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Thread: EB 1.2 MINI MOD PACK!

  1. #511
    Member Member Darth Stalin's Avatar
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    Default Re: EB 1.2 MINI MOD PACK!

    Quick question:
    does the "Mini mod pack v. 3.1", available from the first page of this thread, contain all the latest changes and bugfixes for EB 1.2? I mean especially the ALX.exe version...

    @Maksimus:
    Does it mean that in "Alexander EB":
    1. first cohorts are recruitable in other provinces than Rome? [Latium2]
    2. each province gives unique name for 1st Cohort?

    and what are these names - historical legion names?
    Last edited by Darth Stalin; 03-18-2009 at 17:00.
    DARTH STALIN - Lord Generalissimus of the Union of the Socialist Sith Republic

  2. #512
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.2 MINI MOD PACK!

    Sorry for not answering but I had been away due to heavy loads of work (and I mean HEAVY). In fact I'm not done yet. =/ I think I'll have time to check on those bugs until April 6th or something.

    So as to quickly answer some questions.
    1- City mod version do differ in some aspects... or to be honest I don't remember. Maybe I chose to use 2 since they have slightly different map.rwm files.

    2- Spoils of victory was moddified by me in order to get it working. To do so you need to do manually all the things that VT marvin explains in his readme.

    3- Any problems with city mod are... well, originated in that very mod, so you might ask MAA for a fix (unless he has released a fix in the time I wasn't here)

    4- No it does not have all the fixes... you can download a fix from the main menu.
    I did not had the time to convert the other fixes, basically all you need to do is download winmerge and compare the fixes files with yours and manually do the changes.

    5- AFAIK there's a working "go back to 1.2" file. it's just lacking the installer I believe.
    I also have the 1.1 files if anyone is interested, I'm not sure if that would un-upgrade EB to 1.1 without bugs though.

    Er... did I miss a thing?
    Spoken languages:

    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  3. #513
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.2 MINI MOD PACK!

    Quote Originally Posted by Olimpian View Post
    roman allied units are just labeled "Legio" instead of "Legio I Kalabria"-for example. I know it's because of City mod 5.1b with allied recruitment because if I don't install it the labeling is good.

    Just erase your map.rwm file. er... I think you can find some info on how to do that somewhere, maybe using the search feature
    Spoken languages:

    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  4. #514
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.2 MINI MOD PACK!

    Quote Originally Posted by Holysahib View Post
    Hi,

    I'm a real noob on all this modding stuff, but this pack really looks nice!
    I play EB.exe version 1.2, and I allready have Force Diplomacy installed.
    Can I install the pack without screwing my save games? (I allready restarted my Romani campaign three times!) or should I remove the previous mods first?
    Also, Spoils of Victory says that they're not save compatible, is this fixed in this pack?
    Anyway, great work on the modding, this really brings games to another level, way more creative than any company would ever dare or think of.

    Em in theory it's savegame compatible... and you shouldn't have to erase your current mods, since this one would just overwrite them. However it's not fail proof. I asked if anyone could confirm the sgc (save game compatible), but no one answered, perhaps they didn't took the chance. but , at least theoretically, it should work.

    your call =/
    Spoken languages:

    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  5. #515
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.2 MINI MOD PACK!

    Oh and... applying the fixes yourselves is easier that it seems, it normally only includes the EBBS anyways.

    (about arretium not upgrading to city... em, I thought I had achieved that in my last game... um )
    Spoken languages:

    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  6. #516
    Member Member Darth Stalin's Avatar
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    Default Re: EB 1.2 MINI MOD PACK!

    It seems that the only bugfix not included into the Mini-mod pack is the latest EBBS Script fix, uploaded to the "1.2 Bugfixes" thread on February 1st, 2009 - thus I'll only have to compare the fixed EBBS linked in the first post of this thread (as on January 15th, 2009) with the Official bugfix.
    I'm happy that here come 9 days free of work - two weekends and a whole week of rest (passed from the previous year - I'm usually saving it for future use).

    BTW: I'm not using City Mod at all - just think that the EB is so much alternative history that implementung restrictions that might have occurred only in real history events is way too much.
    Last edited by Darth Stalin; 03-20-2009 at 08:17.
    DARTH STALIN - Lord Generalissimus of the Union of the Socialist Sith Republic

  7. #517

    Default Re: EB 1.2 MINI MOD PACK!

    which fixes should i install prior to this mod? only the sprites or?

    i installed it like this, i hope it will work

    eb 1.2 first two fixes (without script one), then the pack, then those optional things, and then the script fix in the notes.


    oh and another thing: is it compatible with this trees mod? https://forums.totalwar.org/vb/showthread.php?t=112360
    Last edited by Mediteran; 03-21-2009 at 12:50.

  8. #518
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.2 MINI MOD PACK!

    Quote Originally Posted by Mediteran View Post
    which fixes should i install prior to this mod? only the sprites or?

    i installed it like this, i hope it will work

    eb 1.2 first two fixes (without script one), then the pack, then those optional things, and then the script fix in the notes.


    oh and another thing: is it compatible with this trees mod? https://forums.totalwar.org/vb/showthread.php?t=112360

    1- only the sprites
    2- yes

    =)
    Spoken languages:

    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  9. #519
    Member Member Darth Stalin's Avatar
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    Default Re: EB 1.2 MINI MOD PACK!

    Are you planning to merge the latest "packed fix", mentioned in the notes, with the latest official fix? (the script fix).
    DARTH STALIN - Lord Generalissimus of the Union of the Socialist Sith Republic

  10. #520
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.2 MINI MOD PACK!

    Sometime in the future.

    Now since you may know, is closing its service on March 30th.

    Since all of my files are hosted in filefront.

    If someone could please upload them to another host. Otherwise I wont be able until second or so week of April
    Spoken languages:

    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  11. #521

    Default Re: EB 1.2 MINI MOD PACK!

    I'll try to get everything at least uploaded onto Rapidshare in the next couple of days. It isn't the greatest for "Free User" downloads but at least it's something...
    Balloons from Andronikos, Frontline1944, HunGeneral, m0r1d1n, Alsatia and skullheadhq


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    https://forums.totalwar.org/vb/showthread.php?t=120204





  12. #522
    Proud Product of Slave Labor Member ezekiel2517's Avatar
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    Default Re: EB 1.2 MINI MOD PACK!

    are the RS textures savegame compatible?


    "Kaneda! What do you see?"

  13. #523
    Member Member Mithick666's Avatar
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    Default Re: EB 1.2 MINI MOD PACK!

    Quote Originally Posted by ezekiel2517 View Post
    are the RS textures savegame compatible?
    yes it is savegame compatible it only change textures on the campaing map.
    i have RS whit savegame and i donot have any problem.

  14. #524
    Downgradez :( Member Iskander 3.1's Avatar
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    Default Re: EB 1.2 MINI MOD PACK!

    Quick question: stupid me forgot to backup my files before installing city mod and now that I'm done with my Roma campaign I want to do a Pahlava campaign. Will the "clean slate" file here be able to fix this so I don't have to do a complete reinstall?
    Strikeout!

  15. #525
    Clear the battlefield... Member Tarkus's Avatar
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    Default Re: EB 1.2 MINI MOD PACK!

    ||Lz3|| -- Fantastic job on the mod pack!! I just migrated up from 1.0 to 1.2 and installed the full pack before starting a new Baktrian campaign. Installation went quite smoothly and I'm lovin' every minute of my new and improved EB experience! I really like the RS textures in particular and I've had no problems with FD. I'm waiting to see how the City Mod pans out...

    Thanks again!
    I have seen the future and it is very much like the present, only longer -- Kehlog Albran, The Profit

  16. #526

    Default Re: EB 1.2 MINI MOD PACK!

    hi Liz. im playing your mod and tried reduce unit of triarii by half to make it more realistic, but each time i edit EDU save and boot the game it goes back to 160 men a unit. EDU then looks like it was never edited. looks like every time i boot the game (im using EB Single player exe) it discards my changes in EDU reversing them back to the original version. how can i fix that? whats happening?

    thanks

  17. #527
    Guitar God Member Mediolanicus's Avatar
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    Default Re: EB 1.2 MINI MOD PACK!

    You need to alter the back up EDU too when you use the trivial script.

    It's in the frequent issues thread or in the FAQ.
    Last edited by Mediolanicus; 04-13-2009 at 20:54.
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  18. #528

    Default Re: EB 1.2 MINI MOD PACK!

    i will give it a try

    thanks

  19. #529
    Satalextos Basileus Seron Member satalexton's Avatar
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    Default Re: EB 1.2 MINI MOD PACK!

    care to try to implement the unit info and light spear mod into your pack =] ?




    "ΜΗΔΕΝ ΕΩΡΑΚΕΝΑΙ ΦΟΒΕΡΩΤΕΡΟΝ ΚΑΙ ΔΕΙΝΟΤΕΡΟΝ ΦΑΛΑΓΓΟΣ ΜΑΚΕΔΟΝΙΚΗΣ" -Lucius Aemilius Paullus

  20. #530
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.2 MINI MOD PACK!

    Liht spear? huh? what's that? you mean the hoplites that fight like phalanxes?
    Spoken languages:

    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  21. #531

    Default Re: EB 1.2 MINI MOD PACK!

    Quote Originally Posted by ||Lz3|| View Post
    Liht spear? huh? what's that? you mean the hoplites that fight like phalanxes?
    He's refering to the new -4 attack for light_spear edu. What do u think about the tree mod? Its worth implementing, too! :-)

  22. #532
    Member Member Snorken's Avatar
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    Default Re: EB 1.2 MINI MOD PACK!

    Hi.

    This seems to be a most promising mod. Regrettably, the download link for the Alexander version isn't working, as the file appears to have been deleted. Could anyone who has the file please upload it and provide another download link?

    It might be of interest to you to know that the download links to the backup files and the City Mod files aren't working either. This doesn't bother me, but I suppose someone else might want to download those files as well. All other download links are working, however.
    Last edited by Snorken; 05-24-2009 at 17:37.

  23. #533
    Member Member Havok.'s Avatar
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    Default Re: EB 1.2 MINI MOD PACK!

    Quote Originally Posted by ||Lz3|| View Post
    [B][SIZE="5"]
    Download
    here's the link for alex.exe version (you need to have CA Alexander expansion installed)

    Everytime i try to download this file
    Alex version of mini mod pack
    i end up in the filefront home page
    and even by going directly to this link

    http://files.filefront.com/Alx+pack3.../fileinfo.html

    i still end up in file front home page

    ps: i tried searching the mini mod pack in there, alex version
    didn't find though

    happening to you guys too?
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  24. #534
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.2 MINI MOD PACK!

    It seems that filefront, under the new direction, is deleting files without 'recent' downloads, something I find a shame, many mods will suffer because of this.

    Ok, I'll re-upload the files. Could someone tell me which ones are missing?

    -Alx pack files
    -Backups? (both?)
    -City mod (all of them?)
    Spoken languages:

    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  25. #535
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.2 MINI MOD PACK!

    Alex pack and city mod files are fixed.
    Spoken languages:

    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  26. #536
    Member Member Darth Revan's Avatar
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    Default Re: EB 1.2 MINI MOD PACK!

    Quote Originally Posted by ||Lz3|| View Post
    Alex pack and city mod files are fixed.
    Ok, dude so where can I find Alex pack i.e. EAEM ??????????

  27. #537
    Member Member Snorken's Avatar
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    Default Re: EB 1.2 MINI MOD PACK!

    Quote Originally Posted by ||Lz3|| View Post
    -Backups? (both?)
    I was referring to the backup files for the mod pack only, not the backup files for the map textures, if that's what you mean.

    Quote Originally Posted by ||Lz3|| View Post
    Alex pack and city mod files are fixed.
    Thank you!

    Also, from what I gather, I don't have to install the Alexander EB engine mod files prior to installing the Alex mini mod pack, as that mod is included in the mod pack. Is this correct?

  28. #538
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.2 MINI MOD PACK!

    Quote Originally Posted by Darth Revan View Post
    Ok, dude so where can I find Alex pack i.e. EAEM ??????????
    The what?

    @Snorken: Yes you're right.

    If you get problems with any other files let me know.
    Spoken languages:

    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  29. #539

    Default Re: EB 1.2 MINI MOD PACK!

    a quick query. its 200 BC, Polybian military era in my first ever Romani campaign... i cannot build artillery anywhere at all, is it normal?
    thanks

  30. #540
    Member Member Darth Revan's Avatar
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    Default Re: EB 1.2 MINI MOD PACK!

    Quote Originally Posted by ||Lz3|| View Post
    The what?
    By EAEM, I mean extended alexander eb modification...... ......I guess your mod consists of engine files & not EAEM am I right ???? .....anyways, I've downloaded your alexander version.................I'll give you feedback......

    One, more thing I wanted to edit the macedonian phalanx stats in the phalanx mod......Which files do I have to edit.......

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