That's a fairly good question placenik, although for me the priority is typically killing rather than winning. Of course by killing you often end up willing, but reductions in enemy troops are more important. Multiple encounters, each time resulting in victory but lots of damage, are more of a problem for a force than several defeats resulting in minimal losses and maximum enemy casualties.
For some factions, particularly horse archer based ones, hit and run attacks (attacking, causing damage and then withdrawing) are the best method of eventually gaining victory. These factions frequently do not have the power to win in one battle anyhow, mainly due to the lack of melee value of these units.
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