So I'm still working on the Helm's Deep set.
It's almost working - both the gateway and the walls are fully assaultable. The problem is that when the troops scale the walls or batter down the gate they dont run through the gateway or off the walls to the capture location they just sit there.
I've made all the walls and collision files myself so this could be the problem. I was wondering if anyone knows a fix or has some info on how the AI works in this situation?
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