Results 1 to 14 of 14

Thread: General Questions

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Arrogant Ashigaru Moderator Ludens's Avatar
    Join Date
    Nov 2003
    Posts
    9,063
    Blog Entries
    1

    Lightbulb Re: General Questions

    Quote Originally Posted by Grriffon View Post
    Thanks for the answers guys. So where can I find a weapon lethality guide?

    edit: Am I totally missing the boat on these new infantry though? In battle they are dieing like cattle, and killing nothing, and I've yet to find a situation where I was glad they could form a testudo. I think I'm on medium difficulty, but will double check.
    If you want to know the lethality of specific units, you should have a look at the unit cards. Lethality is the number between brackets following the attack value. Unfortunatly the unit cards were not included in the new recruitment viewer, but they are in the old one. Some cards may be outdated though. You can transfer them to the new recruitment guide simply by copying them to the corresponding folder.

    As a quick guide: cavalry lances have extremely high lethality values. Then come double-handed slashing weapons, longswords, shortswords, spears and at the bottom daggers. High-quality weapons tend to have better lethality values. Remember, however, that lethality is not the only things that counts. Cavalry lances have a high lethality, but due to their low attack value and long attack delay they are only useful during the charge.

    Testudo is useful for nothing but taking missile fire. You should use it in sieges, as the Romans did historically, but nowhere else. Hell, given how slow and tiring the testudo is, you might as well ignore it all together.

    Quote Originally Posted by Grriffon View Post
    Right now, against egypt and the greeks. Any form of phalanx, even a levy phalanx, tears them to shreds, but I don't mind that so much. It's how they die to/can't kill even the sword wielding infantry that is pretty saddening.
    You mean pike phalanxes or hoplite ones? The only thing that can effectively take on a pike phalanx from the front is another pike phalanx. You should try to tear up their formation and take them in the flank. If it's hoplite phalanxes you have a problem with, something is very wrong.
    Looking for a good read? Visit the Library!

  2. #2

    Default Re: General Questions

    Quote Originally Posted by Ludens View Post
    If you want to know the lethality of specific units, you should have a look at the unit cards. Lethality is the number between brackets following the attack value. Unfortunatly the unit cards were not included in the new recruitment viewer, but they are in the old one. Some cards may be outdated though. You can transfer them to the new recruitment guide simply by copying them to the corresponding folder.

    As a quick guide: cavalry lances have extremely high lethality values. Then come double-handed slashing weapons, longswords, shortswords, spears and at the bottom daggers. High-quality weapons tend to have better lethality values. Remember, however, that lethality is not the only things that counts. Cavalry lances have a high lethality, but due to their low attack value and long attack delay they are only useful during the charge.

    Testudo is useful for nothing but taking missile fire. You should use it in sieges, as the Romans did historically, but nowhere else. Hell, given how slow and tiring the testudo is, you might as well ignore it all together.



    You mean pike phalanxes or hoplite ones? The only thing that can effectively take on a pike phalanx from the front is another pike phalanx. You should try to tear up their formation and take them in the flank. If it's hoplite phalanxes you have a problem with, something is very wrong.

    Thank you for your reply. I am now checking the cards from this post https://forums.totalwar.org/vb/showthread.php?t=93896 which has been very helpful. If anyone knows what the number of hearts at the bottom of the cards means, and the letters or symbols to the left of the hearts, that would be helpful as well.

    As far as which phalanxes my legos are dieing to, they die to hoplites as well. I haven't really found an infantry unit they can stand toe to toe with and come out on top. Even against skirmishers they seems to trade kills at best, and lose at worst. I'm sure I'll figure something out though, and if all else fails, I'll mass local conscripts I guess, lol.

  3. #3
    Arrogant Ashigaru Moderator Ludens's Avatar
    Join Date
    Nov 2003
    Posts
    9,063
    Blog Entries
    1

    Lightbulb Re: General Questions

    Hearts indicate whether a unit has normal stamina or is hardy or very hardy. This determines the rate of fatigue. Letters indicate the reforms the units are tied to. For the Romans, the only relevant ones are Camillian, Polybian, Marian and Augustean. Regional units are independent of reforms (so you can recruit Brihentin and Neitos at the start of the game while the Gauls have to wait until the second reform). The number of dots indicates the level of barracks (MICs) required for recruiting them. Other signs are the tree (combat bonus in forests), the bush (can hide in high grass) and the skull with an I or C (scares infantry or cavalry respectively). BTW, missile weapons do not have a lethality stat: the number between brackets following their attack factor represents ammunition, not lethality.

    Konny only included unit cards relevant for the Romans. If you want to get all available ones, you should download the old recruitment viewer available here.

    It really sounds like you are playing at a battle difficulty other than medium. Sadly, higher battle difficulties do not make the A.I. more clever. They just give its troops a stat bonus, allowing their levies to beat up your heavies. This cannot be modded.
    Last edited by Ludens; 06-23-2008 at 21:27.
    Looking for a good read? Visit the Library!

  4. #4

    Default Re: General Questions

    Quote Originally Posted by Ludens View Post
    BTW, missile weapons do not have a lethality stat: the number between brackets following their attack factor represents ammunition, not lethality.
    So if a card says Sling 2 (30) it doesn't have an enormous lethality, just a lot of ammo? Or am I reading that wrong? Also, I assume AP is armor piercing? And I think the only other symbol on the cards I don't recognize is the triangle.

    Thanks again for the help

  5. #5
    Back door bandit Member Apgad's Avatar
    Join Date
    Dec 2006
    Location
    Brisbane, Australia
    Posts
    271

    Default Re: General Questions

    Quote Originally Posted by Grriffon View Post
    So if a card says Sling 2 (30) it doesn't have an enormous lethality, just a lot of ammo?
    In the folder "C:\Program Files\Recruitment Viewer\UnitCards" (or wherever you put it) along with the unit cards there should be a readme.jpg file. That explains what all the extra symbols mean. And yes, the number in brackets for a missile weapon is the ammo. Ammo will always be whole numbers greater than 1, while lethality will be between 0 and 1.
    One balloon for not being Roman

  6. #6
    Arrogant Ashigaru Moderator Ludens's Avatar
    Join Date
    Nov 2003
    Posts
    9,063
    Blog Entries
    1

    Lightbulb Re: General Questions

    Quote Originally Posted by Grriffon View Post
    So if a card says Sling 2 (30) it doesn't have an enormous lethality, just a lot of ammo? Or am I reading that wrong? Also, I assume AP is armor piercing? And I think the only other symbol on the cards I don't recognize is the triangle.
    Correct on both counts. The triangle means the unit can assume wedge formation, which is useless for anything except possibly fast manoeuvres.
    Looking for a good read? Visit the Library!

  7. #7

    Default Re: General Questions

    To check detailed unit stats refer to EB Unit Documentation.
    You had opportunity to install it along with EB (default option ).
    If you didnt you can find installer in your RTW folder in 'extras' folder.
    After installing you can access it by Start Menu -> All Programs -> Europa Barbarorum -> Documentation

    Unit cards are a bit outdated right now.
    Last edited by LorDBulA; 06-24-2008 at 14:27.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO