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Thread: Open challenge: Duel to the Death

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  1. #1
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Open Challenge: Turtle versus Blitzer

    All we need is a volunteer. Where are all those emphatic turtle supporters?





    Also, I have reconsidered. I will also gladly take up the role of a moderate Turtle versus a Blitzer, assuming I can't find anyone brave enough to Turtle. I'm feeling my oats today... who wants a war?
    Last edited by Askthepizzaguy; 05-19-2008 at 20:05.
    #Winstontoostrong
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  2. #2
    The Abominable Senior Member Hexxagon Champion Monk's Avatar
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    Default Re: Open Challenge: Turtle versus Blitzer

    Quote Originally Posted by Askthepizzaguy
    All we need is a volunteer. Where are all those emphatic turtle supporters?

    If after a couple days you don't get any volunteers I'll square off with you AtPG. I'm not hardcore turtler, and i'm not the best around, but I can put up a decent fight.

    We can go BC 1.5 with hotfixes, the AI spawn won't be too bad since there's just two of us to police. What will the rules for this deathmatch campaign be? No console is quite self explanatory, will we have battles fought by the attacking player as in the BC2 hotseat? I'd be fine with that, though it may favor the blitzer I think I can put a dent in your forces given the chance. (I don't trust my armies to the number crunch of an auto-resolve...)

  3. #3
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Open Challenge: Turtle versus Blitzer

    To be fair, there will be no forced auto-resolve.

    I stated at the beginning of the BC2, and a number of hotseats, that auto-resolve kills the tactical part of the game. A smaller defending force needs to be able to actually USE walls and troops to defend, not have them sitting ducks as numbers to calculate unfairly.

    I accept your challenge Monk, as well as any others.

    ATPG versus Monk

    Broken Crescent Hotseat Duel, VH/VH (or your preference), AI spawn intact except for human players, fight battles enabled.

    Name your faction.
    #Winstontoostrong
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  4. #4
    The Abominable Senior Member Hexxagon Champion Monk's Avatar
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    Default Re: Open Challenge: Turtle versus Blitzer

    Georgia.

    The hotseat has really given me a chance to look at their strategic position. Grab three nearby provinces and you can really start to turtle up effectively, along with a good map position in the middle of mountains it's got a good chance of bottling up invaders. At least.. in theory.

  5. #5
    Member Member Ferret's Avatar
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    Default Re: Open Challenge: Turtle versus Blitzer

    I challenge you! My choice depends on yours.

  6. #6
    Prince of Maldonia Member Toby and Kiki Champion, Goo Slasher Champion, Frogger Champion woad&fangs's Avatar
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    Default Re: Open Challenge: Turtle versus Blitzer

    My money is on the AtPG. If battles aren't auto resolved then the person who attacks will hold the advantage of brain over AI. The Hare will be the attacker in almost all cases. AtPG is too good to lose more than 1 or 2 battles while he is in control of the tactical element.
    Why did the chicken cross the road?

    So that its subjects will view it with admiration, as a chicken which has the daring and courage to boldly cross the road,
    but also with fear, for whom among them has the strength to contend with such a paragon of avian virtue? In such a manner is the princely
    chicken's dominion maintained. ~Machiavelli

  7. #7
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Open Challenge: Turtle versus Blitzer

    Not necessarily true, Woad and Fangs. You need to be careful about leaving your troops exposed, yes, but inside settlements or forts means that you can sally if surrounded. Properly prepared, a defender actually has the advantage over the attacker.

    If it were auto-resolved the defender would really be hurting. Walls aren't taken into account, horse archers are worthless, etc.

    -

    Elite Ferret:

    Do you prefer Vanilla, LTC, or BC?

    -

    Excellent choice, Monk. I will pick a suitable faction to take on Georgia... I'm thinking...

    do you prefer a short or long game?

    I'm looking at.... the Ayyubids. I'm actually tempted to pick Oman though. THAT would be a challenge. But I'm going Ayyubids here I think.
    #Winstontoostrong
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  8. #8
    Medevil Member Dead Guy's Avatar
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    Default Re: Open Challenge: Turtle versus Blitzer

    Since turtling is rendered completely useless if it's faced by a human brain, the blitzer will win. Creating choke points is impossible for a number of reasons (Concentrated, repeated attacks on a bridge, or why not just land your troops with navies and the turtles shell crumbles), and teching up takes too long. I think most people that argue for a turtle-like playing style do so not because it's more powerful or has advantages, but because they like to extend their campaigns and don't want to conquer the world with spear militia. It's like a zerg rush, effective but, in my opinion, boring. Just like civ, a game against a human requires a completely different approach.
    You have learnt how to play the game the way you want to, and you've gotten very good at it. I'm very good at turtling, not because I conquer the world, but because I enjoy playing a long campaign with small but elite armies.

    I don't mean to spoil your fun, and I hope I don't come across as such =) I guess I'm getting all defensive for some reason because I'm sure I've argued for turtling before :p My point is I haven't said it's more effective, perhaps someone else has.
    Enjoy your challenge! I hope it does get interesting, and may the best quadraped win.


  9. #9
    Senior Member Senior Member Yeti Sports 1.5 Champion, Snowboard Slalom Champion, Monkey Jump Champion, Mosquito Kill Champion Csargo's Avatar
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    Default Re: Open Challenge: Turtle versus Blitzer

    I'd be interested, but I only have vanilla M2TW patched to 1.3, but I can download a mod if you'd like. I'm fine with anything really.

    I've learned from playing Hotseat campaigns that if you don't blitz then you'll end up surrounded by much larger factions with no room to expand, except for maybe overseas.
    Quote Originally Posted by Sooh View Post
    I wonder if I can make Csargo cry harder by doing everyone but his ISO.

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