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  1. #1

    Default Re: EB 1.1 MINI MOD PACK!

    Thank you very much :D


    To get the Roma Surrectum textures working do this:
    1) Make a backup of Rome - Total War\EB\Data\descr_aerial_map_ground_types.txt
    2) Make a new descr_aerial_map_ground_types.txt in the data folder and paste the text below into it.
    3) Make a back up of Rome - Total War\EB\Data\TERRAIN\AERIAL_MAP\Ground_types
    4) Delete everything inside the folder
    5) Install Roma Surrectum into some random folder
    6) Copy the contents of the Roma Surrectum \Data\terrain\aerial_map\ground_types folder and then paste them into the EB Data\TERRAIN\AERIAL_MAP\Ground_types

    This worked for me, and I hope that works for you.
    Spoiler Alert, click show to read: 

    ;;;;;;;;;;;;;;;;;RSterrain;;;;;;;;;;;;;;;;;;;

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

    climate default
    {
    cultivated_low ../../../../eb/data/terrain/aerial_map/ground_types/RSfarm1.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow3.tga
    cultivated_medium ../../../../eb/data/terrain/aerial_map/ground_types/RSfarm1.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow1.tga
    cultivated_high ../../../../eb/data/terrain/aerial_map/ground_types/RSfarm1.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow1.tga
    fertility_low ../../../../eb/data/terrain/aerial_map/ground_types/RSgrass7.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow1.tga
    fertility_medium ../../../../eb/data/terrain/aerial_map/ground_types/RSgrass2.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow1.tga
    fertility_high ../../../../eb/data/terrain/aerial_map/ground_types/RSgrass2.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow1.tga
    forest_dense ../../../../eb/data/terrain/aerial_map/ground_types/RSforest1.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow2.tga
    forest_sparse ../../../../eb/data/terrain/aerial_map/ground_types/RSforest1.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow2.tga
    hills ../../../../eb/data/terrain/aerial_map/ground_types/RSgreen_hilly3.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow4.tga
    mountains_high ../../../../eb/data/terrain/aerial_map/ground_types/RSmountains7.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow5.tga
    mountains_low ../../../../eb/data/terrain/aerial_map/ground_types/RSmountains7.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow5.tga
    swamp ../../../../eb/data/terrain/aerial_map/ground_types/RSswamp1.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow3.tga
    beach ../../../../eb/data/terrain/aerial_map/ground_types/RSdesert1.tga
    scorched ../../../../eb/data/terrain/aerial_map/ground_types/RSswamp10.tga
    }

    climate highland
    {
    cultivated_low ../../../../eb/data/terrain/aerial_map/ground_types/RSfarm1.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow3.tga
    cultivated_medium ../../../../eb/data/terrain/aerial_map/ground_types/RSfarm1.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow1.tga
    cultivated_high ../../../../eb/data/terrain/aerial_map/ground_types/RSfarm1.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow1.tga
    fertility_low ../../../../eb/data/terrain/aerial_map/ground_types/RSgrass8.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow1.tga
    fertility_medium ../../../../eb/data/terrain/aerial_map/ground_types/RSgrass7.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow1.tga
    fertility_high ../../../../eb/data/terrain/aerial_map/ground_types/RSgrass2.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow1.tga
    forest_dense ../../../../eb/data/terrain/aerial_map/ground_types/RSforest1.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow2.tga
    forest_sparse ../../../../eb/data/terrain/aerial_map/ground_types/RSforest1.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow2.tga
    hills ../../../../eb/data/terrain/aerial_map/ground_types/RSgreen_hilly3.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow4.tga
    mountains_high ../../../../eb/data/terrain/aerial_map/ground_types/RSmountains4.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow5.tga
    mountains_low ../../../../eb/data/terrain/aerial_map/ground_types/RSmountains4.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow5.tga
    swamp ../../../../eb/data/terrain/aerial_map/ground_types/RSswamp1.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow3.tga
    beach ../../../../eb/data/terrain/aerial_map/ground_types/RSdesert1.tga
    scorched ../../../../eb/data/terrain/aerial_map/ground_types/RSswamp10.tga
    }

    climate alpine
    {
    cultivated_low ../../../../eb/data/terrain/aerial_map/ground_types/RSfarm2.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow3.tga
    cultivated_medium ../../../../eb/data/terrain/aerial_map/ground_types/RSfarm2.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow1.tga
    cultivated_high ../../../../eb/data/terrain/aerial_map/ground_types/RSfarm2.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow1.tga
    fertility_low ../../../../eb/data/terrain/aerial_map/ground_types/RSgrass8.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow1.tga
    fertility_medium ../../../../eb/data/terrain/aerial_map/ground_types/RSgrass8.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow1.tga
    fertility_high ../../../../eb/data/terrain/aerial_map/ground_types/RSgrass7.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow1.tga
    forest_dense ../../../../eb/data/terrain/aerial_map/ground_types/RSforest4.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow2.tga
    forest_sparse ../../../../eb/data/terrain/aerial_map/ground_types/RSforest4.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow2.tga
    hills ../../../../eb/data/terrain/aerial_map/ground_types/RSgreen_hilly3.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow4.tga
    mountains_high ../../../../eb/data/terrain/aerial_map/ground_types/RSmountains7.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow5.tga
    mountains_low ../../../../eb/data/terrain/aerial_map/ground_types/RSmountains7.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow5.tga
    swamp ../../../../eb/data/terrain/aerial_map/ground_types/RSswamp1.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow3.tga
    beach ../../../../eb/data/terrain/aerial_map/ground_types/RSdesert1.tga
    scorched ../../../../eb/data/terrain/aerial_map/ground_types/RSswamp10.tga
    }

    climate sub_arctic
    {
    cultivated_low ../../../../eb/data/terrain/aerial_map/ground_types/RSfarm3.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow3.tga
    cultivated_medium ../../../../eb/data/terrain/aerial_map/ground_types/RSfarm3.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow1.tga
    cultivated_high ../../../../eb/data/terrain/aerial_map/ground_types/RSfarm3.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow1.tga
    fertility_low ../../../../eb/data/terrain/aerial_map/ground_types/RSgrass8.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow1.tga
    fertility_medium ../../../../eb/data/terrain/aerial_map/ground_types/RSgrass8.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow1.tga
    fertility_high ../../../../eb/data/terrain/aerial_map/ground_types/RSgrass7.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow1.tga
    forest_dense ../../../../eb/data/terrain/aerial_map/ground_types/RSforest2.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow2.tga
    forest_sparse ../../../../eb/data/terrain/aerial_map/ground_types/RSforest2.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow2.tga
    hills ../../../../eb/data/terrain/aerial_map/ground_types/RSgreen_hilly3.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow4.tga
    mountains_high ../../../../eb/data/terrain/aerial_map/ground_types/RSmountains7.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow5.tga
    mountains_low ../../../../eb/data/terrain/aerial_map/ground_types/RSmountains7.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow5.tga
    swamp ../../../../eb/data/terrain/aerial_map/ground_types/RSswamp1.tga ../../../../eb/data/terrain/aerial_map/ground_types/RSsnow3.tga
    beach ../../../../eb/data/terrain/aerial_map/ground_types/RSdesert1.tga
    scorched ../../../../eb/data/terrain/aerial_map/ground_types/RSswamp10.tga
    }

    climate semi_arid
    {
    cultivated_low ../../../../eb/data/terrain/aerial_map/ground_types/RSfarm2.tga
    cultivated_medium ../../../../eb/data/terrain/aerial_map/ground_types/RSfarm2.tga
    cultivated_high ../../../../eb/data/terrain/aerial_map/ground_types/RSfarm2.tga
    fertility_low ../../../../eb/data/terrain/aerial_map/ground_types/RSgrass8.tga
    fertility_medium ../../../../eb/data/terrain/aerial_map/ground_types/RSgrass17.tga
    fertility_high ../../../../eb/data/terrain/aerial_map/ground_types/RSgrass7.tga
    forest_dense ../../../../eb/data/terrain/aerial_map/ground_types/RSforest3.tga
    forest_sparse ../../../../eb/data/terrain/aerial_map/ground_types/RSforest3.tga
    hills ../../../../eb/data/terrain/aerial_map/ground_types/RSgreen_hilly9.tga
    mountains_high ../../../../eb/data/terrain/aerial_map/ground_types/RSmountains4.tga
    mountains_low ../../../../eb/data/terrain/aerial_map/ground_types/RSmountains4.tga
    swamp ../../../../eb/data/terrain/aerial_map/ground_types/RSswamp1.tga
    beach ../../../../eb/data/terrain/aerial_map/ground_types/RSdesert1.tga
    scorched ../../../../eb/data/terrain/aerial_map/ground_types/RSswamp10.tga
    }

    climate test_climate
    {
    cultivated_low ../../../../eb/data/terrain/aerial_map/ground_types/RSfarm3.tga
    cultivated_medium ../../../../eb/data/terrain/aerial_map/ground_types/RSfarm3.tga
    cultivated_high ../../../../eb/data/terrain/aerial_map/ground_types/RSfarm3.tga
    fertility_low ../../../../eb/data/terrain/aerial_map/ground_types/RSgrass7.tga
    fertility_medium ../../../../eb/data/terrain/aerial_map/ground_types/RSgrass18.tga
    fertility_high ../../../../eb/data/terrain/aerial_map/ground_types/RSgrass7.tga
    forest_dense ../../../../eb/data/terrain/aerial_map/ground_types/RSforest2.tga
    forest_sparse ../../../../eb/data/terrain/aerial_map/ground_types/RSforest2.tga
    hills ../../../../eb/data/terrain/aerial_map/ground_types/RSgreen_hilly9.tga
    mountains_high ../../../../eb/data/terrain/aerial_map/ground_types/RSmountains5.tga
    mountains_low ../../../../eb/data/terrain/aerial_map/ground_types/RSmountains5.tga
    swamp ../../../../eb/data/terrain/aerial_map/ground_types/RSswamp1.tga
    beach ../../../../eb/data/terrain/aerial_map/ground_types/RSdesert1.tga
    scorched ../../../../eb/data/terrain/aerial_map/ground_types/RSswamp10.tga
    }

    climate rocky_desert
    {
    cultivated_low ../../../../eb/data/terrain/aerial_map/ground_types/RSfarm2.tga
    cultivated_medium ../../../../eb/data/terrain/aerial_map/ground_types/RSfarm2.tga
    cultivated_high ../../../../eb/data/terrain/aerial_map/ground_types/RSfarm2.tga
    fertility_low ../../../../eb/data/terrain/aerial_map/ground_types/RSdesert4.tga
    fertility_medium ../../../../eb/data/terrain/aerial_map/ground_types/RSdesert5.tga
    fertility_high ../../../../eb/data/terrain/aerial_map/ground_types/RSdesert5.tga
    forest_dense ../../../../eb/data/terrain/aerial_map/ground_types/RSdesert2.tga
    forest_sparse ../../../../eb/data/terrain/aerial_map/ground_types/RSdesert2.tga
    hills ../../../../eb/data/terrain/aerial_map/ground_types/RSdesert_hills1.tga
    mountains_high ../../../../eb/data/terrain/aerial_map/ground_types/RSmountains4.tga
    mountains_low ../../../../eb/data/terrain/aerial_map/ground_types/RSmountains4.tga
    swamp ../../../../eb/data/terrain/aerial_map/ground_types/RSswamp1.tga
    beach ../../../../eb/data/terrain/aerial_map/ground_types/RSdesert1.tga
    scorched ../../../../eb/data/terrain/aerial_map/ground_types/RSswamp10.tga
    }

    climate sandy_desert
    {
    cultivated_low ../../../../eb/data/terrain/aerial_map/ground_types/RSfarm3.tga
    cultivated_medium ../../../../eb/data/terrain/aerial_map/ground_types/RSfarm3.tga
    cultivated_high ../../../../eb/data/terrain/aerial_map/ground_types/RSfarm3.tga
    fertility_low ../../../../eb/data/terrain/aerial_map/ground_types/RSdesert3.tga
    fertility_medium ../../../../eb/data/terrain/aerial_map/ground_types/RSdesert3.tga
    fertility_high ../../../../eb/data/terrain/aerial_map/ground_types/RSdesert3.tga
    forest_dense ../../../../eb/data/terrain/aerial_map/ground_types/RSdesert2.tga
    forest_sparse ../../../../eb/data/terrain/aerial_map/ground_types/RSdesert2.tga
    hills ../../../../eb/data/terrain/aerial_map/ground_types/RSdesert_hills1.tga
    mountains_high ../../../../eb/data/terrain/aerial_map/ground_types/RSmountains6.tga
    mountains_low ../../../../eb/data/terrain/aerial_map/ground_types/RSmountains6.tga
    swamp ../../../../eb/data/terrain/aerial_map/ground_types/RSswamp1.tga
    beach ../../../../eb/data/terrain/aerial_map/ground_types/RSdesert1.tga
    scorched ../../../../eb/data/terrain/aerial_map/ground_types/RSswamp10.tga
    }
    Last edited by Kataki; 06-30-2008 at 01:09.

  2. #2

    Default Re: EB 1.1 MINI MOD PACK!

    Erm, didn't see the UPDATE posts :P just read where someone was having problems with them.. was trying to do too many things at once!

    btw I dont see a delete post button anywhere..

    Edit: Also failed to see the edit button, GOGO GADGET-STUPIDITY
    Last edited by Kataki; 06-30-2008 at 00:20. Reason: stupidity

  3. #3
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    @ kataky

    glad It worked , now I uploaded the files so the only thing you need to do is download them

    (btw hehe could you please edit your previus post and add this: [/spoil] (at the end of your code) and : [spoil] (at the start of your code) so it doesn't take a lot of space )
    Last edited by ||Lz3||; 06-30-2008 at 00:27.
    Spoken languages:

    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  4. #4
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    UPDATE (I think I had already said this one heheh , RS textures ,small change to FD instructions)

    ( the next update will contain RS textures, hoplites and aquilifers screenies)

    @bigmilt16

    I don't think you need to start a new campaign , your only problem is with the FMs?
    and the RS textures are savegame compatible

    @havok

    emm if I understood right... nope... you need to unpack in your activision foldere or the one that has rome-total war folder , and unpack it there , if you unpack in your rome-total war folder you would have a rome-total war folder inside your original rome-total war folder!! and that wouldn't work
    Last edited by ||Lz3||; 06-30-2008 at 00:35.
    Spoken languages:

    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  5. #5
    Member Member Havok.'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    Quote Originally Posted by ||Lz3|| View Post
    UPDATE (I think I had already said this one heheh , RS textures ,small change to FD instructions)

    ( the next update will contain RS textures, hoplites and aquilifers screenies)

    @bigmilt16

    I don't think you need to start a new campaign , your only problem is with the FMs?
    and the RS textures are savegame compatible

    @havok

    emm if I understood right... nope... you need to unpack in your activision foldere or the one that has rome-total war folder , and unpack it there , if you unpack in your rome-total war folder you would have a rome-total war folder inside your original rome-total war folder!! and that wouldn't work
    if i just install those thing that are insine the RTW download folder, and put them into the rtw folder that has alex.exe will it work? and then i just enter in single player and play?
    Ser mineiro é, antes de tudo, um estado de espírito.

    El bien perdido


    http://www.youtube.com/watch?v=XwfhJy6JwPg
    A don Jose! Oriental en la vida e en la muerte tambien!

  6. #6
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    emm well yep, that's the only thing you have to do, same with MP

    otherwise you'll get a crash... in that case , something went wrong...

    BUT!... if ou want to play online with other EB players there are 2 ways
    1- they also used my pack , in that case its fine
    2-if they dont have my pack you'll have to download and apply the "original RTW files" to be able to play online



    Last edited by ||Lz3||; 06-30-2008 at 00:54.
    Spoken languages:

    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  7. #7
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    confirmed!! FMs do die , so there's nothing to worry about

    I did a test run and dentatus lived till he was 78... but well... at least he died
    Spoken languages:

    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  8. #8

    Default Re: EB 1.1 MINI MOD PACK!

    right on my man. I guess Alexander.exe makes FM's live a bit longer. I'm still getting used to the engine as you can see, but it is definitely a step up. The AI just flanked my sides and sent me out of sicily with my hands in between my arse. great stuff

  9. #9
    Member Member Havok.'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    Quote Originally Posted by ||Lz3|| View Post
    emm well yep, that's the only thing you have to do, same with MP

    otherwise you'll get a crash... in that case , something went wrong...

    BUT!... if ou want to play online with other EB players there are 2 ways
    1- they also used my pack , in that case its fine
    2-if they dont have my pack you'll have to download and apply the "original RTW files" to be able to play online



    You add the texture thing into the download thing already?
    Ser mineiro é, antes de tudo, um estado de espírito.

    El bien perdido


    http://www.youtube.com/watch?v=XwfhJy6JwPg
    A don Jose! Oriental en la vida e en la muerte tambien!

  10. #10

    Default Re: EB 1.1 MINI MOD PACK!

    btw I saw that you were trying to post screenshots of the Roma Surrectum map textures in EB but you were having trouble doing it. Just use www.imageshack.us to upload the pics :P

  11. #11
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Mexico
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    Default Re: EB 1.1 MINI MOD PACK!

    UPDATE Now there are screenshots for RS textures and Aquilifer unit!
    Spoken languages:

    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  12. #12
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    Quote Originally Posted by Havok. View Post
    You add the texture thing into the download thing already?
    nope heheh If you would like to have RS textures you need to use the other link
    Spoken languages:

    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

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