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Thread: EB 1.2 MINI MOD PACK!
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TWFanatic 02:41 07-22-2008
I have it installed along with all the mods you listed on the main page. It is fully compatible.

No I didn't find the thread, I just found the download file hidden in the bowels of my hard drive.

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Laza 13:08 07-22-2008
Maybe u allow us to share the new graphics with u?

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||Lz3|| 17:54 07-22-2008
Originally Posted by Laza:
Maybe u allow us to share the new graphics with u?
new graphics?

what graphics?

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Havok. 18:45 07-22-2008
Originally Posted by TWFanatic:
I have it installed along with all the mods you listed on the main page. It is fully compatible.

No I didn't find the thread, I just found the download file hidden in the bowels of my hard drive.
Can you upload the file so we can download it too?

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Laza 19:41 07-22-2008
Originally Posted by ||Lz3||:
new graphics?

what graphics?
TWFanatic's graphics? >_<

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Kovoged 20:04 07-22-2008
Hi, their ai in EB Alex.exe with pack 1.1 , when activated Script... Does Does not it stay everything live fast in campaign map?

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||Lz3|| 22:24 07-22-2008
There's a new add on in the main page , Lysander13's naval strat mod


Originally Posted by Kovoged:
Hi, their ai in EB Alex.exe with pack 1.1 , when activated Script... Does Does not it stay everything live fast in campaign map?
hehe I'm sorry but... what?

do you mean the load times between turns? I have similar (identical perhaps) load times between turns when using alex or RTW

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TWFanatic 22:43 07-22-2008
Awesome

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Kovoged 22:59 07-22-2008
No, for example, do it know in the way battle until has a function to increase up to 3x the speed of the game? So... This function or something seemed is activated in the map of my campaign, it is everything fast, Consequently causing some locked...

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Havok. 23:23 07-22-2008
That mini mod of Lyzander wont interfer with the package at all right?

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||Lz3|| 06:20 07-23-2008
Originally Posted by Havok.:
That mini mod of Lyzander wont interfer with the package at all right?
correct my lucky friend


@kovged.

honestly I'm clueless on what you mean , I haven't noticed anything at similar at all

the only idea I have... did you stopped looking at the AI movement?

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||Lz3|| 06:21 07-23-2008
damn! double post

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Laza 12:58 07-23-2008
Hmmm... the ships are too big compared to the ports. They just dont fit in. U are right. It's more about personal taste i think.

Do u know a way to make the trees look better like in IBFD Soundmod? The old trees look really odd when looking at the awesome new ground textures one tile next to them.

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Lysander13 22:05 07-23-2008
Originally Posted by Laza:
Hmmm... the ships are too big compared to the ports. They just dont fit in. U are right. It's more about personal taste i think.
As opposed to Generals, Captains, Diplomats, Spies and Assasins
towering over cities in Godzilla like fashion? I suppose it is about personal taste then. Or perhaps more accurately stated. In which instance one chooses to apply it.

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||Lz3|| 22:12 07-23-2008
I have always liked godzilla

those ships are awesome ,beautiful and very well done

but it's always personal tastes , me for example I think I prefer the fleets

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Havok. 00:58 07-24-2008
Originally Posted by ||Lz3||:
I have always liked godzilla

those ships are awesome ,beautiful and very well done

but it's always personal tastes , me for example I think I prefer the fleets
I wonder if i can make the FM models in the campaign look like this

Spoiler Alert, click show to read: 


Savage isn't?




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Laza 11:53 07-24-2008
Originally Posted by Lysander13:
As opposed to Generals, Captains, Diplomats, Spies and Assasins
towering over cities in Godzilla like fashion? I suppose it is about personal taste then. Or perhaps more accurately stated. In which instance one chooses to apply it.
When land armies march into a city or build a fort they arent visible anymore but ships are still there. Thats a quite big difference.

What do u think about an addition to resize the land armies and agents, Lz3?

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Havok. 16:53 07-24-2008
I just installed the models for ships and trade routes and now the vanilla RTW movie begun to show up every time i enter on EB, how do i disable just him?

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TWFanatic 18:11 07-24-2008
@Havok: Go to your start menu, program files, and search out Europa Barbarorum. Select configuration. Turn movies off.

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||Lz3|| 18:12 07-24-2008
it didn't show up before??

weeeiiird

what movie do you mean? , the one htat starts with kataphraks?(sP?)

and laza, I dont know... heheh I don't really have a problem with them , if we rezise them it could make them more difficult to find in the stratmap

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Havok. 01:37 07-26-2008
Originally Posted by ||Lz3||:
it didn't show up before??

weeeiiird

what movie do you mean? , the one htat starts with kataphraks?(sP?)

and laza, I dont know... heheh I don't really have a problem with them , if we rezise them it could make them more difficult to find in the stratmap
Nope, it didn't use to show up before, the vanilla RTW movie, but i disabled it already.

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mp0925 00:19 07-30-2008
is there a way i can get it without
Roman Allied Legions

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||Lz3|| 03:44 07-30-2008
Originally Posted by mp0925:
is there a way i can get it without
Roman Allied Legions
you mean the one that restrics the recruitment of roman factional units?

if you mean that one... yes there's a way , look in the notes section

Originally Posted by ||Lz3||:
http://files.filefront.com/normal+re.../fileinfo.html
Instructions
1-Unpack in your RTW folder (the one that has EB folder)


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mp0925 23:31 07-30-2008
ok i didnt see that for some reason thank you
also is there a version that has no city mod thing (i know im ahistorical but i play for fun :) ).
if so what is the order of the thing i should install so it does not have konny's roman allied legions and city mod?
thank you so much

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||Lz3|| 07:34 07-31-2008
Originally Posted by mp0925:
ok i didnt see that for some reason thank you
also is there a version that has no city mod thing (i know im ahistorical but i play for fun :) ).
if so what is the order of the thing i should install so it does not have konny's roman allied legions and city mod?
thank you so much
you can find that here

however as of now , you would have to delete your map.rwm file

tomorrow (or today if you're european) I'll add these links to the main post and perhaps add the rwm so you guys don't have to delete it manually

Instructions
1-Download and unpack in your RTW folder
2-Run the game. Do not start or load a campaign.
3-Alt-tab out of the game and delete <RTW directory>/EB/data/world/maps/base/map.rwm.
4-Start any campaign and quit the game.
5-Copy the newly generated map.rwm into <RTW directory>EB/sp game edu backup.

note: this should work but I haven't personally tested it

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Kovoged 20:38 08-01-2008
Hi.. Does with that MOD change the recruitment system? I am playing with Rome and attacking germanics, build "Roman Aliad States" everything more and does not have any unit for recruit except for the diplamats, spies...

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||Lz3|| 21:32 08-01-2008
umm no... they weren't changed , have you checked you have the goverment building working (not damaged) and/or a market?

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Kovoged 22:23 08-01-2008
Funny.. I only do not have managing to recruit units barbaras... By the what I have sell here, just manage to recruit units barbaras in cities where the the Greek culture or any other that is...

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Kovoged 22:43 08-01-2008
Among the ones that I dominated are these the cities that does not have anything for recruit..
How you can vêr do not have managing to recruit in cities that are entirely barbaras

https://img374.imageshack.us/my.php?image=rometz8.jpg

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Kovoged 22:55 08-01-2008
Look the constructions

https://img378.imageshack.us/my.php?...onstruoeu7.jpg

See what I can recruit..

https://img378.imageshack.us/my.php?...tamentoeq2.jpg

That happens in all cities that are between red of post image previous...

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