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  1. #1
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    UPDATE!!: RS textures now available!

    well to be honest , I haven't had the time to actually play heheh , I've been busy doing these packs , so I only had the chance to play in alex.exe til 238 bc... before I accidentally kill it when I changed a file and forgot to make a backup

    carthage send aproximately like 3 or 4 full stacks to sicily and I saw several small renforcements (from 265 to 241bc) , also macedon somehow conquered some parts of anatolia, so I think it was by naval invasion (I think its anatolia:P)

    I haven't ever used BI as my .exe , since personally I prefer alex's advantages


    this are the advantes of alex upon BI
    Better AI
    Organized naval invasions
    AI retrains (no personal confirmation , but maksimus has some screenshots)
    Better stability (I can't confirm this but maksimus and the ALEXANDER EB team say so)


    and the advantages of BI agains alex
    more naval invasions(however people say they're rather annoying since they arent organized and usually consist of only 3 units)
    shield wall formation , warcry , and swiming
    Last edited by ||Lz3||; 06-29-2008 at 23:56.
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    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  2. #2
    Member Member Havok.'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    The FM are still immortals?
    Ser mineiro é, antes de tudo, um estado de espírito.

    El bien perdido


    http://www.youtube.com/watch?v=XwfhJy6JwPg
    A don Jose! Oriental en la vida e en la muerte tambien!

  3. #3

    Default Re: EB 1.1 MINI MOD PACK!

    looking at the code, it I can't find the immortal code or night battle code for the alexander mod. I think that explains why my FM's won't die. Check out the EB alexander page for the instructions.

    Havok, It appears the konny minimod that allows for italian allied recruitment is already included.

    I must say that the performance has improved on Alex, and the faction progression is nearly spot on. Parthia is expanding into seleukia and yellow death have been held at bay with not problem for over 20 years. I haven't been in a real war yet so I can't speak about naval invasions or real diplomacy yet (1st punic war just started though).

    Where is the update for the RS textures!? I can't wait to try them out!
    Last edited by bigmilt16; 06-30-2008 at 00:06.

  4. #4
    Member Member Havok.'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    Quote Originally Posted by bigmilt16 View Post
    looking at the code, it I can't find the immortal code or night battle code for the alexander mod. I think that explains why my FM's won't die. Check out the EB alexander page for the instructions.

    Havok, It appears the konny minimod that allows for italian allied recruitment is already included.

    I must say that the performance has improved on Alex, and the faction progression is nearly spot on. Parthia is expanding into seleukia and yellow death have been held at bay with not problem for over 20 years. I haven't been in a real war yet so I can't speak about naval invasions or real diplomacy yet (1st punic war just started though).

    Where is the update for the RS textures!? I can't wait to try them out!
    i think he uploaded into the download file already i guess



    and could someone post a RS texture example here? and this texture is for the campaign map?
    Ser mineiro é, antes de tudo, um estado de espírito.

    El bien perdido


    http://www.youtube.com/watch?v=XwfhJy6JwPg
    A don Jose! Oriental en la vida e en la muerte tambien!

  5. #5
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    @bigmilt

    well it could be a blow of luck but I'm sure as hell that the traits are as they're supposed to be
    everything explained in the ALEXANDER EB thread has been used in my scripts , same goes for every mod I used

    in my romani campaign dentatus died at 72, or 62... dont really remember and THEN another FM died at 63 so there shouldn't bee any problem

    @ havok , I'm uploading the screnshots in the mean time you can take a look at this...
    https://forums.totalwar.org/vb/showt...=102473&page=3

    oh and havok I think you can update your sig , now its rtw capable too
    Last edited by ||Lz3||; 06-30-2008 at 00:19.
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    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  6. #6

    Default Re: EB 1.1 MINI MOD PACK!

    holy smokes. that's a beautiful texture....

    awaiting the new upload, impatiently!

    With all of the mods you managed to merge, I am nitpicking and it may just be the way i installed it. You should be commended GREATLY for taking the time to do this. I'm gonna restart my romani campaign once the upload is done. can't wait

    great job again

  7. #7
    Member Member Havok.'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    After i install EB on the rtw folder(which contains alex installed) i just extract the things that are insine the rome-total war folder that came with the download and play on singleplayer?
    Ser mineiro é, antes de tudo, um estado de espírito.

    El bien perdido


    http://www.youtube.com/watch?v=XwfhJy6JwPg
    A don Jose! Oriental en la vida e en la muerte tambien!

  8. #8

    Default Re: EB 1.1 MINI MOD PACK!

    Forums are being wierd atm, but incase you actually can read or something, im curious about if this mod actually uses alexander.exe. I start it using the EB shortcut and i get the "Alexander" tidbit at the bottom of the loading screen but it doesnt appear to be actually using Alexander.exe To find this out i used control alt delete and saw that RomeTW.exe was running rather than RomeTW-ALX.exe

    Shouldn't we have to change the EB shortcut target to ""C:\Rome - Total War\RomeTW-ALX.exe" -mod:eb -show_err -nm -noalexander" ? After doing this I still get the same loading screen telling me that aleXander mod is running. I haven't played either one but just curious because I thought the entire point of using alexander was to use the alexander exe :P

    EDIT:
    GRR sorry for double post again, but I kept getting some "Database error" when I tried to post and I wasn't sure it was getting through.

    DOH.
    Last edited by Kataki; 06-30-2008 at 02:43. Reason: I said EB when i meant Alexander.exe :P

  9. #9
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    Quote Originally Posted by Kataki View Post
    Forums are being wierd atm, but incase you actually can read or something, im curious about if this mod actually uses EB. I start it using the EB shortcut and i get the "Alexander" tidbit at the bottom of the loading screen but it doesnt appear to be actually using Alexander.exe To find this out i used control alt delete and saw that RomeTW.exe was running rather than RomeTW-ALX.exe

    Shouldn't we have to change the EB shortcut target to ""C:\Rome - Total War\RomeTW-ALX.exe" -mod:eb -show_err -nm -noalexander" ?

    EDIT:
    GRR sorry for double post again, but I kept getting some "Database error" when I tried to post and I wasn't sure it was getting through.

    DOH.

    I know forums are weird...

    and about alex, wich version did you downloaded? alex or rtw heheh

    if you downloaded alex's, I've no idea... your alex files are inside the same rtw folder as EB?

    and for the tidbit heheh I updated the first post about that but that database error erased everything!

    but here we go , both versions (alex, as rtw.exe version) have the alex splash in the loading screen hehe
    Spoken languages:

    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  10. #10

    Default Re: EB 1.1 MINI MOD PACK!

    Butting in at random:
    have you realised that TW Fanatic's stat changes regarding hoplites are (if they are 'well-founded') made to compensate for his different animations/attributes; that therefore if you revert back to the EB style you'd need to revert/change the stats also?
    have you considered the possibility that *someone* who provided you with (or yourself for that matter) made a mistake when saving some descriptions file (you mention the question marks appearing in descriptions)? If the problem indeed boils down to a bad encoding you should begin with the required edits from scratch and save your work in Unicode instead. (With Notepad you will need to use the Save As instead of the Save function for that.) Then the question-marks issue will be fixed.
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

  11. #11
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    yes hoplites and phalanxes stats where also reverted

    and for the qustion marks issue, I guess you mean the ones that appear when using alex?
    if so... I'm using textpad, not windows notepad,( although perhaps I should try with notepad++ also).

    um I'll give it a try ...

    EDIT: indeed it seems I've been changing stuff and saving with ANSI code instead of uni... ¬¬

    the only files afected would only be the traits related ones?, I mean would there be a problem if.. say EDU was saved as ANSI?
    and also , If I change the files, well only the encoding , will that make the files not savegame compatible? (E_VnVs.txt ,EDVnVs, and EDCT)
    Last edited by ||Lz3||; 07-02-2008 at 04:36.
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    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  12. #12

    Default Re: EB 1.1 MINI MOD PACK!

    Descriptions (files under ..\data\text\) should be in Unicode, other files in ANSI.
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

  13. #13
    Member Member Havok.'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    but please dont abandon this !
    Ser mineiro é, antes de tudo, um estado de espírito.

    El bien perdido


    http://www.youtube.com/watch?v=XwfhJy6JwPg
    A don Jose! Oriental en la vida e en la muerte tambien!

  14. #14
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    don't worry I almost finish ALEX.exe full version, then I'll do RTW. Full , and then alex backup , after that new fix for spears (watch out , the one with the link in the main post isn't properly tested)

    I'm pretty sure that the next version won't have errors , I'm double checking everything now

    I hope everything is ready at 00:00 am central time

    please accept my most humble apologizes for not making this work from the beggining...
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    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
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  15. #15
    Member Member Havok.'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    and OMG will i have to reinstall everything again?!?!
    Ser mineiro é, antes de tudo, um estado de espírito.

    El bien perdido


    http://www.youtube.com/watch?v=XwfhJy6JwPg
    A don Jose! Oriental en la vida e en la muerte tambien!

  16. #16
    Satalextos Basileus Seron Member satalexton's Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    Quote Originally Posted by Havok. View Post
    and OMG will i have to reinstall everything again?!?!
    AND you need to dance on the beach wearing only your boxers and a fruit platter on your head.




    "ΜΗΔΕΝ ΕΩΡΑΚΕΝΑΙ ΦΟΒΕΡΩΤΕΡΟΝ ΚΑΙ ΔΕΙΝΟΤΕΡΟΝ ΦΑΛΑΓΓΟΣ ΜΑΚΕΔΟΝΙΚΗΣ" -Lucius Aemilius Paullus

  17. #17
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    if you don't mind the unfixable errors you don't need to do it

    those would be
    Sweboz charactes will have "?" instead of special characters
    You wont be able to get night battle related traits (I'm not sure if thats the effect, I didn't erase one comment ";" in descr_strat)

    I think those are the only unfixable things
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    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  18. #18
    Member Member Havok.'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    ok, i dont know if was supposted to in this way, but as romani (started a new campaign, downloaded the pack 2 already)

    i still cant recruit any regular hastati, principes or triari outside roma, the other cities just get samnites and brutti's infantry (though in the barracks description of this cities, says i can only recruit this ones too, so no error between description and the recruitment i guess)

    but i want to remove this, cuz i like using hastatis and principes, not 'ose bloody samnites!



    any help?
    Ser mineiro é, antes de tudo, um estado de espírito.

    El bien perdido


    http://www.youtube.com/watch?v=XwfhJy6JwPg
    A don Jose! Oriental en la vida e en la muerte tambien!

  19. #19
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    I know you have been asking fo this since the first post... I was trying to do a "semi" Allied legions, but I didn't found the time ,perhaps later

    I think , that you only need to change EDB file to its original... , but I think Citymod also changes something in that file , so... I'm not sure if only changing the EDB back should give you regular recruitment without loosing features , umm I tell you in 30 min , say 16:25 hrs central time?

    PS: whats wrong with the samminite hastatis? , they are pretty good ,if not as good as principes, and they give you a more diverse army :p
    Last edited by ||Lz3||; 07-04-2008 at 22:01.
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    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  20. #20

    Default Re: EB 1.1 MINI MOD PACK!

    Thanks for the hard work ||Lz3|| starting my eagerly awaited Lusotannan campaign.

  21. #21

    Default Re: EB 1.1 MINI MOD PACK!

    What causes purple trees to appear? Know by anychance btw i downloaded your mod a good while ago so I still need to update to the newest version. Also I have Roma Surrectum installed, which stupidly installs into RTW main, do you think that would make EB have scattered purple trees?

  22. #22
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    I'm not... quite sure... I've never investigated which files are related to the ground or trees, however I think it could be due to RS ,after all it says that it's uncompatible with other minmods

    I think you should do a RTW vanilla reinstall (not sure if by that you will have to reinstall alex too...)
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    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
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  23. #23
    EB Concept Artist Member fenix3279's Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    Quote Originally Posted by Kataki View Post
    What causes purple trees to appear? Know by anychance btw i downloaded your mod a good while ago so I still need to update to the newest version. Also I have Roma Surrectum installed, which stupidly installs into RTW main, do you think that would make EB have scattered purple trees?
    From what I've heard from others with a similiar experience, an extreme deviation in scenery/unit colors (like having purple trees, red grass, jigsaw puzzle units, ect). All this could be the result of an overheated or damaged graphics card. If you are certain this isn't the case then it might actually be the Roma Surrectum data conflicting with your EB data. Perhaps reinstalling one of them into a separate folder will do the trick? IIRC, RS has 0% compatibility with other mods so that might be the problem.
    My balloon collection





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  24. #24

    Default Re: EB 1.1 MINI MOD PACK!

    AMAZING !!! Oh btw i dunno if this has been asked ... but i already have FD downloaded ... so when i download this mini-mod it'll basically overwrite those files right ? Thnx :)

    Prince
    Living life not by celebrating victories, but by overcoming defeats

  25. #25

    Default AW: EB 1.1 MINI MOD PACK!

    Hi LZ3!My Install looks:At first I install RTW1.5(with BI 1.6 Because it The Gold Collection is)+ RTW Alexander(I test it)afterwards EB 1.1+Alex-Mod from Maximus (Test, it works)afterwards EB 1.1 Mini-Mod from LZ3 + Map from Roma Surrectum.Its all.Please check it, and tell me if I something make wrong.
    And sorry once more for my bad EnglishI speak only German or Russian.In English not yet so wellI am ashamed

  26. #26
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: AW: EB 1.1 MINI MOD PACK!

    Quote Originally Posted by Hektor View Post
    Hi LZ3!My Install looks:At first I install RTW1.5(with BI 1.6 Because it The Gold Collection is)+ RTW Alexander(I test it)afterwards EB 1.1+Alex-Mod from Maximus (Test, it works)afterwards EB 1.1 Mini-Mod from LZ3 + Map from Roma Surrectum.Its all.Please check it, and tell me if I something make wrong.
    And sorry once more for my bad EnglishI speak only German or Russian.In English not yet so wellI am ashamed
    Don't worry for your english , I'm not a native speaker either , I know what you feel

    and yes , it's right , although you actually didn't had to isntall alex-mod first, do you mean alex full mod? the beta version?, cause if you did , and then you used this pack you will have lost maksimus full mod

    this pack was designed to work with any version of EB 1.1

    I wish I could do an installer like ferromancer's BI installation , but I'm pretty much clueless on how to do it
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    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
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  27. #27
    Member Member Havok.'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    That mini mod of Lyzander wont interfer with the package at all right?
    Ser mineiro é, antes de tudo, um estado de espírito.

    El bien perdido


    http://www.youtube.com/watch?v=XwfhJy6JwPg
    A don Jose! Oriental en la vida e en la muerte tambien!

  28. #28
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    Quote Originally Posted by Havok. View Post
    That mini mod of Lyzander wont interfer with the package at all right?
    correct my lucky friend


    @kovged.

    honestly I'm clueless on what you mean , I haven't noticed anything at similar at all

    the only idea I have... did you stopped looking at the AI movement?
    Spoken languages:

    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
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  29. #29
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    damn! double post
    Last edited by ||Lz3||; 07-23-2008 at 06:24.
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    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  30. #30

    Default Re: EB 1.1 MINI MOD PACK!

    Hmmm... the ships are too big compared to the ports. They just dont fit in. U are right. It's more about personal taste i think.

    Do u know a way to make the trees look better like in IBFD Soundmod? The old trees look really odd when looking at the awesome new ground textures one tile next to them.

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