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  1. #1
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    @bigmilt

    well it could be a blow of luck but I'm sure as hell that the traits are as they're supposed to be
    everything explained in the ALEXANDER EB thread has been used in my scripts , same goes for every mod I used

    in my romani campaign dentatus died at 72, or 62... dont really remember and THEN another FM died at 63 so there shouldn't bee any problem

    @ havok , I'm uploading the screnshots in the mean time you can take a look at this...
    https://forums.totalwar.org/vb/showt...=102473&page=3

    oh and havok I think you can update your sig , now its rtw capable too
    Last edited by ||Lz3||; 06-30-2008 at 00:19.
    Spoken languages:

    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  2. #2

    Default Re: EB 1.1 MINI MOD PACK!

    holy smokes. that's a beautiful texture....

    awaiting the new upload, impatiently!

    With all of the mods you managed to merge, I am nitpicking and it may just be the way i installed it. You should be commended GREATLY for taking the time to do this. I'm gonna restart my romani campaign once the upload is done. can't wait

    great job again

  3. #3
    Member Member Havok.'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    After i install EB on the rtw folder(which contains alex installed) i just extract the things that are insine the rome-total war folder that came with the download and play on singleplayer?
    Ser mineiro é, antes de tudo, um estado de espírito.

    El bien perdido


    http://www.youtube.com/watch?v=XwfhJy6JwPg
    A don Jose! Oriental en la vida e en la muerte tambien!

  4. #4

    Default Re: EB 1.1 MINI MOD PACK!

    Forums are being wierd atm, but incase you actually can read or something, im curious about if this mod actually uses alexander.exe. I start it using the EB shortcut and i get the "Alexander" tidbit at the bottom of the loading screen but it doesnt appear to be actually using Alexander.exe To find this out i used control alt delete and saw that RomeTW.exe was running rather than RomeTW-ALX.exe

    Shouldn't we have to change the EB shortcut target to ""C:\Rome - Total War\RomeTW-ALX.exe" -mod:eb -show_err -nm -noalexander" ? After doing this I still get the same loading screen telling me that aleXander mod is running. I haven't played either one but just curious because I thought the entire point of using alexander was to use the alexander exe :P

    EDIT:
    GRR sorry for double post again, but I kept getting some "Database error" when I tried to post and I wasn't sure it was getting through.

    DOH.
    Last edited by Kataki; 06-30-2008 at 02:43. Reason: I said EB when i meant Alexander.exe :P

  5. #5
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    Quote Originally Posted by Kataki View Post
    Forums are being wierd atm, but incase you actually can read or something, im curious about if this mod actually uses EB. I start it using the EB shortcut and i get the "Alexander" tidbit at the bottom of the loading screen but it doesnt appear to be actually using Alexander.exe To find this out i used control alt delete and saw that RomeTW.exe was running rather than RomeTW-ALX.exe

    Shouldn't we have to change the EB shortcut target to ""C:\Rome - Total War\RomeTW-ALX.exe" -mod:eb -show_err -nm -noalexander" ?

    EDIT:
    GRR sorry for double post again, but I kept getting some "Database error" when I tried to post and I wasn't sure it was getting through.

    DOH.

    I know forums are weird...

    and about alex, wich version did you downloaded? alex or rtw heheh

    if you downloaded alex's, I've no idea... your alex files are inside the same rtw folder as EB?

    and for the tidbit heheh I updated the first post about that but that database error erased everything!

    but here we go , both versions (alex, as rtw.exe version) have the alex splash in the loading screen hehe
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    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  6. #6

    Default Re: EB 1.1 MINI MOD PACK!

    Butting in at random:
    have you realised that TW Fanatic's stat changes regarding hoplites are (if they are 'well-founded') made to compensate for his different animations/attributes; that therefore if you revert back to the EB style you'd need to revert/change the stats also?
    have you considered the possibility that *someone* who provided you with (or yourself for that matter) made a mistake when saving some descriptions file (you mention the question marks appearing in descriptions)? If the problem indeed boils down to a bad encoding you should begin with the required edits from scratch and save your work in Unicode instead. (With Notepad you will need to use the Save As instead of the Save function for that.) Then the question-marks issue will be fixed.
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

  7. #7
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    yes hoplites and phalanxes stats where also reverted

    and for the qustion marks issue, I guess you mean the ones that appear when using alex?
    if so... I'm using textpad, not windows notepad,( although perhaps I should try with notepad++ also).

    um I'll give it a try ...

    EDIT: indeed it seems I've been changing stuff and saving with ANSI code instead of uni... ¬¬

    the only files afected would only be the traits related ones?, I mean would there be a problem if.. say EDU was saved as ANSI?
    and also , If I change the files, well only the encoding , will that make the files not savegame compatible? (E_VnVs.txt ,EDVnVs, and EDCT)
    Last edited by ||Lz3||; 07-02-2008 at 04:36.
    Spoken languages:

    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  8. #8

    Default Re: EB 1.1 MINI MOD PACK!

    Descriptions (files under ..\data\text\) should be in Unicode, other files in ANSI.
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

  9. #9
    Member Member Skandinav's Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    Having tried the city mod I have found that it is not really for me, how do I go about removing it without breaking something ?

    By the way, I was 30 years or so into a campaign and everything was fine until I closed the game and upon return the quicksave + the three closest saves, one of them 12 years before the others, did all result in a black screen and CTD when I attempted loading them. I´ve never seen such crashes - which is why I post this here instead of in the bug forum - all seemed fine with the loading screen but when the map should appear pure blackness was instead and for much longer than usually before crashing to the desktop.


    EDIT: And the crashes are persistent I might add, else I wouldn´t have bothered posting about them, don´t know what you can use the information ( or lack of information ) for, but I thought you should know.
    Last edited by Skandinav; 07-02-2008 at 18:29.

  10. #10
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    about the crash... that's reaaaally weird....haven't heard of something like that, I honestly don't know why those CTDs happen , right now I'm considering doing a new version without the optimized script... you should ask in the bug forum

    well I've good news and bad news...

    the good news is that now I know why the question marks appear , I'm fixing it right now...

    the bad news is that...

    I dont think it will be easy to disable MAA city mod... pretty much every file related to city mod is shared by others, I'll go take a look again to see if I can
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    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  11. #11
    Member Member Skandinav's Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    I appreciate the feedback sir but please don´t stress yourself or anything about something as petty as my preferences with the mini mods you have bundled if it is any trouble whatsoever, I´ll just reinstall the game and put in the mods I want manually.

    Great news about the question marks.

  12. #12
    Member Member Havok.'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    but please dont abandon this !
    Ser mineiro é, antes de tudo, um estado de espírito.

    El bien perdido


    http://www.youtube.com/watch?v=XwfhJy6JwPg
    A don Jose! Oriental en la vida e en la muerte tambien!

  13. #13
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    don't worry I almost finish ALEX.exe full version, then I'll do RTW. Full , and then alex backup , after that new fix for spears (watch out , the one with the link in the main post isn't properly tested)

    I'm pretty sure that the next version won't have errors , I'm double checking everything now

    I hope everything is ready at 00:00 am central time

    please accept my most humble apologizes for not making this work from the beggining...
    Spoken languages:

    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  14. #14
    Member Member Havok.'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    and OMG will i have to reinstall everything again?!?!
    Ser mineiro é, antes de tudo, um estado de espírito.

    El bien perdido


    http://www.youtube.com/watch?v=XwfhJy6JwPg
    A don Jose! Oriental en la vida e en la muerte tambien!

  15. #15
    Satalextos Basileus Seron Member satalexton's Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    Quote Originally Posted by Havok. View Post
    and OMG will i have to reinstall everything again?!?!
    AND you need to dance on the beach wearing only your boxers and a fruit platter on your head.




    "ΜΗΔΕΝ ΕΩΡΑΚΕΝΑΙ ΦΟΒΕΡΩΤΕΡΟΝ ΚΑΙ ΔΕΙΝΟΤΕΡΟΝ ΦΑΛΑΓΓΟΣ ΜΑΚΕΔΟΝΙΚΗΣ" -Lucius Aemilius Paullus

  16. #16
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    if you don't mind the unfixable errors you don't need to do it

    those would be
    Sweboz charactes will have "?" instead of special characters
    You wont be able to get night battle related traits (I'm not sure if thats the effect, I didn't erase one comment ";" in descr_strat)

    I think those are the only unfixable things
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    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  17. #17
    Member Member Havok.'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    Quote Originally Posted by ||Lz3|| View Post
    if you don't mind the unfixable errors you don't need to do it

    those would be
    Sweboz charactes will have "?" instead of special characters
    You wont be able to get night battle related traits (I'm not sure if thats the effect, I didn't erase one comment ";" in descr_strat)

    I think those are the only unfixable things
    are you sure its only those?
    Ser mineiro é, antes de tudo, um estado de espírito.

    El bien perdido


    http://www.youtube.com/watch?v=XwfhJy6JwPg
    A don Jose! Oriental en la vida e en la muerte tambien!

  18. #18
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    pretty much , only files that can't be changes midgame are those related to traits and descr_strat

    sorry for not getting them right in first place

    @someone that knows what's map.rwm
    do I need to replace the rwm for a new one whenever I change the EDU?
    Spoken languages:

    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  19. #19
    Satalextos Basileus Seron Member satalexton's Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    don't see why not, there's no harm in getting rid of the map.rwm n letting the game reload a new one




    "ΜΗΔΕΝ ΕΩΡΑΚΕΝΑΙ ΦΟΒΕΡΩΤΕΡΟΝ ΚΑΙ ΔΕΙΝΟΤΕΡΟΝ ΦΑΛΑΓΓΟΣ ΜΑΚΕΔΟΝΙΚΗΣ" -Lucius Aemilius Paullus

  20. #20
    Member Member Havok.'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    ok, i dont know if was supposted to in this way, but as romani (started a new campaign, downloaded the pack 2 already)

    i still cant recruit any regular hastati, principes or triari outside roma, the other cities just get samnites and brutti's infantry (though in the barracks description of this cities, says i can only recruit this ones too, so no error between description and the recruitment i guess)

    but i want to remove this, cuz i like using hastatis and principes, not 'ose bloody samnites!



    any help?
    Ser mineiro é, antes de tudo, um estado de espírito.

    El bien perdido


    http://www.youtube.com/watch?v=XwfhJy6JwPg
    A don Jose! Oriental en la vida e en la muerte tambien!

  21. #21
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    I know you have been asking fo this since the first post... I was trying to do a "semi" Allied legions, but I didn't found the time ,perhaps later

    I think , that you only need to change EDB file to its original... , but I think Citymod also changes something in that file , so... I'm not sure if only changing the EDB back should give you regular recruitment without loosing features , umm I tell you in 30 min , say 16:25 hrs central time?

    PS: whats wrong with the samminite hastatis? , they are pretty good ,if not as good as principes, and they give you a more diverse army :p
    Last edited by ||Lz3||; 07-04-2008 at 22:01.
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    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  22. #22

    Default Re: EB 1.1 MINI MOD PACK!

    Thanks for the hard work ||Lz3|| starting my eagerly awaited Lusotannan campaign.

  23. #23

    Default Re: EB 1.1 MINI MOD PACK!

    What causes purple trees to appear? Know by anychance btw i downloaded your mod a good while ago so I still need to update to the newest version. Also I have Roma Surrectum installed, which stupidly installs into RTW main, do you think that would make EB have scattered purple trees?

  24. #24
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    I'm not... quite sure... I've never investigated which files are related to the ground or trees, however I think it could be due to RS ,after all it says that it's uncompatible with other minmods

    I think you should do a RTW vanilla reinstall (not sure if by that you will have to reinstall alex too...)
    Spoken languages:

    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  25. #25
    EB Concept Artist Member fenix3279's Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    Quote Originally Posted by Kataki View Post
    What causes purple trees to appear? Know by anychance btw i downloaded your mod a good while ago so I still need to update to the newest version. Also I have Roma Surrectum installed, which stupidly installs into RTW main, do you think that would make EB have scattered purple trees?
    From what I've heard from others with a similiar experience, an extreme deviation in scenery/unit colors (like having purple trees, red grass, jigsaw puzzle units, ect). All this could be the result of an overheated or damaged graphics card. If you are certain this isn't the case then it might actually be the Roma Surrectum data conflicting with your EB data. Perhaps reinstalling one of them into a separate folder will do the trick? IIRC, RS has 0% compatibility with other mods so that might be the problem.
    My balloon collection





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  26. #26

    Default Re: EB 1.1 MINI MOD PACK!

    People, I installed everything right, the option appears to battling night, and regarding other MOD´s? it has how Do I know came out right? Thanks

  27. #27
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    emm well... if night battles worked, then everything else should work too

    this pack is nearly a copy of my own files ,and in my new campaign (241bc) everything seems right
    Last edited by ||Lz3||; 07-13-2008 at 23:27.
    Spoken languages:

    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  28. #28
    Member Member Dumbass's Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    Is there a way for me to be able to not include a particular mod in the compilation, specifically Konny's allied legions mod? Also does this mod work with BI?

  29. #29

    Default Re: EB 1.1 MINI MOD PACK!

    AMAZING !!! Oh btw i dunno if this has been asked ... but i already have FD downloaded ... so when i download this mini-mod it'll basically overwrite those files right ? Thnx :)

    Prince
    Living life not by celebrating victories, but by overcoming defeats

  30. #30

    Default AW: EB 1.1 MINI MOD PACK!

    Hi LZ3!My Install looks:At first I install RTW1.5(with BI 1.6 Because it The Gold Collection is)+ RTW Alexander(I test it)afterwards EB 1.1+Alex-Mod from Maximus (Test, it works)afterwards EB 1.1 Mini-Mod from LZ3 + Map from Roma Surrectum.Its all.Please check it, and tell me if I something make wrong.
    And sorry once more for my bad EnglishI speak only German or Russian.In English not yet so wellI am ashamed

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