To be fair, there will be no forced auto-resolve.
I stated at the beginning of the BC2, and a number of hotseats, that auto-resolve kills the tactical part of the game. A smaller defending force needs to be able to actually USE walls and troops to defend, not have them sitting ducks as numbers to calculate unfairly.
I accept your challenge Monk, as well as any others.
ATPG versus Monk
Broken Crescent Hotseat Duel, VH/VH (or your preference), AI spawn intact except for human players, fight battles enabled.
Name your faction.
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