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  1. #1
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default What "migrated faction" options are there?

    I've noted there are a few mods and AARs around the idea of taking one faction, and migrating them to somewhere else to represent a faction not featured in the game's roster.

    For example there's several around for Syracusan and Massiliote factions played with one of the Hellenic factions. Talk of a Galatian game by migrating Arverni or Aedui to Asia Minor. I think someone talked about the Kingdom of Pergamum as another Hellenic option.

    I thought you could do a Numidian/Mauretanian one by migrating the Saba to north Africa.

    What other ones have people thought of, and which have people actually played out?
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  2. #2

    Default Re: What "migrated faction" options are there?

    I assume u could put the KH in the Caffa area and then get your ass owned by the sauromatae. Or put a hellenic faction on Kyrene. Ireland seems to have a whole lot of unique units as well.

  3. #3
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: What "migrated faction" options are there?

    Bosphoran Kingdom is indeed another Hellenic option. Or Rhodes.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  4. #4
    Symbasileus ton Rhomaioktonon Member Maion Maroneios's Avatar
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    Default Re: What "migrated faction" options are there?

    Quote Originally Posted by QuintusSertorius
    Or Rhodes.
    ~Maion

  5. #5
    Celtic Cataphracts!!!! Member The Celt's Avatar
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    Default Re: What "migrated faction" options are there?

    This one will sound obvious but KH in Taras is a pretty good choice. I've also been experimenting with Romani in Spain and that's pretty fun(if you don't mind not having any core units until the Marians.)
    Achtungaz!!! You vill all zavmit to zeh Svveboz!!!!

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  6. #6

    Default Re: What "migrated faction" options are there?

    I've never tried this myself, but I suppose you could make Carthage become the Phonecian faction.

  7. #7

    Default Re: What "migrated faction" options are there?

    Quote Originally Posted by The Celt
    I've also been experimenting with Romani in Spain and that's pretty fun(if you don't mind not having any core units until the Marians.)
    I've been wondering about this. Didn't the Romans use quite a lot of Iberians as allies and auxiliaries? Yet in most cities you can only recruit Milites and Caetrati.

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