Quote Originally Posted by Revan-Shan View Post
More ideas:


-A new faction: NATURE.
Call them Monsters or so.


Quote Originally Posted by Revan-Shan View Post
-New units based in the faction's weaponry and culture. example:

Imperial snipers: Shooters that use hochland long rifles.

Hochland long rifle counts as Experimental weaponery i WFB. Place it very high on tech tree - guild (Master/HQ - Hunters guild perchaps?) unit or hanguner update.


Quote Originally Posted by Revan-Shan View Post
-Human troops for the Vampire Counts. In the army book it says that the VC can use imperial militia (archers and free companies).
Never heard of. I'm looking at 7th ed. AB and cannot find it.


Quote Originally Posted by Revan-Shan View Post
-Northern rebel tribes (area: Kislev): Ungols (reskin mongols)
Ungols are part of Kisleves society. If Kislev isn't playable army - do so!