View Poll Results: Which mod, and which faction?

Voters
13. This poll is closed
  • MOD: Lands to Conquer 3.1

    2 15.38%
  • MOD: Broken Crescent 1.5

    8 61.54%
  • MOD: Gah! Vanilla 1.3

    2 15.38%
  • Moors

    2 15.38%
  • France

    1 7.69%
  • Holy Roman Empire

    1 7.69%
  • Hungary

    2 15.38%
  • England

    2 15.38%
  • Russia

    1 7.69%
  • Milan

    0 0%
  • Sicily

    1 7.69%
  • Turks (BC)

    1 7.69%
  • ERE (BC)

    1 7.69%
  • Jerusalem (BC)

    2 15.38%
  • Georgia (BC)

    3 23.08%
  • Abassid Caliphate (BC)

    2 15.38%
  • Khwarezmids (BC)

    3 23.08%
  • Ghorid Sultanate (BC)

    6 46.15%
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Thread: Dread Knights of the Realm

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  1. #10
    Know the dark side Member Askthepizzaguy's Avatar
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    Apr 2007
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    Default Re: Dread Knights of the Realm

    Turn 2: Pindi and Lahore have fallen, and my initial objectives are now complete. We have enough income to support our current forces for a while, plus the expected expansion will help us.

    Now, I am ready to deploy my Dark Warriors. The Ghorid Empire seeks only the finest and bravest, and especially the most ruthless to take on our enemies, the heretic Rajputs and the backwards Malikate of Sindh.

    You will all be assigned a captain, and until you are promoted twice you will be under my control until the battle begins, as you must follow orders.

    http://www.totalwar.org/patrons/pbm/DreadKnights-02.sav

    The save has been uploaded, if anyone cares to look at it. Here's how it will work: When your forces are in position for battle, I will email you the save file. You will play the battle, and save the game as DreadKnights-##A (or B or C, depending on your turn number)

    When all Dark Warrior-controlled battles are complete, I will finish the turn and begin the next one. At some point you will control your own characters on the campaign map, and on your turn you may move them, and if you have permission to build/recruit things, you may do so at that time.

    Spoiler Alert, click show to read: 
    The Dark Lord always takes the save and begins the turn, then it will go by ranks, Dark Apprentice, Death Knights, Dread Knights, Dark Knights, and Dark Warriors.


    I have divided our forces to form 4 mini-stacks of good troops, with the current Lord (soon to be dead) en route with another half stack to reinforce.



    In the upper left hand corner, this is the current Lord's reinforcement stack. They will assist whomever volunteers to beseige Multan.

    Those who volunteer to reinforce the warrior who beseiges Multan will be considered for a promotion.
    If the Dark Warrior takes Multan, he will become a Dark Knight.



    This is Dark Warrior force A, which consists of two heavy cavalry and some basic infantry. This force may be unable to take Multan alone.



    This is Dark Warrior force B, which consists of one heavy cavalry, two missile cavalry, and some basic infantry.



    This is Dark Warrior force C, which consists of mercenary cavalry, heavy cavalry, missile cavalry, and some basic infantry.



    This is Dark Warrior force D, which consists of one heavy cavalry, one missile cavalry, axemen, spearmen, and javelins.



    ____________________

    Who volunteers to beseige Multan? Should you beseige Multan without reinforcements, your force may be vanquished, and the Dark Lord will be displeased. However, if you convince your fellow warriors to back you, you both will have a greater chance at glory and victory, as well as winning the favor of your Lord.

    Those who volunteer for either the seige or the reinforcement mission will be granted command of their forces next turn, if there is a sally.

    The Lord is on his way with reinforcements, which could arrive next turn. The bold will advance, the timid will remain safely behind.


    __________________

    EDIT: Merlox has volunteered to beseige Multan with Group B. He will be assigned a captain, who unfortunately changes name anytime he enters a settlement or fort.

    Others may also beseige... I recommend you beseige together, so that you can reinforce one another. Whomever is attacked by the sally will be the commander.

    Spoiler Alert, click show to read: 

    Current Players:

    Game moderator- Askthepizzaguy

    Dark Lord- (current Faction Leader)- Askthepizzaguy
    Dark Apprentice- unassigned
    Death Knights- none
    Dread Knights- none
    Dark Knights- none
    Dark Warriors- Ramses II CP, The Lemongate, Rossahh, Merlox, Tristan de Castelreng
    Last edited by Askthepizzaguy; 06-19-2008 at 23:04.
    #Winstontoostrong
    #Montytoostronger

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