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  1. #1
    Member Member Medical Toaster's Avatar
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    Default Re: when client rulers die

    You can knock down the level four government, rebuild it (first the military one that is a prerequisite) and get a new client ruler. You should only be out for two turns.

  2. #2
    Back door bandit Member Apgad's Avatar
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    Default Re: when client rulers die

    Quote Originally Posted by Medical Toaster View Post
    You can knock down the level four government, rebuild it (first the military one that is a prerequisite) and get a new client ruler. You should only be out for two turns.
    I treat those 2 turns as an unavoidable period of unrest while news of the client ruler's death reaches the powers that be, and until a new ruler is appointed, or more advanced government is put in place.
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  3. #3
    Resident Pessimist Member Dooz's Avatar
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    Default Re: when client rulers die

    Also, perhaps it's a good time to exert some more authority during times like these, aka upgrade your government to a more centralized one. Then bring in one of your own.

  4. #4

    Default Re: when client rulers die

    Ok. Just wanted to know whether there was something wrong. This is just fine :)

    I prefer lvl 4's to lvl 3's in the areas where I can have nothing else anyway - I like the concept of client rulers - I think of them as vassal kings, and it sorta confirms my claim of being the King of Kings, rather than merely King (so in other words, I sacrifice authority and management for the sake of pompous glory)
    Moreover, I advise that Syracusans must be added to EB (insp. by Cato the Elder )

    Is looking forward to the 2090's, when EB 20.0 will be released - spanning the entire Eurasian continent and having no Eleutheroi - with a faction for every independent state instead. Look out for the Gedrosians, the Cretans and the kingdom of Kallatis!

  5. #5
    Probably Drunk Member Reverend Joe's Avatar
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    Default Re: when client rulers die

    Quote Originally Posted by artaxerxes View Post
    (so in other words, I sacrifice authority and management for the sake of pompous glory)
    That does sound like a proper Shahanshah...

    As for the FOW problem, wouldn't using toggle_fow 0 solve this problem? You could turn the fog of war off just long enough to make the necessary adjustments in the city.

  6. #6
    EB annoying hornet Member bovi's Avatar
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    Default Re: when client rulers die

    I think putting a watchtower close to the city will work around the bug.

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  7. #7

    Default Re: when client rulers die

    Quote Originally Posted by bovi View Post
    I think putting a watchtower close to the city will work around the bug.
    Hey that's a GREAT idea I've been using toggle_fow, but I don't like to know too much. Watchtowers will obviously minimize my need for toggle_fow
    Moreover, I advise that Syracusans must be added to EB (insp. by Cato the Elder )

    Is looking forward to the 2090's, when EB 20.0 will be released - spanning the entire Eurasian continent and having no Eleutheroi - with a faction for every independent state instead. Look out for the Gedrosians, the Cretans and the kingdom of Kallatis!

  8. #8
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: when client rulers die

    Quote Originally Posted by Apgad View Post
    I treat those 2 turns as an unavoidable period of unrest while news of the client ruler's death reaches the powers that be, and until a new ruler is appointed, or more advanced government is put in place.
    Well, one turn of it is eminently avoidable through use of process_cq. I tend to use it for the military pacification when I'm advancing through the government types by generation (ie 30 years).
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


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