Quote Originally Posted by bovi View Post
I was going to experiment with the balancing of adding more artillery pieces to the units back in october, but didn't get the time back then and it was forgotten. They are indeed pretty much useless, but we didn't want to make changes that weren't tested either.

If you're interested in testing it out yourself, here's the suggestions that were thrown out but not implemented (keep in mind that the reduced upkeep also implies reduced recruitment cost; recruitment = 4 * upkeep):





Perhaps someone can apply these and post the files here, so people can test it and find a better balance?
Bovi, why are you so awesome?