HI i'm new here... got a problem about my export_descr_unit.txt..
i've edited some units in it(editted the mercenary rocket launcher to get more ammo and range) but nothing seems to affect the game, I have spent over 12 hrs searching through the threads for an answer...
tried alpacas mod tutorial using
IO
[io]
file_first = 1 or file_first = true
added some things too it look like this
[features]
editor = true
[log]
to = logs/system.log.txt
level = * error
then made the cfg file read only but still did not work and another making a batch file like this:
medieval2.exe --io.file_first
and tried making a shortcut from the desktop like this
"C:\Program Files\SEGA\Medieval II Total War\medieval2.exe" --io.file_first
And also tried the mod folder tutorial by alpaca
and by the way alpaca's tutorial worked, tried to change the name of London to Butcher, it did take effect.. it was pretty easy to understand. my .cfg file for my mod looks like this
[features]
mod = snk2
editor = true
[log]
to = logs/system.log.txt
level = * error
but what i really don't understand is the changes that i have made on my export_descr_unit.txt did not affect the game, whilst the mod is affecting the city name...
and BTW i had made my modified files to read only vice versa...
and deleting the map.rwm files
really need some solution for this.... thnx
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