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  1. #1
    Member Member soibean's Avatar
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    Default Returning the body of Alexander

    I saw in previous builds that the EB team was trying to script in a way of returning Alexander the Great's body back to Makedonia. I'm not sure if it was ever able to fully work but I thought Id check.
    Currently I just took over Alexandria and, if I recall from the older builds correctly, you had to have a family member within the city with an open Retinue spot who then destroys the tomb of Alexander. I did so and waited a year, but nothing happened and then the following turn his last slot was filled by Armorer.
    Is there something Im missing?

  2. #2
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Returning the body of Alexander

    If I remember correctly, only a character with the "Conqueror of Alexandria" (Nikesias Alexandrou?) trait can move the body. You'll have to wait a turn after destroying the tomb, but then he will get a trait (not a retinue) indicating he is carrying the corpse. Then he has to move to Pella and stay there for a turn while Alexander is reintered. Only the Macedonians and Seleucids can perform this quest.
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  3. #3
    Member Member Hax's Avatar
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    Default Re: Returning the body of Alexander

    I believe this is broken. I could be wrong though.

    EDIT: Actually, it is broken. I just checked and the script concerning the body of Alexander is deactivated.

    Spoiler Alert, click show to read: 
    Code:
    ;--------------------------------------------------
    ;Section 8b: Tomb Of Alexander
    ;--------------------------------------------------
    ;
    ;monitor_event CharacterTurnEnd FactionType romans_julii
    ;and EndedInSettlement
    ;and SettlementName Alexandreia
    ;and SettlementBuildingExists = threefive
    ;
    ;console_command test_message civil_war
    ;console_command set_building_health Alexandreia uniques3 50
    ;
    ;terminate_monitor
    ;end_monitor
    ;
    ;monitor_event GeneralCaptureSettlement FactionType romans_julii
    ;and SettlementName Alexandreia
    ;and SettlementBuildingExists = threefive
    ;
    ;console_command test_message civil_war
    ;console_command set_building_health Alexandreia uniques3 50
    ;
    ;terminate_monitor
    ;end_monitor
    ;
    ;monitor_event GeneralCaptureSettlement FactionType macedon
    ;and SettlementName Alexandreia
    ;and SettlementBuildingExists = threefive
    ;
    ;console_command test_message civil_war
    ;console_command set_building_health Alexandreia uniques3 50
    ;
    ;terminate_monitor
    ;end_monitor
    ;
    ;monitor_event CharacterTurnEnd FactionType macedon
    ;and EndedInSettlement
    ;and SettlementName Alexandreia
    ;and SettlementBuildingExists = threefive
    ;
    ;console_command test_message civil_war
    ;console_command set_building_health Alexandreia uniques3 50
    ;
    ;terminate_monitor
    ;end_monitor
    Last edited by Hax; 05-23-2008 at 17:13.
    This space intentionally left blank.

  4. #4
    Member Member soibean's Avatar
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    Default Re: Returning the body of Alexander

    ahh ok thanks for the help

  5. #5
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Returning the body of Alexander

    Why did that happen?
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  6. #6
    EB Support Guy Senior Member XSamatan's Avatar
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    Default Re: Returning the body of Alexander

    and why it was disabled??

    btw: is this something we'll see in EBII more often???

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