Just happened again. I say again, because it seems every other time I win a Heroic Victory on the AI turn, it crashes on trying to return to the campaign map. This time it did it on trying to load up the next battle after the win.
I'd just beaten an equal-sized Carthaginian force composed of their usual mix of heavy infantry, slingers and heavy cavalry with my African mercenary army composed of Garamantines, Maures, some slingers, one unit of Numidian cavalry and some Iberian scutarii. Kicked their butts, lost about 300 men and wiped them out. All because I killed their general early on in the battle.
Just skipped the battle with auto_win because I'm not doing that again. But it seems Heroic Victories on the AI turn are significantly more likely to trigger the unpredictable, non-replicable battle-related CTDs.
Anyone else noticed that?
NB: I'm not blaming the EB team for this, I suspect it's more of CA's wonderfully lousy code.
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