If you capture two or three cities from AS, and destroy their major forces in Anatolia, they will be willing to return to a temporary ceasefire... If they do not, you can use the "Force_diplomacy" cheat to get yourself some breathing space. Truthfully, you are facing a lengthy series of wars against these two powers, and your best bet is to capture all of anatolia, using Force_diplomacy to to keep the wars limited in scope (versus the epic world wars the a.i. prefers). Force diplomacy is useful, but the enemy will attack you anyway the very next turn if you have not destroyed their regional forces. The AS has the most reasonable diplomatic personality of any a.i. so if they refuse to make a ceasefire with you it is usually because they have a major stack already targeted onto one of your cities. If you defeat that stack (destroy it completely) they will probably agree to a ceasefire until they train up a new stack. Since they are allied to the Ptollies, you will face an unending series of stacks until you break their alliance. To do that, capture a key city of either one, and gift it to the other. They will fight over the city, and that should outbreak into war. You should also sack said city and sell all of its buildings, for $$ and also to increase the likelihood that it revolts and sparks a war. Then again, you could also retreat to the Crimea and play a whole new style of game...
Bookmarks