Results 1 to 18 of 18

Thread: Something weird happened on the road to Bononia ;)

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Member Member Dutchhoplite's Avatar
    Join Date
    May 2008
    Location
    Rotterdam
    Posts
    416

    Default Something weird happened on the road to Bononia ;)

    In my Epirote campaign i'm slowly moving the Epirote main army towards Bononia. Attacked by a large Roman army and unable to retreat i deployed my phalanx and waited for the tough battle to commence.

    I moved my 4 missile units forward and they started "firing" at the enemy. I was quite suprised when the entire Roman army legged it after taking taking a few casualties

    Normal behaviour??
    I love the smell of bronze in the morning!

    Campaigns completed: Vanilla Seleucid, EB 1.2. Carthaginian, RSII Pergamon

  2. #2
    Member Member Hax's Avatar
    Join Date
    May 2007
    Location
    The Netherlands
    Posts
    5,352

    Default Re: Something weird happened on the road to Bononia ;)

    They did this to me once. I killed their general with a slingshot and they retreated.
    This space intentionally left blank.

  3. #3
    Member Member Happy balroae's Avatar
    Join Date
    May 2008
    Location
    scotland
    Posts
    25

    Default Re: Something weird happened on the road to Bononia ;)

    its happened to me before when the ptolemies attacked and then they retreated their whole army whithout taking any casualties. it happens every now an then but i dont no why

  4. #4
    Resident Pessimist Member Dooz's Avatar
    Join Date
    Jan 2005
    Location
    AEnima city, USA
    Posts
    1,897

    Default Re: Something weird happened on the road to Bononia ;)

    Awesome.

    Wish something like that would happen to me. Wonderful touch of random realism.

  5. #5
    Member Member Senshi's Avatar
    Join Date
    Aug 2007
    Location
    Badisch-Sibirien (Southwest Germany)
    Posts
    147

    Default Re: Something weird happened on the road to Bononia ;)

    Perhaps you should advies your troops to wash on a regularly basis so the smell doesn't scare the enemies off?

    Wargamer-Project - Kampagne IX

  6. #6

    Default Re: Something weird happened on the road to Bononia ;)

    Happens to me all the time. I should scale down my stacks.
    God is unaware of its existence. It doesn't think, it just is.

  7. #7

    Default Re: Something weird happened on the road to Bononia ;)

    It's very common. It's annoying going to be battle map, sorting out your formation. Just to have the enemy flee before first contact. If you a HA army it's just giving you a chance to destroy half an army.

  8. #8
    master of the wierd people Member Ibrahim's Avatar
    Join Date
    Dec 2007
    Location
    Who cares
    Posts
    6,195

    Default Re: Something weird happened on the road to Bononia ;)

    Quote Originally Posted by Hax View Post
    They did this to me once. I killed their general with a slingshot and they retreated.
    remineded them too much of cannae (one of the generals was killed by slingshot).

    that happens all the time with me. my stacks are usually massive anyways..
    Last edited by Ibrahim; 06-12-2008 at 04:20.
    I was once alive, but then a girl came and took out my ticker.

    my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).

    tired of ridiculous trouble with walking animations? then you need my brand newmotion capture for the common man!

    "We have proven, beyond a shadow of a doubt, that if we put the belonging to, in the I don't know what, all gas lines will explode " -alBernameg

  9. #9
    Back door bandit Member Apgad's Avatar
    Join Date
    Dec 2006
    Location
    Brisbane, Australia
    Posts
    271

    Default Re: Something weird happened on the road to Bononia ;)

    I had something similar when beseiging a city. A small relief force attacked my 3/4 stack while the 1/2 stack garrison came out as reinforcements. I got rid of the relief force pretty quickly, and then set up a defensive position with a few ambushes. But the reinforcements marched straight to the nearest hill and stayed there.

    It's almost like the garrison General was thinking that the Captain leading the relief was a moron for attacking with so few soldiers, and wasn't going to lead his men to suicide. But he also could stay inside the city in case his soldiers thought he was a chicken!
    One balloon for not being Roman

  10. #10
    EB annoying hornet Member bovi's Avatar
    Join Date
    Jan 2007
    Location
    Norway
    Posts
    11,796

    Default Re: Something weird happened on the road to Bononia ;)

    I think this is because the measurements of armies' strength is somewhat different on the campaign map and the battle map. For instance, missile units with much ammunition seems to be given considerably more weight in strength calculation on the battle map. This strength is kept until the ammo runs out, at which point they are suitably reduced in perceived strength to the weaklings they are with no real weapons left. I think the AI will decide that it is too weak to win and will rather retreat without losses than be slaughtered (if only it had as good judgement more often!).

    This is based solely on casual observation, not knowledge of the AI routines or exhaustive study. The only thing I *know* is that the measurements are different in the battle and the campaign maps at times, you can see this easily if you remember the presumed battle odds and compare.

    Having problems getting EB2 to run? Try these solutions.
    ================
    I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
    ================
    I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking

  11. #11
    Symbasileus ton Rhomaioktonon Member Maion Maroneios's Avatar
    Join Date
    Jan 2008
    Location
    Heraklion, Crete, Greece
    Posts
    2,610

    Default Re: Something weird happened on the road to Bononia ;)

    It happens to all sometime. I guess it's just that the AI realises it's stupidity and decides to flee
    Last edited by Maion Maroneios; 06-13-2008 at 16:39.
    ~Maion

  12. #12

    Default Re: Something weird happened on the road to Bononia ;)

    This happened a few times in Vanilla, but it seems a bit more prevalent in EB. My assumption is the calculation (in battle) was adjusted for version 1.5. I don't think I played a lot of 1.5 Vanilla. . .

    When is happens to me I just sing the "Ballad of Sir Robbin". Or I just silently curse the AI for wasting my time. . .

  13. #13

    Default Re: Something weird happened on the road to Bononia ;)

    I had a similar occasion:

    In my Getai campaign I had set up a horse archer army to take the cities without walls around me (mostly in the north) after they did this I went to take a city with a wall, I thought: big deal, I just had to split my army and only send half at the city so that they would come out from thier walls and attack me. The icon appears in the eleutheroi turn, i go to fight on the map; all in a hurry I split my army into small groups to control them better and then I notice it: the enemy isnt actually trying to move out, they must have had a image of me a bit like this one (them being the smilie)


  14. #14
    Member Member hoom's Avatar
    Join Date
    Oct 2002
    Location
    The country that replaced Zelix
    Posts
    1,937

    Default Re: Something weird happened on the road to Bononia ;)

    This is something that has been around since Shogun:TW.
    AI doesn't seem to take valour/honour into account on the campaign map, but gets scared when they realise they are up against a hardened veteran army rather than raw recruits.

    In the extreme case I once had a ~2500 strong, but nearly all Ashigaru (peasants) AI army retreat from my 16 Kensai (jedi) army.

    An interesting thing with the retreat is that they'll normally make a mass move forward, feigning an attack before turning tail, so I often find myself making adjustments to my lines to deal with the apparent form of the attack, then realise too late that actually only one or two units carried forward any distance & are acting as rear-guard.
    By that time its normally too late to inflict any real damage on the retreating army & the rear-guard is often something like Pedites Extraordinarii that you don't really want to let light cav. engage.
    maybe those guys should be doing something more useful...

  15. #15
    Elephant Master Member Conqueror's Avatar
    Join Date
    Mar 2005
    Location
    In the Ruins of Europe
    Posts
    1,258

    Default Re: Something weird happened on the road to Bononia ;)

    I've seen that too. The AI is remarkably smart in it's retreat, making it very difficult to exploit for any serious damage. Unless you're playing one of the nomadic factions with a horse archer army - then you get to laugh and shoot at their backs.

    RTW, 167 BC: Rome expels Greek philosophers after the Lex Fannia law is passed. This bans the effete and nasty Greek practice of 'philosophy' in favour of more manly, properly Roman pursuits that don't involve quite so much thinking.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO