Original Team:
Grandmaster Hoggy - the most beautiful models a RTW mod has ever seen and general modding
Sykotyk Rampage - Yomi 2D art
Dromikaites - porting to 1.5, coding, bug-fixing
Blindfaithnogod - campaign map, 2D art
DJ - unknown task
Moros - bugfixing, beta-testing
Myrdraal - helps, tips, advice
Pixelgenie - Karazai modeling
Vercingetorix - the guy who wrote all those unpacking and modification programs
without which we would still be limited to the export_descr_unit.txt
Waitcu - unknown task
Epostolary Richard - helps, tips, advice
Big_feef - beta-testing
Lefteyenine - beta-testing
Dragoon XXVI - beta-testing
Bar Kochvba - beta-testing
Zanderpants -beta-testing
GMM - unknown task
Turin - some help with coding, unluckily we can't remember what it was ;)
Justemeandthedog - unknown task
First Remake:
Moros - Mod leader, ZOR (zone of recruitment) system, unit stats, PR
FamilyGuy/Ghangis Kahn: Yomi reintegration
Nikolai - Yomibug fix
Malrufius - Choson (Korean) ship 2D art (which disappeared, though...)
oscar_reeve - 2D art
Ikon - some coding, unit descriptions, PR
Big_feef - beta testing, descriptions
Dromikaites - bug-fixing
OpetGoh666 - unit descriptions
Current Version:
Ticu - custom battlemaps, new music and a remake of the title screen, and also some new animations
Kitagata - new gunnery and animal sounds, new animations and new eyes for mongol units. Also the unit concept of the Gaki.
The guys from RTR and BoA - the animations we had no permission to use
A guy calling himself "Horsearcher" - the truly awesome environment, skydome and night battle torches he made
...and a tiny bit of the work I actually did by myself...
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