    position 202, 179
    position 181, 174
    position 188, 186
    position 167, 183
    position 169, 151
    position 217, 139
    position 212, 162
    position 189, 158
    position 155, 155
    position 244, 158

    event historic first_blast_furnace
    date 270

    event historic grote_mandenke
    date 282

    ; ------------ CORE GAME EVENT --------------
    event historic timurids_invasion_warn
    date 288 304

    event historic first_piano
    date 320

    ; ------------ CORE GAME EVENT --------------
    event historic world_is_round
    date 320 328

    event historic first_oil_painting
    date 340

    event historic science_de_docta_ignorantia
    date 364

    ; ------------ CORE GAME EVENT --------------
    ;TRUE TIME event historic world_is_round
    ;TRUE TIME date 366 374

    event historic first_printing_press
    date 374

    event earthquake earthquake_in_naples
    date 376
    position 157, 82

    event historic malleus_maleficarum
    date 406

    event historic science_da_vinci_ornithopter
    date 412

    event historic first_watch
    date 430


    ; ------------ OLD EVENT EXAMPLES --------------
    ;event volcano eruption_at_vesuvius
    ;date 99
    ;position 103, 65

    ;event plague plague_in_asia_minor
    ;date 173
    ;position 192, 68
    ;position 200, 55
    ;position 190, 80




    here it is. i did not know where to look for the timestamp so i pasted the whole descr_events here.
    yup i started a new game but the mogols still appeared.
    Last edited by FactionHeir; 07-04-2008 at 13:38. Reason: Put code into ex tags to save space :)

  10. #10
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Look here regarding problems getting VanillaMod to work or to verify installation

    This is the correct file, yes. It is odd that Mongols appear at turn 3 for you though, since this file only has references to turn 1 (date 2, commented out, thus inactive) and the real date.

    That suggests that either your descr_events.txt is in the wrong folder or your bat file to run VM points somewhere else.

    Can you make a screenshot of your M2TW directory (where your medieval2.exe etc are) and of your VanillaMod\data\world\maps\campaign\imperial_campaign\ folder for me please and post the links to them here? (use any uploader, like imageshack)
    Last edited by FactionHeir; 07-04-2008 at 13:42.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  11. #11

    Default Re: Look here regarding problems getting VanillaMod to work or to verify installation




  12. #12
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Look here regarding problems getting VanillaMod to work or to verify installation

    Hmmm they all look correct...

    But...wait you are using Vista right? I think that the old events file is still present then...can you unhide all files and find the old events file (and any other old files for M2TW or the mod) and delete them?
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  13. #13

    Default Re: Look here regarding problems getting VanillaMod to work or to verify installation

    yes i am using vista. erm.. how would i know which is an old event file that should be deleted?

  14. #14
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Look here regarding problems getting VanillaMod to work or to verify installation

    Hmmm I suppose the surest way would be to delete the VanillaMod folder completely and then look for hidden related things you delete as well. Then reinstall it.

    Of course you can just delete any hidden file instead as there should be none in VanillaMod. Actually, I imagine you started from 0.93 right? In that case, just delete each and every file you can also find in the 0.93to0.93b folder and then move them back from the downloaded archive.
    Last edited by FactionHeir; 07-04-2008 at 15:33.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  15. #15

    Default Re: Look here regarding problems getting VanillaMod to work or to verify installation

    many thanks factionheir! i'll try it in awhile and let you know how it went.

  16. #16
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Look here regarding problems getting VanillaMod to work or to verify installation

    No problem, I'm here to help out! If you run into any problem, let me know!
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  17. #17

    Default Re: Look here regarding problems getting VanillaMod to work or to verify installation

    hello once again. i have done as you asked and the problem was solved! now i can finally enjoy the vanillamod. i created an account specifically for vanillamod. i've always liked the things the vanilla way. last question before i go. is there a sure way to check that the mod is working perfectly?

  18. #18
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Look here regarding problems getting VanillaMod to work or to verify installation

    Glad its working for you now!
    To check if its working, see if you can build diplomats from the get-go or whether they are greyed out (as they should be) and whether you can recruit 2 of each agent type each turn
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  19. #19

    Default Re: Look here regarding problems getting VanillaMod to work or to verify installation

    its working perfectly! keep up the good work factionheir! will be looking forward to the next (hopefully better version) of VanillaMod

  20. #20
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Look here regarding problems getting VanillaMod to work or to verify installation

    Next one will have a large very historic map with historical names of settlements and provinces as far as Ron and I can research
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  21. #21

    Default Re: Look here regarding problems getting VanillaMod to work or to verify installation

    thats cool! are there any other changes besides the map to look forward to?

  22. #22
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Look here regarding problems getting VanillaMod to work or to verify installation

    Possibly, but currently focussing on that mainly.
    If you have something to suggest though, please do let me know in the Suggestions thread.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  23. #23

    Default Re: Look here regarding problems getting VanillaMod to work or to verify installation

    ok guys, mod sounds good, im givin it a shot.
    it took me a little longer than i thought it would to get all the files in the right places.
    i had to pull the .bat file out of the vanillamod folder, and put it into the main one(!?)
    thats what the picture shows, and the only way i got it to work. i just think you could have made it more clear in your step-by-step directions, if that is infact what was supposed to be done.
    anyways, thanks for the mod.

  24. #24

    Default Re: Look here regarding problems getting VanillaMod to work or to verify installation

    messed it up. sent a PM.

    EDIT: ty sir, working perfectly.
    Last edited by cambovenzi; 02-21-2009 at 23:49.

  25. #25
    Corrupter of Souls Member John_Longarrow's Avatar
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    Default Re: Look here regarding problems getting VanillaMod to work or to verify installation

    Just as an FYI, so that I can keep using my normal config file I've made a couple small tweaks to the VanillaMod.bat that you may find interesting.

    First I created a little file called VanillaMod.Hdr.
    This file has only the following in in;
    [features]
    mod=TestMod


    Second, I changed the VanillaMod.bat file as follows; I added
    copy TestMod.hdr+medieval2.preference.cfg VanillaMod.cfg
    before medieval2.exe @VanillaMod.cfg


    This means any change to the existing preferences gets carried over.

    I just figure that anyone who's interested will find this handy.

  26. #26
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Look here regarding problems getting VanillaMod to work or to verify installation

    Very good find, I wasn't sure how to add a header, thanks
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  27. #27

    Default Re: Look here regarding problems getting VanillaMod to work or to verify installation

    I don't think the mod is working for me. When I start a game I can build diplomats at the beginning. This means its not working correct? I have v1.3. Is the packs folder suppose to be empty?

  28. #28

    Default Re: Look here regarding problems getting VanillaMod to work or to verify installation


  29. #29
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Look here regarding problems getting VanillaMod to work or to verify installation

    You want to have the bat file in your main m2tw folder together with the medieval2.exe so it can find it.

    Also, since you are running Vista, please make sure that when applying 0.93b over 0.93, it does so correctly rather than continue to use the 0.93 files that become hidden.

    Hope that helps.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  30. #30

    Default Re: Look here regarding problems getting VanillaMod to work or to verify installation

    Ok i moved the bat file over but I can still train a diplomat at the start as Portugal. How would I check the .93b? I downloaded the patch from the first post?

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