Results 1 to 30 of 63

Thread: Few question from MTW fan ...

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Senior Member Senior Member Jxrc's Avatar
    Join Date
    Dec 2002
    Location
    Brussels
    Posts
    493

    Default Few question from MTW fan ...

    Hello,

    A few question from another old MTW fan ...

    Shelved the game after a few game when I first got it (AI was terrible in version 1.0) but I have to admit that the game is ok after patch 1.5.

    My questions would be:

    - is there a possibility to see a faction reappear after it has been wiped out (in the event a rebellion takes place for instance) ?
    - is there some kind of problem that prevent legionary cohorts from charging ? Each time I try to have those guy close in ASAP, they just keep moving slowly forward behind their huge shields ... Had no problem with Hastati, Principes or early legionary cohorts ....
    - is it possible for the captain that wins a battle fought on the battlemap to become the "man of the hour"? Tried to get one by getting a few heroic victories with a captain with no result at all but the few time I have auto-calc a battle agaisnt a tiny rebel force I got the "man of the hour" message ...
    - is the a maximum of times you can try to bribe the same stack ? After a few failed attempts, when my diplomat start the talks the "bribe" option does no longer appear ...
    - can a faction go into civil war if it loses too many battles or cities (just like in MTW) ?
    - is it correct that the temple of the city where a new famility member shows up appear has an impact on his stats and traits ? (seems to me I got better command ratings for family members appearing in city with Jupiter temples while those born in cities with Ceres, Juno or Aprhodite temples are more keen to be "fruitful" etc)

    Thanks for the hints.
    Best regards

  2. #2

    Post Re: Few question from MTW fan ...

    Hi Jxrc,
    Quote Originally Posted by Jxrc View Post
    My questions would be:

    - is there a possibility to see a faction reappear after it has been wiped out (in the event a rebellion takes place for instance) ?
    Sorry, but this was removed in R:TW. It's a shame really - although the M:TW system wasn't perfect, the factions came back a little too strongly for my liking, it was a very interesting feature.
    Quote Originally Posted by Jxrc
    - is there some kind of problem that prevent legionary cohorts from charging ? Each time I try to have those guy close in ASAP, they just keep moving slowly forward behind their huge shields ... Had no problem with Hastati, Principes or early legionary cohorts ....
    I've never had a problem with them before. All units do need to be a certain distance from their enemies to be able to charge though, which could be causing the problem.
    Quote Originally Posted by Jxrc
    - is it possible for the captain that wins a battle fought on the battlemap to become the "man of the hour"? Tried to get one by getting a few heroic victories with a captain with no result at all but the few time I have auto-calc a battle agaisnt a tiny rebel force I got the "man of the hour" message ...
    Man of the Hours usually only occur when there is a low general : province ratio to boost up the number of family members. The same applies to adoptions as well which also are much more common under these circumstances. I think any type of victory is satifactory to gain the event, but I'm not totally sure.
    Quote Originally Posted by Jxrc
    - is the a maximum of times you can try to bribe the same stack ? After a few failed attempts, when my diplomat start the talks the "bribe" option does no longer appear ...
    I think that might be a bug of sorts - I've noticed it occasionally happen too without a decent explaination.
    Quote Originally Posted by Jxrc
    - can a faction go into civil war if it loses too many battles or cities (just like in MTW) ?
    Sorry, but not in R:TW. This was another feature that was sadly removed between M:TW and R:TW. It was most certainly one of my most favourite part of the game and really added to that feel of immersion. A function mildly comparable to the old M:TW style civil war exists in Barbarian Invasion however, although it only applies to certain factions (only the Romans) and is less wide-spread. Esentially, it's just a fancy settlement revolt which any generals currently stationed in that settlement can join if their loyalty levels are low enough.
    Quote Originally Posted by Jxrc
    - is it correct that the temple of the city where a new famility member shows up appear has an impact on his stats and traits ? (seems to me I got better command ratings for family members appearing in city with Jupiter temples while those born in cities with Ceres, Juno or Aprhodite temples are more keen to be "fruitful" etc)
    Yep it's correct, although it's not attributed to where the general first appears, but to where they spend their turns after they appear. Each temple provides it's generals with a specific ancillary providing benefits which fit the description of the God. There also is an increased chance of the general gaining similar traits which correspond to the god's personality (e.g, a general living in a city of Baccus will have a higher chance of ending up as a drunkard).

    Hope this is helpful
    Dawn is nature's way of telling you to go back to bed

  3. #3
    Senior Member Senior Member Jxrc's Avatar
    Join Date
    Dec 2002
    Location
    Brussels
    Posts
    493

    Default Re: Few question from MTW fan ...

    Quote Originally Posted by Omanes Alexandrapolites View Post
    I've never had a problem with them before. All units do need to be a certain distance from their enemies to be able to charge though, which could be causing the problem.
    Could be the reason cause I only used those guys in siege battle so far.

    Quote Originally Posted by Omanes Alexandrapolites View Post
    Man of the Hours usually only occur when there is a low general : province ratio to boost up the number of family members. The same applies to adoptions as well which also are much more common under these circumstances. I think any type of victory is satifactory to gain the event, but I'm not totally sure.
    I had a hunch that the adoption/man of the hour had some kind of balancing effect but here what puzzles me is that I had a guy winning three victories in a row against Pontus (first two were heroic and the first one I still wonder how I ended up winning) without becoming part of the family while jsut after a guy dealing with 240 rebel peasant got his entrance ticket right away... Bit unfair and I kept that in the back of my mind and notice that I never received the man of the hour announcement after a battle fought on the battlemap. Has anyone ever received one?


    Quote Originally Posted by Omanes Alexandrapolites View Post
    Hope this is helpful
    This is indeed. Many thanks

  4. #4
    Deranged rock ape Member Quirinus's Avatar
    Join Date
    Sep 2006
    Location
    Malaysia
    Posts
    982

    Default Re: Few question from MTW fan ...

    Quote Originally Posted by Jxrc View Post
    I had a hunch that the adoption/man of the hour had some kind of balancing effect but here what puzzles me is that I had a guy winning three victories in a row against Pontus (first two were heroic and the first one I still wonder how I ended up winning) without becoming part of the family while jsut after a guy dealing with 240 rebel peasant got his entrance ticket right away... Bit unfair and I kept that in the back of my mind and notice that I never received the man of the hour announcement after a battle fought on the battlemap. Has anyone ever received one?
    I do recall that happening quite a while back when my lone unit of round-shield cavalry got ambushed by some brigands, I won a very narrow victory with only something like seven men left (out of 55). When I re-entered the campaign map there was this 'Man of the Hour' message for me. I remember being quite bemused by it, as I had suddenly gone from a single-digit number of tier-one cavalry to having a full unit of heavy cavalry and a three-star commander out of nowhere.
    WARNING! This baseline signature should never appear on screen!

  5. #5

    Post Re: Few question from MTW fan ...

    Originally posted by Jxrc
    I had a hunch that the adoption/man of the hour had some kind of balancing effect but here what puzzles me is that I had a guy winning three victories in a row against Pontus (first two were heroic and the first one I still wonder how I ended up winning) without becoming part of the family while jsut after a guy dealing with 240 rebel peasant got his entrance ticket right away...
    I think it's only based upon the events of a single battle more than anything. If the family is short, there's a certain chance that the captain will be promoted regardless of what kind of victory he's won. Occasionally certain generals miss out due to the random system not favouring them.
    Quote Originally Posted by Jxrc
    Bit unfair and I kept that in the back of my mind and notice that I never received the man of the hour announcement after a battle fought on the battlemap. Has anyone ever received one?
    I've had quite a few appear after the battlemap when I've been low on family members. Since I rarley autoresolve, that's where I've found most of my new adoptees.

    Dawn is nature's way of telling you to go back to bed

  6. #6
    Senior Member Senior Member Jxrc's Avatar
    Join Date
    Dec 2002
    Location
    Brussels
    Posts
    493

    Default Re: Few question from MTW fan ...

    Quote Originally Posted by Omanes Alexandrapolites View Post
    [/I]I've had quite a few appear after the battlemap when I've been low on family members. Since I rarley autoresolve, that's where I've found most of my new adoptees.
    Ok. Good to know it was just that I exceeded the number of familiy members the AI though necessary or that I was just unlucky.

    That pretty much answers all my questions so far.

    Many thanks for your help

    Will try to play some more this week-end and might have some more question next week. Not to likely since I try not to read too much about "normal" game mechanics since the best part is when you face new problem and manage to solve those by yourself (after a few mishap of course) ... Just like when I discovered that those Pontus chariots could kill more of their own army than my own troops if handled correctly (loved it when those idiots killed their own general after running wild ...)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO