These rar's have the necessary directory structure to unzip into the main game folder. The models pack has all the necessary files lbm, txt, etc. The maps_textures_stats pack has those three things which can be added separately. We did run some online tests that eliminated the textures from the cause of the desync, but that could be repeated to be sure. I don't think the textures are causing the problem. The unit prod file is much smaller than the one used in beta5 because we removed all the mtw/vi units. I don't see how problems in this file could cause a desync, but they can cause a crash.
SWbeta8_models.rar
SWbeta8_maps_textures_stats.rar
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