Google for Notepad++, install it and edit the files using it. See if it works.
Google for Notepad++, install it and edit the files using it. See if it works.
Doubt it... it should make no diference... as far as I know... I haven't ever modded scripts with notepad though...
Mini-mod pack for EB 1.2 for Alexander and RTWSpoken languages:
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(just download it and apply to get tons of changes!) last update: 18/12/08 here
ALEXANDER EB promoter
Hmm...I can make all the changes but one: in data/export_descr_advice.txt a line under 2085B_UI_Panel_Diplomacy_Help_Trigger should read AdviceThread Help_UI_Panel_Diplomacy_Early_Advice_Thread 0. But export_descr_advice.txt says at the top not to modify that file directly, but rather use the 'Spreadsheet Advice.xls' and re-export it.
I don't seem to have this file, however. (I do have something called 'advice' in the preferences folder, but I don't have a program to support whatever format it is in).
Right, ignore that lot.
All you need to do to get FD to work:
Open EB/data/text/export_advice.txt.
Add the following lines to the bottom of that file:
{Help_UI_Panel_Diplomacy_Early_Advice_Text_01_Title} Force Diplomacy
{Help_UI_Panel_Diplomacy_Early_Advice_Text_01_Text1}
You can force this faction to accept your offer by clicking on the "show me how" button.
Save.
Fire up a new game (I have absaloutely no idea if this is save game compatible or not...)
Bleh. Somehow, I have the feeling that if I knew what I was doing, I could have sorted that an hour ago...
Last edited by DisposableHero; 11-29-2008 at 04:19.
Just tested: FD works all right with the recommendations Lz3 provided on the link, had no problems with map.rwm or anything else. All edits done with Notepad++.
Ahhh, I just need city mod and phalanx mod for it to be perfect!
Note DO NOT use anythin but notepad (windows default) to mod anything in the text folder... it will mess up many german and celtic names
Mini-mod pack for EB 1.2 for Alexander and RTWSpoken languages:
![]()
![]()
(just download it and apply to get tons of changes!) last update: 18/12/08 here
ALEXANDER EB promoter
Just went through the Sweboz and Arverni campaigns, detected nothing weird or outside the normal with the names.
Notepad++ is officially recommended by some modders precisely because it is more unicode friendly than plain old notepad, and indeed it is far better on every aspect.
So don't be affraid of using it instead.
I learnt/ed it the hard way... I used to though Notepad++ was alright to mod the files in the text folder. However, it seems that when you open the file it automatically changes the coding. That makes some characters appear as "?"... especially in the sweboz vicory conditions trait
PS: I use textpad, Notepad++, Notepad and winmerge![]()
Last edited by ||Lz3||; 11-29-2008 at 05:01.
Mini-mod pack for EB 1.2 for Alexander and RTWSpoken languages:
![]()
![]()
(just download it and apply to get tons of changes!) last update: 18/12/08 here
ALEXANDER EB promoter
So in fact you mean USE anything BUT windows notepad to mod anything in the text folder. Yeah it does screw up things big time.
Anyway I'm grateful. Just reinstalled everything and added ALEX-EB now that things are ready, and it's working all perfectly fine! Shouldn't be a beta anymore, except for that unhappy FD detail.
Mini-mod pack for EB 1.2 for Alexander and RTWSpoken languages:
![]()
![]()
(just download it and apply to get tons of changes!) last update: 18/12/08 here
ALEXANDER EB promoter
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