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Thread: That mercenary recuiting spot

  1. #1
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default That mercenary recuiting spot

    The one at the foot of Greece that was famous for where they often gathered. As a clue for anyone who hasn't noticed it, it's the bit with a crossroads of four provinces all meeting at the same spot.

    Has anyone made use of it? I keep looking at it and thinking I should take a general or FM and see what's available, but keep forgetting. Especially now Epirus is mine so it's not far.

    Does it replenish faster than some of the other regions? I note Spain in particular seems to be very slow to regenerate.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  2. #2

    Default Re: That mercenary recuiting spot

    It's just the Mercenary pool from various other regions(3?) I think one is taras, another is some ptolemaic anatolian one, another is in (I think) Massalia, I have no idea
    They don't replenish faster or anything, its just that many different types of mercs are in one spot.
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  3. #3
    Barely a levy Member overweightninja's Avatar
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    Default Re: That mercenary recuiting spot

    Quote Originally Posted by Olaf The Great View Post
    It's just the Mercenary pool from various other regions(3?) I think one is taras, another is some ptolemaic anatolian one, another is in (I think) Massalia, I have no idea
    They don't replenish faster or anything, its just that many different types of mercs are in one spot.
    You can right click on the ground to see which region an area belongs to (and btw IIRC you are correct in the provinces you've listed, I think the Ptolemaic one is the region which Side occupies).
    Cheers

  4. #4

    Default Re: That mercenary recuiting spot

    I thought it was Taras, Tasos and Thermon.

  5. #5
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: That mercenary recuiting spot

    I thought it was a meeting point of four regions, rather than three? Certainly looks that way on the map.

    Got to say, whomever's idea it was to do it that way, bringing the edges of provinces together, was a stroke of genius.
    Last edited by QuintusSertorius; 06-08-2008 at 18:25.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  6. #6
    Member Member Amaris's Avatar
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    Default Re: That mercenary recuiting spot

    Quote Originally Posted by QuintusSertorius View Post
    Has anyone made use of it? I keep looking at it and thinking I should take a general or FM and see what's available, but keep forgetting.
    I recognised this spot, too, but it didn't cross my mind that there may be more mercenaries available. Thanks for the hint...BUT, what's a FM ???
    Last edited by Amaris; 06-08-2008 at 19:13.

  7. #7
    Member Member Gurkhan's Avatar
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    Default Re: That mercenary recuiting spot

    Its a good place to pick up huge naked Celtic beggars, Karian warbands, cretan archers and Thracian/Thessalian horse.

    And FM is family member.
    Last edited by Gurkhan; 06-08-2008 at 19:27.
    To the strongest...

  8. #8
    Member Member Aaldaemon's Avatar
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    Default Re: That mercenary recuiting spot

    Woah... I sincerely had no idea that this was the reason behind that strange border. I always wondered wether it was a bug or not... I guess there's always a design behind the madness, I should know best hehehehe. EB gets more bonus points from me now... great stuff!
    Last edited by Aaldaemon; 06-08-2008 at 19:55.

  9. #9

    Default Re: That mercenary recuiting spot

    It is four regions, but only 3 small areas. The fourth of course belongs to Sparte.

  10. #10

    Default Re: That mercenary recuiting spot

    If say, I own the Sparta region but in getting mercs I move an FM onto the spot, will I be trespassing and commiting a transgression thats gonna spoil my diplomacy?

  11. #11

    Default Re: That mercenary recuiting spot

    I doubt that. If you own Sparte, and thus have these three regions as neighbours, the game does not see you as neighboring, judging by the faction comparison (Neighbors only, instead of the usual Top 5).

  12. #12
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: That mercenary recuiting spot

    The regions are Kalabria, Syria-Koile, Lakonia and one other which I can't see to get the cursor to hover over.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  13. #13
    Member Member sgsandor's Avatar
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    Default Re: That mercenary recuiting spot

    Quote Originally Posted by Amaris View Post
    I recognised this spot, too, but it didn't cross my mind that there may be more mercenaries available. Thanks for the hint...BUT, what's a FM ???
    FM = Family Member

  14. #14

    Default Re: That mercenary recuiting spot

    The other region is Kilikia iirc, which is Tarsos's province.
    I shouldn't have to live in a world where all the good points are horrible ones.

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  15. #15
    I is da bestest at grammar Member Strategos Alexandros's Avatar
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    Default Re: That mercenary recuiting spot

    I'm pretty sure it's Krete
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  16. #16
    Death and Glory TW modder Member Flying Pig's Avatar
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    Default Re: That mercenary recuiting spot

    No, Quintus with FondorYard's edition is correct. I have noticed mercs MILES from home - exile tarantines in Asia and Leukanoi in Africa - is this deliberate? I mean, what are these very local units doing so far from home?
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  17. #17

    Default Re: That mercenary recuiting spot

    I actually angered the Ptolemaoi by entering their territory on the cape. They went to war with me a few years later. Be careful where you tread!
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  18. #18
    Member Member hoom's Avatar
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    Default Re: That mercenary recuiting spot

    I should take a general or FM and see what's available, but keep forgetting.
    I have much the same problem.
    Also in game terms most of the time when I'm looking to recruit mercs, either I need them NOW in a specific location, or I can't really afford to be recruiting.
    maybe those guys should be doing something more useful...

  19. #19
    EB annoying hornet Member bovi's Avatar
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    Default Re: That mercenary recuiting spot

    It's a very good location for staging a raiding campaign. Send a ship with a family member there, get all the mercs you can afford and send them anywhere to raid. You can reach wherever you would like to in the Mediterranean within a few turns.

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  20. #20

    Default Re: That mercenary recuiting spot

    Carthage should have one of these near it too :P
    [COLOR="Black"]Jesus's real name was Inuyasha Yashua!
    Any computer made after 1985 has the storage capacity to house an evil spirit.
    Quote Originally Posted by Fluvius Camillus View Post
    What I'm showing here is that it doesn't matter how well trained or brave you are, no one can resist an elephant charge in the rear

    ~Fluvius

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