I Just can't suss it out.
How do you use pachyderm formations to win a battle? There must be something I am missing here.
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I Just can't suss it out.
How do you use pachyderm formations to win a battle? There must be something I am missing here.
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But vain the spear and vain the bow,
They never can work War's overthrow;
The hermit's prayer and the widow's tear
Alone can free the world from fear (Blake)
For me elephants are used mainly to lower the moral of the enemy. I have used elephants in RTW but not in MTW2. The problems I have found with elephants is that they will go rouge on you too easy. since they are intelligent animals they have a sense of survival that is evident in the game. if a group of elephants are engaged in battle for an extended period of time they will go rouge, become uncontrollable and stomp/kill all that surround them friend or foe. I use elephants to turn the tide of battle to shock the opponents troops into routing.
to keep elephants off of your troops, concentrate all of your archers into attacking the elephants with flaming arrows. if you have horse archers or archer chariots have them attack the elephants also. after a few minutes of having flaming arrows shot into them the elephants will go rouge.
therefore is you plan on using elephants then leave them visible to the enemy troops to frighten them. make some false charges at the enemy to heighten the fear factor. the timing of the elephant charge is critical, when you time the charge correctly as soon as you see the elephants hit you opponent and their troops start flying in the air the rest will rout/run away. do not use your elephants to chase down the enemy troops use a light cav unit. so basically keep the elephants near the battle but always in the middle of the fight and then use them to break the back of your opponent.
also in RTW an elephant can be used as a battering ram to break through a wooden wall.
Only the dead have seen the end of war
Plato
First use the Elephant Artillery for counter-battery fire. Keep them as far back as you can. Have your regular Elephants screen the artillery ones. When all of the enemy's artillery is gone, move your elephants to one flank. Move them around and have the elephant artillery shoot down the army's line with enfillade fire. Have the regular elephants on the artillery elephant's flank. Watch for flaming arrows. Run your elephants back if under flaming fire to keep them from running amok. If your army is in trouble, run your elephants into the enemy's flank to rescue your army.
After enemy arty is destroyed, do this:Arty
enemy army
----------
----------
your army
EA and E
Hope this helps!--------- EA and E
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Knight of the Order of St. John
Duke of Nicosia
What PrivateerKev said for Elephant artillery.
For normal elephants, especially for the Rajputs on BC where elephants are weaker but more plentiful, the key is to use them aggressively and get them into the thick of the melee for a quick rout. If they are mixed up in melee the enemy will be reluctant to fire upon them with javelins or fire arrows for fear of hitting his own troops. Elephants can overcome many times their numbers of infantry or cavalry in melee and even spearmen don't give them much pause. Even better, they only have to kill a few men to get the others running, so usually a single unit of elephants charging into the fray at the height of a melee battle will be enough to swing it decisively in your favour.
In melee, look out for axes and halberds, these are the only things with a reasonable chance of hurting the elephants before they are routed. If it looks like your eles are getting bogged down, double right click somewhere outside the melee (preferably behind the enemy line since the eles are pointing that way anyway) to get them moving again; they will brush the enemy units out of their way and knock them down in the process, which won't kill many but will completely disrupt the enemy unit. Once they are out of the fight, turn them around and charge them back in.
If you suspect one of your ele units is in danger of stampeding (it is under attack with fire arrows or it is starting to take casualties in melee), give them a wide berth. A crazy unit of elephants isn't the end of the world, and can quite happily carry on killing the enemy and scaring the **** out of them, but be aware they will die quicker themselves so expect them to start losing elephants. Never, ever, use the "kill elephants" special ability if they go crazy, you'll get them back after the battle anyway and a unit of eles is invariably far more valuable than whatever unit it might squish while crazy.
For all types of elephants, avoid javelin cavalry like the plague, they will tear through a unit of eles in no time. Same goes for if you are facing eles yourself, send jav cav against them to pick them off relatively cheaply. Bow cavalry by contrast are pretty much helpless against eles except in huge numbers. Javelin infantry are less of a threat so long as you charge them with your eles from outside their range, so that they don't have time to get a volley off before the charge hits them.
I find the best unit setup to use with elephants is to combine them with light cavalry. The elephants do the heavy killing work and break the enemy center, while the light cavalry screen them from the hated javelin cavalry and tie up any enemy foot archers. If the light cav get into melee trouble the elephants come to the rescue.
Be very wary of using eles in a siege, the narrow streets stop them charging properly and they can be something of a liability what with all those fire arrows around and the danger of a elephant running amok and crushing your entire army on the way out of the city.
PBI's advice is excellent. Elephants do best at stomping and frightening - hopefully, the enemy and not your men. So, keep them away -far far away - from flaming anything, but especially ballista bolts (which are accurate and have long range). Never be stupid like the AI and park them in front of a city gate and fire at men on the walls. In fact, when attacking a fort or city, I'd just leave the elephants at home. Also, it is not a good idea to let heavy cavalry charge your elephants in the posterior portions.
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