That will make all the info about the unit correct and may do the pic aswell (I know little about units just buildings mainly).
That will make all the info about the unit correct and may do the pic aswell (I know little about units just buildings mainly).
Building for the Future of METW
If you want to assign the proper UI card, then simply replace the existing one with the vanilla card. UI cards take the unit's dictionary tag as name. So, for 'Armoured Hoplites', whose dictionary tag (in EDU) is greek_hoplite_elite, the card file will be greek_hoplite_elite.tga. For the small card, you need #greek_hoplite_elite.tga. export_units.txt only contains the textual info, though it depends on the dictionary tag as well.
Norman Invasion - The fate of England lies in your hands...
Viking Invasion II - Unite Britain in the best TW campaign ever!
Gods and Fighting Men: Total War - Enter the Mists of Myth in Ancient Ireland
I found the XGM greek_hoplite_elite.tga file in the UI folder, but vanilla RTW doesn't seem to have a UI folder.
My Greek Cavalry submod for RS 1.6a: http://www.twcenter.net/forums/showthread.php?t=368881
For Calvin and TosaInu, in a better place together, modding TW without the hassle of hardcoded limits. We miss you.
Vanilla UI folder is packed away in a .pak file, look into your data/packs folder. Use Verc's .pak extractor to get the files out and then do whatever you want to them. Link for the tool can be found in the tools thread of the Scriptorium iirc.
Norman Invasion - The fate of England lies in your hands...
Viking Invasion II - Unite Britain in the best TW campaign ever!
Gods and Fighting Men: Total War - Enter the Mists of Myth in Ancient Ireland
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