Only recently, replaying the M2TW historical battles, specifically, the battle of Agincourt, set me thinking as to what improvement will ETW have in terms of terrain and it's effect. For example, in M2TW, the only terrain effects I've noticed are when you climb/descend slopes (which mind you is nothing very great, I don't think a armoured knight could scale a near vertical mountainside on horseback), or rocks, which break your charge, or trees to some extent. Marshland, wet ground seem to have no effect on the units (the only exception being that camels get a bonus in deserts, I think).
Considering it's a whole new engine, I hope they deal with this in a better way, so that if we have a mod that let's us be Wellington at Waterloo, Napoleon's cannons get well and proper stuck in the dirt.
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