No, the OP is right. If you conquer a non-Celtic province during the Time of Soldiers, the game will work properly during that particular session. However, if you reload the game, a Time of Freemen marker will appear in the province due to scripting and somehow take precedence over the celt3 marker. So far, the only solution I can come up with is to spawn celt1 buildings in all provinces that are likely to be conquered.Originally Posted by MarcusAureliusAntoninus
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