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Thread: Unlocking unplayable factions - Question

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  1. #1

    Default Re: Unlocking unplayable factions - Question

    Quote Originally Posted by Squid View Post
    The only thing I can say is never met a software engineer, IT person, programmer etc, who actually wanted to install Vista in the first place. No one wants a bloated piece of c**p for an OS. I find it inexcusable that any OS should require more RAM then the recommended amount for a high end graphics products (Photoshop CS3).
    Vista was aimed to be installed on home pcs and used by people with little or no previous computer experience. There is no argument that it wouldn't be the OS of choice for a professional developer. But, sometimes it's not a question of wanting or not wanting to install it. In many companies, you're not given a choice and have to use what they give you, or what they have licenses for. Sometimes, you have it so you can develop a product specifically for it - most of the newer games are written and optimized for DirectX 10, which only exists on Vista, and sometimes people install it just to check it out or have dual boot.

    I'm not going to advocate picking Vista over XP or the other way around. The simple truth is that the vast majority of new computers are sold with Vista pre-installed, and most non-experts will not bother with re-installing the OS, so Vista will remain the de-facto "most popular" OS and we all just have to deal with it.
    RTR VII Developer

  2. #2
    Bassist, God and Modder Member Thor the Bassist's Avatar
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    Default Re: Unlocking unplayable factions - Question

    Surely the better approach for Microsoft would be to develop a "Vista Core" which could then have many different front-ends stuck ontop. So you get the compatibility from the core and then different users of different abilities and needs could adopt a Vista that mothers you more or less depending. Instead we have a piece of rather c**ppy software that we almost have to run.
    Last edited by Thor the Bassist; 06-14-2008 at 20:06.

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