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  1. #1
    I is da bestest at grammar Member Strategos Alexandros's Avatar
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    Default Re: Modding question: generals in custom battles

    You would have to replace the captain model altogether. Copy the family member model file(s?), paste them outside the folder, rename it/them to whatever the captain files are called and paste it into the captains folder. Back up all the files you use as well.
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    Member Member stupac's Avatar
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    Default Re: Modding question: generals in custom battles

    Quote Originally Posted by strategos alexandros View Post
    You would have to replace the captain model altogether. Copy the family member model file(s?), paste them outside the folder, rename it/them to whatever the captain files are called and paste it into the captains folder. Back up all the files you use as well.
    That's an idea, I had thought of that, but I couldn't seem to locate the files in the data folders. I looked in all the models* folders and couldn't seem to find any that matched. I'll look at them again sometime and see if I can figure out how to do that, but I figured that this must be changeable through configuration files somehow. Thanks for the idea though, strategos.
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  3. #3
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Modding question: generals in custom battles

    descr_character.txt Go to the entries of the captains and change the battle model for the captains to the same one as the general battle models (just copy and paste).

    Foot
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  4. #4
    Member Member stupac's Avatar
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    Default Re: Modding question: generals in custom battles

    Quote Originally Posted by Foot View Post
    descr_character.txt Go to the entries of the captains and change the battle model for the captains to the same one as the general battle models (just copy and paste).

    Foot
    Perfect, thank you foot, worked like a charm.
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