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Thread: Babylonian Heavey Inf..

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  1. #1

    Default Re: Babylonian Heavey Inf..

    Hmmmm I dont think i need that since i didnet have to use it the last time....

    I followed the directians on that Link and old thred of a mod would scroll down and see if those still apply i did it the game didnet crash but the unit did not appper in the barracks

  2. #2

    Default Re: Babylonian Heavey Inf..

    Can someone Please help me here and not ignore me?

  3. #3

    Default Re: Babylonian Heavey Inf..

    It should work as described in thread you have posted link to.

    I can only add that if you are using trivial script to start eb you need to edit edu that can be found in EB/sp edu backup folder and not the one in EB/Data.
    Last edited by LorDBulA; 05-20-2008 at 20:28.

  4. #4

    Default Re: Babylonian Heavey Inf..

    Which is probably what went wrong.

    So yeah check that you have edited the sp game backup edu rather than the other file found in eb\data; as the trivial script (if you have it installed that is) will overwrite that file each time you play. The reason it does this is that it is part of the way it quickly enables you to change between single and multiplayer 'modes'.
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

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