Yeh, from the clean EB 1.1 they be,as the other lad said up there, generic and KH hoplites please change dis!
Yeh, from the clean EB 1.1 they be,as the other lad said up there, generic and KH hoplites please change dis!
Ser mineiro é, antes de tudo, um estado de espírito.
El bien perdido
http://www.youtube.com/watch?v=XwfhJy6JwPg
A don Jose! Oriental en la vida e en la muerte tambien!
I'm not sure but from what I saw the RTW EB DMB would vehemently protest against inclusion of those units (in order for the skins to display properly you'd need to use their models too; but AFAIK the DMB, especially with some of the changes applied (extra model for eagle-bearers) is about at the limits of what is possible...)... Don't count on it.
Swapping the skins for KH & Regional (or just removing the KH skin) is as easy as going to the DMB, searching for the right Hoplitai unit and editing the texture & sprite lines for the greek_cities faction. For good measure, copy-paste/overwrite the Units & Units_info UI files (pictures) too... Less than 1 min work.
- Tellos Athenaios
CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread
“ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.
And Lz3 when you removed the allied legions mini mod does it removed the traits made by konny too?
Ser mineiro é, antes de tudo, um estado de espírito.
El bien perdido
http://www.youtube.com/watch?v=XwfhJy6JwPg
A don Jose! Oriental en la vida e en la muerte tambien!
em noup , Trait changes and cursus honorum (sp?) is still there ,however... there's something missing from legions minimod... try to guess what...
and about hoplites, the skin change isn't really difficult at all
and about RS hoplites , it would be really cool , after all there are several empty spaces when using alex , I think it would be harder to get permision from RS
EDIT: Minor update ,located in notes section, Roman units were missing their legionary names (included in Konny's legion minimod, that was missing...).
Last edited by ||Lz3||; 07-07-2008 at 19:58.
Mini-mod pack for EB 1.2 for Alexander and RTWSpoken languages:
(just download it and apply to get tons of changes!) last update: 18/12/08 here
ALEXANDER EB promoter
Will the city mod affect my Arverni reforms? The reforms state that a large city must be built (among other things) in order for the reforms to occur. The city mod keeps a city from growing unless it historically happened. I'm early in the campaign so I can restart if needed. Will I have to disable the city mod if I want the reforms to work as planned?
My balloon collection
That which does not kill me makes me stronger ~ Friedrich Nietzsche
When you smoke the herb, it reveals to yourself ~ Bob Marley
well citymod version a (one I used) allows barbarian capitals to get huge size I bealive, so if you only need one large city there shouldn't be any problem
Last edited by ||Lz3||; 07-07-2008 at 21:43.
Mini-mod pack for EB 1.2 for Alexander and RTWSpoken languages:
(just download it and apply to get tons of changes!) last update: 18/12/08 here
ALEXANDER EB promoter
Awesome. Thanks for the quick reply
Now I'm off to enjoy some EB goodness.
My balloon collection
That which does not kill me makes me stronger ~ Friedrich Nietzsche
When you smoke the herb, it reveals to yourself ~ Bob Marley
I started a romani campaign, but, my FM's doesn't have the Huge Unit Size from the Spoilers Of Victory mod, is this ok?
Ser mineiro é, antes de tudo, um estado de espírito.
El bien perdido
http://www.youtube.com/watch?v=XwfhJy6JwPg
A don Jose! Oriental en la vida e en la muerte tambien!
yep it's normal , would you like to have it back?
I have the skin changes done, stay tuned for the uploaded files
Mini-mod pack for EB 1.2 for Alexander and RTWSpoken languages:
(just download it and apply to get tons of changes!) last update: 18/12/08 here
ALEXANDER EB promoter
Hi Havok!Please, look sometimes whether you with the Roman company also the same problem has. So this does not rise your property more than 32969.This is just the only problem what I have experienced with the MINI MOD.
Even though it doesn't show, the mini mod still works aye? spoilers of victory?yep it's normal , would you like to have it back?
I have the skin changes done, stay tuned for the uploaded files
i must admit i did not understand what you meant there mateHi Havok!Please, look sometimes whether you with the Roman company also the same problem has. So this does not rise your property more than 32969.This is just the only problem what I have experienced with the MINI MOD.
EDIT: forgot to say: big thanks Lz3 for the skin change!
^^
Last edited by Havok.; 07-08-2008 at 00:04.
Ser mineiro é, antes de tudo, um estado de espírito.
El bien perdido
http://www.youtube.com/watch?v=XwfhJy6JwPg
A don Jose! Oriental en la vida e en la muerte tambien!
here's the skin change
however I'm not sure if there would be a problem if it's used with RTW version, since that one has aquilifer unit text block in the DMB , so I'm not totally sure if it works... Tellos?
EDIT: if you do have issues when using RTW versionSpoiler Alert, click show to read:
In the meanwhile here it is
http://rapidshare.com/files/12798528..._skin.rar.html
Instructions:
1-unpack in your EB folder
Notes:
- It only affects Koinon Hellenon hoplites
- It turned out that those hoplites weren't the merc hoplites but the roman ones , so now you will have the same hoplites the romans have
- I included the backup files , look here if you ever wish to get the original guys back
Spoiler Alert, click show to read:
I'm not sure if I should add this to the main post...
PS: I'm a spoil tags lover
Last edited by ||Lz3||; 07-08-2008 at 00:36.
Mini-mod pack for EB 1.2 for Alexander and RTWSpoken languages:
(just download it and apply to get tons of changes!) last update: 18/12/08 here
ALEXANDER EB promoter
thanks once more!
Last edited by Havok.; 07-08-2008 at 00:26.
Ser mineiro é, antes de tudo, um estado de espírito.
El bien perdido
http://www.youtube.com/watch?v=XwfhJy6JwPg
A don Jose! Oriental en la vida e en la muerte tambien!
Hi LZ3! On Sunday I have with play a small mistake experienced.With the Römercompany my property does not rise exactly more than 32969.Although in the End-report stands I already more than 70000 has.And in every new round the result changes only in the Endprotokol, however, not below on the right-below beside the Roman symbole.Please, help!!!
Mini-mod pack for EB 1.2 for Alexander and RTWSpoken languages:
(just download it and apply to get tons of changes!) last update: 18/12/08 here
ALEXANDER EB promoter
I dont know Hektor I already checked with romani and my treasury was 36900 although I did cheat and build some mines
Mini-mod pack for EB 1.2 for Alexander and RTWSpoken languages:
(just download it and apply to get tons of changes!) last update: 18/12/08 here
ALEXANDER EB promoter
what you folks talkin' bout?
Ser mineiro é, antes de tudo, um estado de espírito.
El bien perdido
http://www.youtube.com/watch?v=XwfhJy6JwPg
A don Jose! Oriental en la vida e en la muerte tambien!
not sure... I sent him a PM offering help in different languages ... but he did not respond...
I think he says that he can't go past 32962 mnai
Mini-mod pack for EB 1.2 for Alexander and RTWSpoken languages:
(just download it and apply to get tons of changes!) last update: 18/12/08 here
ALEXANDER EB promoter
hi Lz3, did the legion_name modification that came with the allied legions got removed with pack2? will it cause conflicts if i add it back?
and another thing.. if it will work will it be save game compatible?
How do I give the republican/imperial formations to the Romans?.. I thought I read something about that a little bit ago but i cant seem to find it again D:
It wasn't really removed...it's just that I forgot to add it and yes it's save game compatible
For that you're going to need to download AI formations minimod , then use marcus camillus ones
I did that so the pack would be more "universal" , for hellenistic and barbarian players
Last edited by ||Lz3||; 07-08-2008 at 04:19.
Mini-mod pack for EB 1.2 for Alexander and RTWSpoken languages:
(just download it and apply to get tons of changes!) last update: 18/12/08 here
ALEXANDER EB promoter
i think that came in with camillus' formations kataki, slot 6,7,8 i think..
Hi All!My problem is:The capital (my money on Romancompany) does not rise more than 32969. It is all the time 32969.I don't know why.One buck?
Thank you for answer LZ3! I try to Install anew. Maybe it is my mistake.
AMAZING !!! Oh btw i dunno if this has been asked ... but i already have FD downloaded ... so when i download this mini-mod it'll basically overwrite those files right ? Thnx :)
Prince
Living life not by celebrating victories, but by overcoming defeats
Hi LZ3!My Install looks:At first I install RTW1.5(with BI 1.6 Because it The Gold Collection is)+ RTW Alexander(I test it)afterwards EB 1.1+Alex-Mod from Maximus (Test, it works)afterwards EB 1.1 Mini-Mod from LZ3 + Map from Roma Surrectum.Its all.Please check it, and tell me if I something make wrong.
And sorry once more for my bad EnglishI speak only German or Russian.In English not yet so wellI am ashamed
Don't worry for your english , I'm not a native speaker either , I know what you feel
and yes , it's right , although you actually didn't had to isntall alex-mod first, do you mean alex full mod? the beta version?, cause if you did , and then you used this pack you will have lost maksimus full mod
this pack was designed to work with any version of EB 1.1
I wish I could do an installer like ferromancer's BI installation , but I'm pretty much clueless on how to do it
Mini-mod pack for EB 1.2 for Alexander and RTWSpoken languages:
(just download it and apply to get tons of changes!) last update: 18/12/08 here
ALEXANDER EB promoter
O no, sorry!I mine not Alex-Mod Beta,I mine his change to play EB 1.1 with alex.exe.And I have found the mistake.I don't need to Insall because this is already in your Mini-mod in it.Am I right?
Last edited by Hektor; 07-08-2008 at 22:58.
Ask to Ferromancer of how you gunna make this pack good to go with his BI version, he might help ye in dat lad and would be great too
Ser mineiro é, antes de tudo, um estado de espírito.
El bien perdido
http://www.youtube.com/watch?v=XwfhJy6JwPg
A don Jose! Oriental en la vida e en la muerte tambien!
I am really sorry Lz3 but I am experiencing the graphical errors again :
I´ve had no problems until 224BC, then suddenly it happened again during my fourth battle with polybian units.
I checked the post-marian legionnaries in a historical battle afterwards and now they had the same error as they did the last time I posted about it even though I played the same battle only a few days ago with no errors or anything. Then I tried reloading a savegame with a battle against illyrian pirates which I also had played before with no problems but here aswell my army was messed up.
The units which are affected by this are polybian hastati, princeps and post-marian legionnaries. I am sure imperial aswell, although I haven´t checked.
Also, my triarii seems to have lost TWFanatics phalanx formation after the polybian reforms.
I might add that I haven´t done anything besides adding your pack to a clean install.
EDIT: Oh yes, I´ve also added the No City Mod Fix you kindly uploaded.
Last edited by Skandinav; 07-09-2008 at 23:33.
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