Quote Originally Posted by Bardo
The scripts are still not automatically lauched, since they need the player to click the advisor's portrait, but it is a BIG step to make the scripts easier to be activated for the players.
When starting a new campaign, it should be launched automatically, if you followed my directions exactly.

Quote Originally Posted by Bardo
I have also tested with:
-Suppressible
-Uninhibitable
-Verbosity
-Priority
-Attitude
I've also looked into what the Parameter values are used for, but AFAICT the functionality they offer is redundant if you already use a background script.

Quote Originally Posted by Bardo
We use this even to relaunch the scripts in lotr-tw and it does work. It is triggered so quickly that it does not allow you to launch the advisor with this event, but you can use it as condition to know when the game has been reloaded, and then use the usual events (like characterselected...) to trigger the advisor.
Some mods have a problem where the script does not work correctly if you reload a saved game or start a new campaign without completely restarting the program. Perhaps, it could be used to fix that problem and terminate the previous version of the script.