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Thread: EB 1.2 MINI MOD PACK!

  1. #181
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    thats pretty weird... VERY weird...

    I honestly don't know , perhaps you should try with technical problems forum ,if they were working before...and suddendly they stopped working... something is really weird... you haven't edited any file right?

    and about polybian triarii , they don't fight in phalanx formation anymore, its not that hard to change though
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    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
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  2. #182
    Member Member Skandinav's Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    Yes I thought I remembered to have read that the polybian triarii remained unchanged once just weren´t sure, and no, I haven´t edited anything but do not really want to bother the EB team with something which very possibly is related to one of the mini mods - I think I´ll try another reinstall instead and see if Fortuna smiles at me.

  3. #183
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    I really don't think its caused by the minimods..., especially with units that weren't touched at all!
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    Mini-mod pack for EB 1.2 for Alexander and RTW
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  4. #184

    Default Re: EB 1.1 MINI MOD PACK!

    What causes purple trees to appear? Know by anychance btw i downloaded your mod a good while ago so I still need to update to the newest version. Also I have Roma Surrectum installed, which stupidly installs into RTW main, do you think that would make EB have scattered purple trees?

  5. #185
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    I'm not... quite sure... I've never investigated which files are related to the ground or trees, however I think it could be due to RS ,after all it says that it's uncompatible with other minmods

    I think you should do a RTW vanilla reinstall (not sure if by that you will have to reinstall alex too...)
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    Mini-mod pack for EB 1.2 for Alexander and RTW
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  6. #186
    Member Member Skandinav's Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    Quote Originally Posted by ||Lz3|| View Post
    I really don't think its caused by the minimods..., especially with units that weren't touched at all!
    You are right, it was only the fact that I´ve never seen these problems before using these mini mods together which led me to my highly unlikely assumption, I will post about it in the bug forum.

    Have a good day

  7. #187
    EB Concept Artist Member fenix3279's Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    Quote Originally Posted by Kataki View Post
    What causes purple trees to appear? Know by anychance btw i downloaded your mod a good while ago so I still need to update to the newest version. Also I have Roma Surrectum installed, which stupidly installs into RTW main, do you think that would make EB have scattered purple trees?
    From what I've heard from others with a similiar experience, an extreme deviation in scenery/unit colors (like having purple trees, red grass, jigsaw puzzle units, ect). All this could be the result of an overheated or damaged graphics card. If you are certain this isn't the case then it might actually be the Roma Surrectum data conflicting with your EB data. Perhaps reinstalling one of them into a separate folder will do the trick? IIRC, RS has 0% compatibility with other mods so that might be the problem.
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  8. #188

    Default Re: EB 1.1 MINI MOD PACK!

    People, I installed everything right, the option appears to battling night, and regarding other MOD´s? it has how Do I know came out right? Thanks

  9. #189
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    emm well... if night battles worked, then everything else should work too

    this pack is nearly a copy of my own files ,and in my new campaign (241bc) everything seems right
    Last edited by ||Lz3||; 07-13-2008 at 23:27.
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    Mini-mod pack for EB 1.2 for Alexander and RTW
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  10. #190
    Member Member Dumbass's Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    Is there a way for me to be able to not include a particular mod in the compilation, specifically Konny's allied legions mod? Also does this mod work with BI?

  11. #191

    Default Re: EB 1.1 MINI MOD PACK!

    Aye, pretty sure its RS conflicting with EB :( gah. Oh well, I'll just have to reinstall stuff later but atm I'm distracted by morrowind rofl but when I get done I'm totally redownloading/installing this pack!

  12. #192
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    Quote Originally Posted by Dumbass View Post
    Is there a way for me to be able to not include a particular mod in the compilation, specifically Konny's allied legions mod? Also does this mod work with BI?
    yep , you can download an "add-on" to remove konny's legion minimod, perhaps Ill do another one to remove city mod... but since only 2 people have asked for it... I think it can wait

    and about BI... honestly I'm not sure... it could work ,(the .exe only , not BI especial capabilities, unless you mod it yourself) if you use my RTW.exe files and then manually change the .exe to be BI.exe
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    Mini-mod pack for EB 1.2 for Alexander and RTW
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  13. #193
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    Quote Originally Posted by Kataki View Post
    Aye, pretty sure its RS conflicting with EB :( gah. Oh well, I'll just have to reinstall stuff later but atm I'm distracted by morrowind rofl but when I get done I'm totally redownloading/installing this pack!
    actually I had some issues with purple textures myself in several games , but I downloaded the latest drivers for my video card and that seemed to work... it's a possibility
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    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
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  14. #194
    Member Member Havok.'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    Quote Originally Posted by ||Lz3|| View Post
    actually I had some issues with purple textures myself in several games , but I downloaded the latest drivers for my video card and that seemed to work... it's a possibility
    had that myself, ohh the times when i was a neverwinter nights player who had constant issues with graphics >.>'

    good o' days
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  15. #195
    Member Member Havok.'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    https://forums.totalwar.org/vb/showthread.php?t=104279


    this mini mod appears to be awesome Lz3, after Mucky upload the lorica segmentata units can you consider to merge that with the mini mod pack of yours?
    Ser mineiro é, antes de tudo, um estado de espírito.

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  16. #196

    Default AW: EB 1.1 MINI MOD PACK!

    Hi IILZ3II I play on VH/VH.And KI get a lot of bonus experiences with the battle.I play the Romancompany.In start Aedui, Scweboz and Arverni had war with each other.Now they are all my enemies.And I see all the time a lot of them with 3 silver Chevrons.The play slowly starts to be really difficult.One Question:how I can reduce the KI-bonus. Which file use.

  17. #197
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: AW: EB 1.1 MINI MOD PACK!

    Quote Originally Posted by Hektor View Post
    Hi IILZ3II I play on VH/VH.And KI get a lot of bonus experiences with the battle.I play the Romancompany.In start Aedui, Scweboz and Arverni had war with each other.Now they are all my enemies.And I see all the time a lot of them with 3 silver Chevrons.The play slowly starts to be really difficult.One Question:how I can reduce the KI-bonus. Which file use.
    geez what do you think you are? Rambo? VH/VH, well to be honest I'm not totally sure wth that... however I'm pretty sure its kinda difficult , perhaps you can try to lower the battle difficulty , but it hasn't been tested with EB:..but... it might work , are you in?

    @havok...

    I don't know... actually I'm a total anti lorica segmentata guy (geez! look what EB has done to me!! )

    peeerhaps I can help you guys to do it , it's not that hard , or maaybe as an optional add on
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    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
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  18. #198

    Default Re: EB 1.1 MINI MOD PACK!

    lol The fan of my video card actually fell out of the card a while ago (months)but the card didn't seem to be damaged, though i still don't know how that happened. I zip tied a 120mm fan to the card and it keeps it cooler than the standard fan did rofl

    That being said I havent had a single issue in any other game (Morrowind, planetside, CS:S red orchestra etc) I'm sure it has to do with the way I've installed something.

  19. #199
    Member Member Havok.'s Avatar
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    Default Re: AW: EB 1.1 MINI MOD PACK!

    Quote Originally Posted by ||Lz3|| View Post
    geez what do you think you are? Rambo? VH/VH, well to be honest I'm not totally sure wth that... however I'm pretty sure its kinda difficult , perhaps you can try to lower the battle difficulty , but it hasn't been tested with EB:..but... it might work , are you in?

    @havok...

    I don't know... actually I'm a total anti lorica segmentata guy (geez! look what EB has done to me!! )

    peeerhaps I can help you guys to do it , it's not that hard , or maaybe as an optional add on
    XD!


    I wont try to modify scripts anymore, last time i did, i ended up having to reinstall whole EB
    which also wasn't a nice thing to do


    and a addon would be ok, if you're willing to do so
    Ser mineiro é, antes de tudo, um estado de espírito.

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    A don Jose! Oriental en la vida e en la muerte tambien!

  20. #200

    Default Re: EB 1.1 MINI MOD PACK!

    Little problem here. Im using the alex version and the superviser script is bugged. Supervisers become uncomfortable in town which is wierd. One turn after getting the trait "Uncomfortable supervisor" it is back to normal. I cant say which action causes this bug but with your normal alex + bugfix mod everything is ok.

    Anyway good work with merging the mods. Do u have holidays? Where do u take the time from?

  21. #201
    Member Member Havok.'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    have you ever checked this thread including all the permanent/temporary/optional fixes?
    Ser mineiro é, antes de tudo, um estado de espírito.

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    A don Jose! Oriental en la vida e en la muerte tambien!

  22. #202
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    could be a bug... I don't think it's related to the changes made with alex... some of my character get the unhappy superviser , but lot of them also get happy supervisor... or something like that... perhaps he just don't like to be in a town
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  23. #203

    Default Re: EB 1.1 MINI MOD PACK!

    They should become unhappy when leaving town. Ive got no clue what makes them a satisfied supervisor but beeing unhappy in town is a bug.

    Another thing: The "bored" trait vanishs magically one turn after getting the trait, too. I can remember normal alex mod where u need to move the character and attack somebody to get rid of it. Otherwise the character becomes "very bored" and is more likely to become unhappy in general.

    Do u know where u can change the script (?) which defines when or in which case a character gets a trait?

  24. #204

    Default Re: EB 1.1 MINI MOD PACK!

    Quote Originally Posted by ||Lz3|| View Post
    could be a bug... I don't think it's related to the changes made with alex... some of my character get the unhappy superviser , but lot of them also get happy supervisor... or something like that... perhaps he just don't like to be in a town
    No I guess you don't give him enough money to spend on new exciting buildings & stuff. Supervisor usually is only acquired by the people who've been in charge of quite a few construction projects; and the Statisfied is someone who's been in charge of a couple more -- in quick succession. The Uncomfortable one thinks the town is boring without new projects to lead & buildings to erect.
    Last edited by Tellos Athenaios; 07-21-2008 at 11:51.
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  25. #205

    Default Re: EB 1.1 MINI MOD PACK!

    Are u sure? The trait description and my old iberia alex mod campaign says something different and anyway it does not explain the bore trait problem.
    Last edited by Laza; 07-21-2008 at 14:16.

  26. #206
    Member Member TWFanatic's Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    Amazing mod pack! Great work Lz3. One need not look further than this thread for all the best EB minimods.

    With one exception that is. Why not add the Naval Strat Map Mod?

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  27. #207
    Member Member Havok.'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    Quote Originally Posted by TWFanatic View Post
    Sticky?
    Seconded
    Ser mineiro é, antes de tudo, um estado de espírito.

    El bien perdido


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    A don Jose! Oriental en la vida e en la muerte tambien!

  28. #208
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    naval strat mod? , the one where the ships were replaced for bigger à la Roma surrectum?

    Don't know... personal tastes
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    Mini-mod pack for EB 1.2 for Alexander and RTW
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  29. #209
    Member Member TWFanatic's Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    Quote Originally Posted by ||Lz3|| View Post
    naval strat mod? , the one where the ships were replaced for bigger à la Roma surrectum?

    Don't know... personal tastes
    Si senior. It also changed the way a number of other elements on the campaign map appeared.

    I would post a link but I can't find the thread.
    It would be a violation of my code as a gentleman to engage in a battle of wits with an unarmed person.-Veeblefester
    Ego is the anesthetic for the pain of stupidity.-me
    It is better to keep your mouth shut and be thought of as a fool than to open it and remove all doubt.-Sir Winston Churchill
    ΔΟΣ ΜΟΙ ΠΑ ΣΤΩ ΚΑΙ ΤΑΝ ΓΑΝ ΚΙΝΑΣΩ--Give me a place to stand and I will move the earth.-Archimedes on his work with levers
    Click here for my Phalanx/Aquilifer mod

  30. #210
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.1 MINI MOD PACK!

    yeap , siege equipment and ... several other things , I think that it's compatible with this... since there's no other mod that changes the strat map , but , I'll chek it anyways and perhaps add it as an... add on in the main page
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