Turn 2: Pindi and Lahore have fallen, and my initial objectives are now complete. We have enough income to support our current forces for a while, plus the expected expansion will help us.
Now, I am ready to deploy my Dark Warriors. The Ghorid Empire seeks only the finest and bravest, and especially the most ruthless to take on our enemies, the heretic Rajputs and the backwards Malikate of Sindh.
You will all be assigned a captain, and until you are promoted twice you will be under my control until the battle begins, as you must follow orders.
http://www.totalwar.org/patrons/pbm/DreadKnights-02.sav
The save has been uploaded, if anyone cares to look at it. Here's how it will work: When your forces are in position for battle, I will email you the save file. You will play the battle, and save the game as DreadKnights-##A (or B or C, depending on your turn number)
When all Dark Warrior-controlled battles are complete, I will finish the turn and begin the next one. At some point you will control your own characters on the campaign map, and on your turn you may move them, and if you have permission to build/recruit things, you may do so at that time.
Spoiler Alert, click show to read:
I have divided our forces to form 4 mini-stacks of good troops, with the current Lord (soon to be dead) en route with another half stack to reinforce.
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Who volunteers to beseige Multan? Should you beseige Multan without reinforcements, your force may be vanquished, and the Dark Lord will be displeased. However, if you convince your fellow warriors to back you, you both will have a greater chance at glory and victory, as well as winning the favor of your Lord.
Those who volunteer for either the seige or the reinforcement mission will be granted command of their forces next turn, if there is a sally.
The Lord is on his way with reinforcements, which could arrive next turn. The bold will advance, the timid will remain safely behind.
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EDIT: Merlox has volunteered to beseige Multan with Group B. He will be assigned a captain, who unfortunately changes name anytime he enters a settlement or fort.
Others may also beseige... I recommend you beseige together, so that you can reinforce one another. Whomever is attacked by the sally will be the commander.
Spoiler Alert, click show to read:
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