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Thread: What "migrated faction" options are there?

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  1. #1

    Default Re: What "migrated faction" options are there?

    Quote Originally Posted by QuintusSertorius View Post
    Hmm, I can see now what people mean about the poor economic situation of playing as Galatia. You have some not very good mines, some mediocre river ports and that's about it. Just played about twenty turns with a migrated Aedui and I've never been so far into negative money.
    Don't wanna say "I told you so", but that's about it. Barbarians can't build lvl2 mines, so you're screwed if you don't expand a lot. I love playing Aedui or Sweboz, but it only works by creating large empires, migrations to Ireland or Galatia were always doomed by economy.

  2. #2
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: What "migrated faction" options are there?

    Quote Originally Posted by burn_again View Post
    Don't wanna say "I told you so", but that's about it. Barbarians can't build lvl2 mines, so you're screwed if you don't expand a lot. I love playing Aedui or Sweboz, but it only works by creating large empires, migrations to Ireland or Galatia were always doomed by economy.
    That's a real shame. I'm half-tempted to try playing as a "Gallo-Thracian Confederation" by migrating Aedui/Arverni to Tylis and Naissos. Both have mines and Tylis a decent port too. Got Byzantion (mines and ports), Serdike (mines) and Kallatis (port) nearby for immediate expansion too.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  3. #3
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: What "migrated faction" options are there?

    Necro-ing an old thread, has anyone else done this? I saw someone querying about doing Massilia as Koinon Hellenon, but that seems to be about it. I'm re-playing Pergamon with 1.2, and also trying Massilia.

    Tell me of your migrated faction experiences.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  4. #4
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: What "migrated faction" options are there?

    I've migrated the KH to Syracuse and Emporion. I did it the old fashioned way though, by packing everyone on a boat and taking the city by force, then letting my old holdings rebel. Each one took a few attempts as I kept getting sunk by pirates on the way...

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