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Thread: VanillaMod Map progress

  1. #1
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default VanillaMod Map progress

    Hello all,

    The new large map for VanillaMod is almost finished and below you can find a preliminary final version for your viewing pleasure.
    Once a few more regions have been added and the finishing touches put on, you will find it available and integrated into VanillaMod.

    All credit and praise for this map go to irishron who is braving summer temperatures to work on it!

    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  2. #2
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: VanillaMod Map progress

    I like it!

    Too bad I just downloaded 2gb of Stainless steel. Might have to play that a bit first
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  3. #3

    Default Re: VanillaMod Map progress

    Map is looking great - am really looking forward to seeing the finished thing. And with new map textures (e.g. Map Mod) it should look brilliant.

    But how do you get the map working with VM? Will you include some instructions or will you update the VM 0.92 release with the new map included? Apologies for questions, but I just don't know how these things work!

    Meanwhile, I've been trying out other mods, but I have to say that - as usual - I come back to Vanilla mod. Why? Because it's the only playable mod out there! Although there are some great mods, all the ones I try are plagued by CTDs. Vanilla Mod is stable and has great game play.

    I have taken the liberty of augmenting Vanilla Mod to suit my own preferences. I also wanted to learn some basic modding skills. What I did was:

    1. Added new new faction symbols and loading screens
    2. Added new quotations for loading screens
    3. Added totally new music for all factions
    4. Re-named the factions according to a cool historical map I found for 11th-century Europe
    5. Added CNP
    6. Added 1 year per turn script
    7. Added Byg's Grim Reality III
    8. Added Mentor Mod
    9. Added Burrek's Knights and Knaves plus Byzantime Armor upgrades
    10. Added the Blood, Broads and Bastards Mod
    11. Added Map Mod mapping textures
    12. Added Realistic Building Tree mod
    13. Added Real Combat Mod
    14. Added XAI Mod
    15. Added Judaic and Coptic religions
    16. Made some tweaks to EDU and EDB
    17. Reduced charge distance for cavalry
    18. Increased movement points for strat map
    19. Tweaked settlement mechanics, making religion more important and plagues more devastating
    20. Made Inquisition start later

    I probably changed some other stuff, but cannot now remember. I did all this stuff as an exercise - just to learn how to do it. But Vanilla Mod is great without all this stuff. It's a really stable and playable mod. Many thanks!

  4. #4
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: VanillaMod Map progress

    Map is now almost done. Just a few quick fixes to have it ready.

    Now, before you get too excited, while the map itself is almost done, its decor and placement is not. So rebels and starting garrisons need to be allocated, resources placed etc.

    Especially with resources, I am not too versed in historical literature to know which regions should have what where, so I may upload the map once its fully done and recruit some of you to help me with that if you are willing. You will for your collaboration of course be credited in the readme and forum.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  5. #5
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: VanillaMod Map progress

    Just an update for everyone:

    The map itself is pretty much done now, we've been spending the past month researching historic names of settlements and provinces to make it as authentic as possible.

    However, the reason it is not being released just yet is because we also want to ensure that the pathfinding is perfect and that the AI will always act smartly in taking nearby settlements and doesn't "accidentally" go off course too often.
    I believe that once it is done, VanillaMod will then have the most polished and working map of all mods that are currently out there, as most modders don't bother coding in pathfinding for 100% of provinces.

    This process may take anywhere up to another month, maybe a bit longer for polishing up event scripts on final coordinates.

    At this point, I must once again express my utmost delight at having such a dedicated and hard working mapper in irishron2004. Thank you so much for working tirelessly on creating the perfect map.

    If there is a huge demand for the map right now though, I will consider putting up the current version, keeping in mind that the pathfinding is currently only a tiny bit better than that of the basic M2TW map.

    How it looks






    Please comment
    Last edited by FactionHeir; 07-05-2008 at 12:57.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  6. #6

    Default Re: VanillaMod Map progress

    Quote Originally Posted by FactionHeir View Post
    If there is a huge demand for the map right now though, I will consider putting up the current version, keeping in mind that the pathfinding is currently only a tiny bit better than that of the basic M2TW map.

    How it looks






    Please comment
    If the current map is uploaded, also keep in mind that the resources aren't finished yet

    Looking good FactionHeir , I should be starting Monday at the latest

  7. #7

    Default Re: VanillaMod Map progress

    just my 2 cents. i would prefer a polished version of the map to be released as it wouldnt be enjoyable to play an incomplete map. keep up the good work anyways.

  8. #8

    Default Re: VanillaMod Map progress

    Will using the larger map be optional in VanillaMod? While I appreciate the work put into this, from other mods it seems to me that adding territories tends to throw balance out of whack pretty badly.

  9. #9
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: VanillaMod Map progress

    Yes it will be optional. There will then be 2 versions: One with the expanded map, one with the normal map.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  10. #10
    Guardian of the Fleet Senior Member Shahed's Avatar
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    Default Re: VanillaMod Map progress

    It's looking great ! Is it possible to have a couple of campaign map screenshots ? Are there any adjustments made to terrain and weather ?
    If you remember me from M:TW days add me on Steam, do mention your org name.

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  11. #11
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: VanillaMod Map progress

    Things are still being worked on. The campaign map isn't fully decorated yet
    Ron's suffering from some hot weather where he lives so he only gets to work an hour or two a day on it.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  12. #12

    Default Re: VanillaMod Map progress

    I've been pretty busy recently, so I haven't had a chance to work on the resources, I should be able to start on Thursday

    In the meantime enjoy this smilie depiction of any nation with gunpowder versus the pre-Kingdoms Byzantines (Byzantines in the middle)


  13. #13
    Guardian of the Fleet Senior Member Shahed's Avatar
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    Default Re: VanillaMod Map progress

    Cool, will keep an eye out.
    If you remember me from M:TW days add me on Steam, do mention your org name.

    http://www.steamcommunity.com/id/__shak

  14. #14

    Default Re: VanillaMod Map progress

    I, too, am keeping an eager eye on this thread. I hope a lot of campaign screenshots will be shown here (Imaps)... and soon. I'm hoping to get to try and enjoy this mod while summer is still going on. Good luck to your crew

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  15. #15
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: VanillaMod Map progress

    Thanks guys

    I'll see what I can do as soon as I get some updates myself

    In the meantime, here you can see the names of all regions and settlements on the map so far:
    https://forums.totalwar.org/vb/showthread.php?t=105567

    Feel free to contribute to their accuracy.
    Last edited by FactionHeir; 07-20-2008 at 11:18.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  16. #16

    Default Re: VanillaMod Map progress

    Any update on the large map?

    BTW, finally got VanillaMod to work for Vista. Just needed to upgrade to patch 1.2

    GAMEROOM
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  17. #17
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: VanillaMod Map progress

    I've started work recently and have not had much time to spend on VM or TW at all.
    The map's done, but I still need garrisons for settlements and resource allocation across the map. If someone would be willing to do that, that'd be great.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  18. #18

    Default Re: VanillaMod Map progress

    Im not tryin to rush you, but could you name a date? Actually, a month is good enough.

  19. #19
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: VanillaMod Map progress

    well i could say december, but that could mean 2009 too

    I think realistically probably January or Feb unless someone offers to help with the above.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  20. #20
    Member Megas Methuselah's Avatar
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    Exclamation Re: VanillaMod Map progress

    OMG, nice! If I could be of any help, I'd offer it. However, I have no skills in map modding...

  21. #21
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: VanillaMod Map progress

    The rest work to be done has fairly little to do with map modding and more with descr_strat modding.

    It involves placing resources (and I don't know their historic locations currently), settlement garrisons, wandering stacks and what-not.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  22. #22
    Member Megas Methuselah's Avatar
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    Thumbs up Re: VanillaMod Map progress

    Quote Originally Posted by FH
    It involves placing resources (and I don't know their historic locations currently), settlement garrisons, wandering stacks and what-not.
    I suppose I could help with that, albeit not with the historical locations of the resources. I'm currently celebrating Christmas with my large, extended family for the next day, and engaging in a crazy shopping spree on Boxing Day. I'll holler back at you afterwards in a PM.


  23. #23

    Default Re: VanillaMod Map progress


    How are you (and the map progress) doing?

    edit: 7,777 posts, nice! Have you tried your luck at a casino?
    Last edited by glyphz; 08-08-2009 at 22:05.

    GAMEROOM
    Come & Play

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  24. #24
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: VanillaMod Map progress

    Ehm well, busy with other stuff really. The map's done, just needs resource placement, adding in garrisons and starting population and structures. Also just renumbering the various history scripts to fire at the new locations.

    Could use a hand as its very menial work
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

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