Quote Originally Posted by TechnoMage of Shadows View Post
if all 5.x variants test good on 6 boxes then i will add custom0 and custom9 to the mix = (thats the cavalry)
Just a quick reminder,
adding the cavalry to beta_5 to achieve beta_8 status is not done by a simple overwriting
of the custom folders 0 and 9. We've used at least one other folder and it requires a change in the unit_prod file, too, to link the animations with the units.
I'll post some details later. You could also check out the beta_8 unit_prod by yourself and look at which
unit animation folders are linked with which unit.

R'as